Going Medieval




■ - Apotheca
■ - The shop of a family of healers who collect medicinal herbs and make them into medicine for the entire village. The cure in this room is produced at a rate of 143%.

■ Must have: 2 apothecary bench, 8 shelf, 2 any candle, 2 wall pottery shelf, 1 any table.
■ Can't have: other production buildings, backgammon table.

{
      "id": "apotheca",
  "color": "#32CD32",
      "mustHave":[
{
"buildings": ["apothecary_bench"],
"minCount": 2
},
{
"buildings": ["shelf"], 
"minCount": 8
},
{
"buildings": ["wood_candle", "wood_candle_wall", "stone_candle", "stone_candle_wall", "iron_candle", "iron_candle_wall"],
"minCount": 2
},
{
"buildings": ["wall_pottery_shelf"],
"minCount": 2
},
{
"buildings": ["wood_table_small", "quality_table_small", "stone_table_small", "wood_table_medium", "wood_table_large","quality_table_medium", "quality_table_large", "stone_table_medium", "stone_table_large"],
"minCount": 1
}
  ],
  "cantHaveOtherProductionBuildings": "true",
  "cantHave": ["backgammon_table"],
  "textKeyCantHaveBuildings": "room_library_cant_have_buildings",
  "productionSpeedMultiplier": {
"speedMultiplier": 1.3,
"applyTo": ["apothecary_bench"]
  }
    },

■ - House
■ - The wealthiest settlers accumulated enough knowledge and resources to have a separate home. Requires many decorations and amenities. Suitable for 1-2 inhabitants and gives a +8 mood bonus for 16 hours ("Slept In Personal House").

{
      "id": "house",     
      "color": "#FFB6C1",
      "sleepEffector": ["SleptInPersonalHouse"],
      "mustHave":[
{
"buildings": ["hay_wood_bed"],
"minCount": 1,
"maxCount": 2
},
{
"buildings": ["wall_pottery_shelf", "wall_decoration_christian", "wall_decoration_pagan", "wall_tool_shelf"],
"minCount": 1
},
{
"buildings": ["wood_candle", "wood_candle_wall", "stone_candle", "stone_candle_wall", "iron_candle", "iron_candle_wall"],
"minCount": 4
},
{
"buildings": ["wood_table_small", "quality_table_small", "stone_table_small"],
"minCount": 1
},
{
"buildings": ["wood_chair", "wood_stool", "stone_chair", "stone_stool"],
"minCount": 1
},
{
"buildings": ["weapon_rack", "armour_rack", "chest"],
"minCount": 1
},
{
"buildings": ["wall_bookshelf", "standing_bookshelf", "shelf"],
"minCount": 1
},
{
"buildings": ["clay_brazier", "stone_brazier", "iron_brazier", "clay_brick_brazier", "stone_brick_brazier"],
"minCount": 1
},
{
"buildings": ["wall_shield_decoration", "banner_wall_small", "banner_wall_medium", "banner_wall_large"],
"minCount": 1
},
{
"buildings": ["wood_window", "clay_window", "limestone_block_window", "limestone_window", "clay_brick_window"],
"minCount": 1
}
  ],
  "cantHaveOtherProductionBuildings": "true",
  "cantHave": []
    },
■ - Smokehouse Room
■ - A properly designed smoking room works much better than an outdoor smokehouse. Your meat is cured at 132% and protected from attack by enemies.


{
      "id": "smokehouse_room",
  "color": "#FFD700",
      "mustHave":[
{
"buildings": ["smokehouse"],
"minCount": 4,
"maxCount": 4
},
{
"buildings": ["clay_brazier", "stone_brazier", "iron_brazier", "clay_brick_brazier", "stone_brick_brazier"],
"minCount": 4
},
{
"buildings": ["shelf"], 
"minCount": 16
}
  ],
  "cantHaveOtherProductionBuildings": "true",
  "cantHave": ["shrine_christian_wood", "shrine_pagan_wood", "shrine_christian_stone", "shrine_pagan_stone", "backgammon_table"],
  "textKeyCantHaveBuildings": "room_library_cant_have_buildings",
  "productionSpeedMultiplier": {
"speedMultiplier": 2.2,
"applyTo": ["smokehouse"]
  }
    },


■ - Big Kitchen
■ - Thoughtful and comfortable kitchen with separate areas for food storage and cooking. Food is cooked here at a rate of 156%.

{
      "id": "big_kitchen",
  "color": "#800000",
      "mustHave":[
{
"textKey": "room_kitchen_any_stove",
"buildings": ["limestone_stove", "limestone_block_stove", "clay_brick_stove"],
"minCount": 2
},
{
"buildings": ["wall_pottery_shelf"],
"minCount": 4
},
{
"buildings": ["shelf"],
"minCount": 12
},
{
"buildings": ["brewing_station", "spirit_destilary"],
"minCount": 1
},
{
"buildings": ["wood_table_small", "quality_table_small", "stone_table_small", "wood_table_medium", "wood_table_large","quality_table_medium", "quality_table_large", "stone_table_medium", "stone_table_large"],
"minCount": 1
},
{
"buildings": ["wood_chair", "wood_stool", "stone_chair", "stone_stool"],
"minCount": 1
},
{
"buildings": ["wood_candle", "wood_candle_wall", "stone_candle", "stone_candle_wall", "iron_candle", "iron_candle_wall"],
"minCount": 2
}
  ],
  "cantHaveOtherProductionBuildings": "true",
  "cantHave": ["shrine_christian_wood", "shrine_pagan_wood", "shrine_christian_stone", "shrine_pagan_stone", "backgammon_table"],
      "textKeyCantHaveBuildings": "room_library_cant_have_buildings",
  "productionSpeedMultiplier": {
"speedMultiplier": 1.3,
"applyTo": ["limestone_stove", "limestone_block_stove", "clay_brick_stove"]
  }
    },

■ - Distillation Workshop
■ - All the little things and a separate room are important for making quality spirits. Production here will run at a rate of 136%.

{
      "id": "distilling_workshop",
  "color": "#87CEFA",
      "mustHave":[
{
"buildings": ["spirit_destilary"],
"minCount": 1
},
{
"buildings": ["brewing_station"], 
"minCount": 4
},
{
"buildings": ["wall_pottery_shelf"],
"minCount": 8
},
{
"buildings": ["shelf"], 
"minCount": 8
},
{
"buildings": ["banner_wall_small", "banner_wall_medium", "banner_wall_large"], 
"minCount": 6
},
{
"buildings": ["wood_candle", "wood_candle_wall", "stone_candle", "stone_candle_wall", "iron_candle", "iron_candle_wall"],
"minCount": 4
}
  ],
  "cantHaveOtherProductionBuildings": "true",
  "cantHave": ["backgammon_table", "wood_wall_element", "wood_floor", "wood_window", "wood_merlon"],
  "textKeyCantHaveBuildings": "room_library_cant_have_buildings",
  "productionSpeedMultiplier": {
"speedMultiplier": 1.3,
"applyTo": ["spirit_destilary", "brewing_station"]
  }
    },

■ - Sewing Workshop
■ - Multiple mannequins, good lighting, and quick access to fabric speed up garment production by up to 156%

{
      "id": "sewing_workshop",
  "color": "#708090",
      "mustHave":[
{
"buildings": ["sewing_station"],
"minCount": 2
},
{
"buildings": ["wall_shield_decoration", "banner_wall_small", "banner_wall_medium", "banner_wall_large"],
"minCount": 2
},
{
"buildings": ["wood_candle", "wood_candle_wall", "stone_candle", "stone_candle_wall", "iron_candle", "iron_candle_wall"],
"minCount": 4
}
  ],
  "cantHaveOtherProductionBuildings": "true",
  "cantHave": ["shrine_christian_wood", "shrine_pagan_wood", "shrine_christian_stone", "shrine_pagan_stone", "backgammon_table"],
  "productionSpeedMultiplier": {
"speedMultiplier": 1.3,
"applyTo": ["sewing_station"]
  }
    },

■ - Archery Workshop
■ - A good craftsman always gets his workshop in the end. Craft bows and crossbows in this room at a rate of 143%

{
      "id": "archery_workshop",
  "color": "#808000",
      "mustHave":[
{
"buildings": ["fletchers_table"],
"minCount": 2
},
{
"buildings": ["weapon_rack"],
"minCount": 4
},
{
"buildings": ["wall_tool_shelf"],
"minCount": 2
},
{
"buildings": ["wood_candle", "wood_candle_wall", "stone_candle", "stone_candle_wall", "iron_candle", "iron_candle_wall", "wood_torch", "iron_torch", "wood_torch_wall", "iron_tourch_wall"],
"minCount": 6
},
{
"buildings": ["wall_shield_decoration", "banner_wall_small", "banner_wall_medium", "banner_wall_large"], 
"minCount": 4
},
{
"buildings": ["wall_deer_head_decoration"],
"minCount": 1
}
  ],
  "cantHaveOtherProductionBuildings": "true",
  "cantHave": ["shrine_christian_wood", "shrine_pagan_wood", "shrine_christian_stone", "shrine_pagan_stone", "backgammon_table"],
  "textKeyCantHaveBuildings": "room_library_cant_have_buildings",
  "productionSpeedMultiplier": {
"speedMultiplier": 1.3,
"applyTo": ["fletchers_table"]
  }
    },

■ - Woodworking Shop
■ - There are enough weapons in this room to quickly arm a large fortress with good clubs and spears. Wooden weapons have a creation rate of 143%.

{
      "id": "woodworking_shop",
  "color": "#808005",
      "mustHave":[
{
"buildings": ["woodwork_bench"],
"minCount": 2
},
{
"buildings": ["weapon_rack"],
"minCount": 20
},
{
"buildings": ["wall_tool_shelf"],
"minCount": 2
},
{
"buildings": ["wood_candle", "wood_candle_wall", "stone_candle", "stone_candle_wall", "iron_candle", "iron_candle_wall", "wood_torch", "iron_torch", "wood_torch_wall", "iron_tourch_wall"],
"minCount": 2
},
{
"buildings": ["wall_shield_decoration", "banner_wall_small", "banner_wall_medium", "banner_wall_large"], 
"minCount": 4
}
  ],
  "cantHaveOtherProductionBuildings": "true",
  "cantHave": ["shrine_christian_wood", "shrine_pagan_wood", "shrine_christian_stone", "shrine_pagan_stone", "backgammon_table"],
  "textKeyCantHaveBuildings": "room_library_cant_have_buildings",
  "productionSpeedMultiplier": {
"speedMultiplier": 1.3,
"applyTo": ["woodwork_bench"]
  }
    },


■ - Boucherie
■ - An ideal place for polygonal deer, rabbits, wolves and wild boars. The transformation of wild animals into tasty meat products occurs at a rate of 156%.


{
      "id": "boucherie",
  "color": "#DC143C",
      "mustHave":[
{
"buildings": ["butchering_table"],
"minCount": 1
},
{
"buildings": ["shelf"], 
"minCount": 8
},
{
"buildings": ["wall_deer_head_decoration"],
"minCount": 2
},
{
"buildings": ["wall_pottery_shelf"],
"minCount": 2
},
{
"buildings": ["wood_candle", "wood_candle_wall", "stone_candle", "stone_candle_wall", "iron_candle", "iron_candle_wall", "wood_torch", "iron_torch", "wood_torch_wall", "iron_tourch_wall"],
"minCount": 2
}


■ - Forge
■ - A hot place to increase the survivability of the population in an elevated outlaw environment in a forests. Wooden structures are not welcome because of the risk of fires. Accelerates metal processing up to 143%. Smelters are still best kept outside.


{
      "id": "forge",
  "color": "#E9967A",
      "mustHave":[
{
"buildings": ["armourer_table"],
"minCount": 1
},
{
"buildings": ["smelting_station", "limestone_smelting_station"],
"minCount": 2
},
{
"buildings": ["blacksmith_station", "clay_brick_blacksmith_station"],
"minCount": 1
},
{
"buildings": ["weapon_rack"],
"minCount": 16
},
{
"buildings": ["armour_rack"],
"minCount": 8
},
{
"buildings": ["wall_shield_decoration", "banner_wall_small", "banner_wall_medium", "banner_wall_large"],
"minCount": 4
},
{
"buildings": ["iron_torch", "iron_tourch_wall"],
"minCount": 4
}
  ],
  "cantHaveOtherProductionBuildings": "true",
  "cantHave": ["backgammon_table", "wood_wall_element", "wood_floor", "wood_window", "wood_merlon"],
  "textKeyCantHaveBuildings": "room_library_cant_have_buildings",
  "productionSpeedMultiplier": {
"speedMultiplier": 1.3,
"applyTo": ["armourer_table", "blacksmith_station", "clay_brick_blacksmith_station", "smelting_station", "limestone_smelting_station"]
  }
    },


■ Stonemasons Workshop
■ - A workshop of masons who work more than 3 days. The rate is 143%. Do not approve of wooden buildings.


{
      "id": "stonemasons_workshop",
  "color": "#E6E6FA",
      "mustHave":[
{
"buildings": ["stonemasons_bench"],
"minCount": 3
},
{
"buildings": ["wall_shield_decoration", "banner_wall_small", "banner_wall_medium", "banner_wall_large"],
"minCount": 2
},
{
"buildings": ["clay_brazier", "stone_brazier", "iron_brazier", "clay_brick_brazier", "stone_brick_brazier"],
"minCount": 4
},
{
"buildings": ["wood_candle", "wood_candle_wall", "stone_candle", "stone_candle_wall", "iron_candle", "iron_candle_wall", "iron_torch", "iron_tourch_wall"],
"minCount": 4
},
{
"buildings": ["wall_tool_shelf"],
"minCount": 2
}
  ],
  "cantHaveOtherProductionBuildings": "true",
  "cantHave": ["backgammon_table", "wood_wall_element", "wood_floor", "wood_window", "wood_merlon"],
  "textKeyCantHaveBuildings": "room_library_cant_have_buildings",
  "productionSpeedMultiplier": {
"speedMultiplier": 1.3,
"applyTo": ["kiln", "limestone_kiln", "stonemasons_bench"]
  }
    },


■ Slept In Personal House (+8 mood bonus for 16 hours)
■ - When your settler sleeps in a cozy new private home surrounded by quality belongings, their mood rises. 
{
      "name": "SleptInPersonalHouse",
      "bubbleIcon": "bed_effector",
      "uiGroup": 1,
      "duration": 16,
      "effects": [
        {
          "debug_name": "MoodSleptInPersonalHouse",
          "type": "4",
          "parameters": [
            {
              "key": "BaseValue",
              "value": "8"
            }
          ]
        }
      ]
    },

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