Unfortunately, I haven't found a way to keep the motion blur without the 2D wheels. It seems those 2 things are tied to each other. FH5 has the same issue but the regular motion blur in that game seems to handle the rims a lot better than in FM8.
Not certain about this version but I've been running the FH5 version for months and haven't gotten any bans or warnings. I'm assuming it's gonna be the same for this version.
Its just a client sided change, a cosmetic. wont affect any aspects of the gameplay . this mod, sounds and other cosmetic related texture and model mods are totally fine.
I've tried this mod, no issues so far. even played my first multiplayer races. its all good. same as the fh5 version. I appreciate the great works of Talal26 so far with fh5 and fm.
not sure if you can fix this, but on certain cars, as soon as i touch the brakes, it locks up the wheel animation to a dead stop, I can see it in the replay. But would be awesome if you can fix that too
No I think I know what they're talking about. In the replay the wheels will visually lock up in moments when they didn't lock up during the actual gameplay. Unfortunately, I don't know if I can fix that.
16 comments
FH5 has the same issue but the regular motion blur in that game seems to handle the rims a lot better than in FM8.
I've tried this mod, no issues so far. even played my first multiplayer races. its all good. same as the fh5 version.
I appreciate the great works of Talal26 so far with fh5 and fm.
https://www.nexusmods.com/forzahorizon5/mods/105