What version of BepInEx are you using? Does any version work in your environment? I tried using “6.0.0-pre.2” and “5.4.23.2” but neither worked well. It would be great if you could add those version information as well.
I'm using BepInEx 5.4.23.2 but it won't change a thing. This mod has been broken by a major update a few weeks ago.
This mod is modifying the source code of Going Medieval, and they completely modified how buildings and objects are stored/processed so most of my modifications are broken, as they are trying to modify code which doesn't even exist anymore. I have taken a quick look and it seems that about 80% of my code has to be dumped and rewritten.
I am working on fixing it and I have already made some progress, but it will take some time to repair this mod.
Long time no reply. Today, I re-tried to install your mod. I successed to install ver.5.4.23.2 and it seems to work on 0.24.4!! Thank you for your informations!!
This mod has just been updated and is working fine with Going Medieval v0.21.29 (not experimental, the experimental version is in fact a debug version and BepInEx needs to be configured accordingly, see below).
If you have a problem with BepInEx alone, then I suspect it comes from a Going Medieval debug version (the experimental one for example). In that case you should try that: - modify the 'BepInEx\config\BepInEx.cfg' configuration file so that its entrypoint type is 'Camera' instead of 'Application'
8 comments
Does any version work in your environment?
I tried using “6.0.0-pre.2” and “5.4.23.2” but neither worked well.
It would be great if you could add those version information as well.
This mod has been broken by a major update a few weeks ago.
This mod is modifying the source code of Going Medieval, and they completely modified how buildings and objects are stored/processed so most of my modifications are broken, as they are trying to modify code which doesn't even exist anymore.
I have taken a quick look and it seems that about 80% of my code has to be dumped and rewritten.
I am working on fixing it and I have already made some progress, but it will take some time to repair this mod.
I hope you make it done early,
Today, I re-tried to install your mod.
I successed to install ver.5.4.23.2 and it seems to work on 0.24.4!!
Thank you for your informations!!
This mod has just been updated and is working fine with Going Medieval v0.21.29 (not experimental, the experimental version is in fact a debug version and BepInEx needs to be configured accordingly, see below).
If you have a problem with BepInEx alone, then I suspect it comes from a Going Medieval debug version (the experimental one for example).
In that case you should try that:
- modify the 'BepInEx\config\BepInEx.cfg' configuration file so that its entrypoint type is 'Camera' instead of 'Application'