I think there a conflict between CYL and the Individual vest build tables. Just tried to re-install CYL with the vest buildable installed and got a crash, bearing in mind I have no other mods installed except Individual buildtables
I think there a conflict between CYL and the Individual vest build tables. Just tried to re-install CYL with the vest buildable installed and got a crash, bearing in mind I have no other mods installed except Individual buildtables.
Edit: so I think its to do with the buildtables, every time I load up ghost recon with the buildtables + like your PANO NVG mod it crashes. However, if its just the individual buildtables installed and no other mods, it doesn't crash
Do I have to set it every time before I put a mod in or is it a one time thing. And can I add multiple mods that require for example the helmet buildtable.
Hey, i've stopped modding grb for quite a while now, and im new to this mod, i dont really understand how to use it properly, ive tried some times: putting the 20th patch stuff, then puttin all of the individual tables (because i use mods that affect helmets, ngvs, glasses...) and then repacking the folder, but even doing the way that i was supposed to do, my game still crashes, could you tell me what could possibly be happening? potentially conflicts between mods? Should i use only one individual build table? for now, i just dont even know if im using the mod correctly.
Sorry for bothering you, and thank you for putting so much effort into making modded content for this game.
Well, as i always do, trial and error, after all i dont know what i did wrong at the first 4 attempts 🤦♂️, anyways, thank you so much for the attention and dedication to the GRB modding community!
As far as I know, no. However once I update it to affect NVGs it'll conflict with Powered by Duracell, though it should make things easier for NVG mods.
Most mods, I don't think so. But it affected the MICH helmet mod, now headset mounts go through the helmets. Normally, there's no headset mount on the MICH so the mounts can't clip, just like the vanilla ACH, PASGT and the Russian Helmet.
Hmm, I'm not sure what would cause that. The helmet that mod replaces already has its own individual buildtable so there shouldn't be any incompatibilities
Pardon my dumb, does this mean that different meshes will no longer be replacing already existing ones and will now be added as standalong items(For example, Payday 2 mods don't just outright replace things, they add it almost as if a mod is new content)? Or does it just lyk when something will be conflicting so you don't have to go into the files and find which mod is causing the issue? Or am I just regarded and this does neither?
Unfortunately no way to add items yet, what this mod does is allow for modders to create helmet replacers easier, without editing the same files. I have no idea if anyone else will want to use this so for now it's just for my own mods.
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Concerned gamer.
EDIT: had to re-install sept 20 files
Edit: so I think its to do with the buildtables, every time I load up ghost recon with the buildtables + like your PANO NVG mod it crashes. However, if its just the individual buildtables installed and no other mods, it doesn't crash
EDIT: had to re-install sept 20 files
And can I add multiple mods that require for example the helmet buildtable.
putting the 20th patch stuff, then puttin all of the individual tables (because i use mods that affect helmets, ngvs, glasses...) and then repacking the folder, but even doing the way that i was supposed to do, my game still crashes, could you tell me what could possibly be happening? potentially conflicts between mods? Should i use only one individual build table? for now, i just dont even know if im using the mod correctly.
Sorry for bothering you, and thank you for putting so much effort into making modded content for this game.
Well, as i always do, trial and error, after all i dont know what i did wrong at the first 4 attempts 🤦♂️, anyways, thank you so much for the attention and dedication to the GRB modding community!
Thank you in advance.