Going Medieval

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Black Aures

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BlackAures

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Mod articles

  • Room recipe for 1.0

    
    ■ - Apotheca
    ■ - The shop of a family of healers who collect medicinal herbs and make them into medicine for the entire village. The cure in this room is produced at a rate of 143%.

    ■ - Must have: 2 apothecary bench, 8 shelf, 2 any candle, 2 wall pottery shelf, 1 any table.
    ■ - Can't have: other production buildings, backgammon table.

    {
          "id": "apotheca",
      "color": "#32CD32",
          "mustHave":[
    {
    "buildings": ,
    "minCount": 2
    },
    {
    "buildings": , 
    "minCount": 8
    },
    {
    "buildings": ,
    "minCount": 2
    },
    {
    ...

  • Installing

    ■ - There is nothing complicated in the installation, I'm sure you can handle this easy task of replacing 2 files.
    - Open GM_Not_enough_rooms.rar and take move 2 files on desktop.
    - Replace the file "RoomTypes.json" in Going Medieval\Going Medieval_Data\StreamingAssets\Data\RoomTypes.json
    - Replace the file "Effectors.json" in Going Medieval\Going Medieval_Data\StreamingAssets\StatsSystem\Effectors.json
    ■ - Alternative way for PRO: just copy code from the mod into the original game jsons (in case updates will also add rooms or change the effects).
    ...