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Gladyon

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Gladyon91

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8 comments

  1. noritama1979
    noritama1979
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    What version of BepInEx are you using?
    Does any version work in your environment?
    I tried using “6.0.0-pre.2” and “5.4.23.2” but neither worked well.
    It would be great if you could add those version information as well.
    1. Gladyon91
      Gladyon91
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      I'm using BepInEx 5.4.23.2 but it won't change a thing.
      This mod has been broken by a major update a few weeks ago.

      This mod is modifying the source code of Going Medieval, and they completely modified how buildings and objects are stored/processed so most of my modifications are broken, as they are trying to modify code which doesn't even exist anymore.
      I have taken a quick look and it seems that about 80% of my code has to be dumped and rewritten.

      I am working on fixing it and I have already made some progress, but it will take some time to repair this mod.
    2. noritama1979
      noritama1979
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      oh.. I see.
      I hope you make it done early,
    3. Gladyon91
      Gladyon91
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      Just updated, it should work fine; until the next update at least.
    4. noritama1979
      noritama1979
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      Long time no reply.
      Today, I re-tried to install your mod.
      I successed to install ver.5.4.23.2 and it seems to work on 0.24.4!!
      Thank you for your informations!!
  2. Gladyon91
    Gladyon91
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    Mod updated for Going Medieval 0.22.20.
  3. Fryskar
    Fryskar
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    This mod prevents me from loading saves, even if used only along the bepis incector.
    1. Gladyon91
      Gladyon91
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      Sorry for the problems.

      This mod has just been updated and is working fine with Going Medieval v0.21.29 (not experimental, the experimental version is in fact a debug version and BepInEx needs to be configured accordingly, see below).

      If you have a problem with BepInEx alone, then I suspect it comes from a Going Medieval debug version (the experimental one for example).
      In that case you should try that:
      - modify the 'BepInEx\config\BepInEx.cfg' configuration file so that its entrypoint type is 'Camera' instead of 'Application'