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Alternate Textures and Extras
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Version9.0
- Download:
- Manual
File information
Last updated
Original upload
Created by
ThrillvilledUploaded by
ThrillvilledVirus scan
Tags for this mod
Activity logs
This page was last updated on 24 October 2024, 4:11PM
- Changelogs
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Version 9.0
- Updated the AI skin normal maps to 1k
- Updated the drivers textures to match their renders as seen in game and updated their normal maps
- Changed Jill Richards driver skin to have the same fingerless driving gloves as Sally Taylor
- Changed back the Tire Physics to the normal UC version
- Changed tire textures for some cars
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Version 8.0
- Changed all the menu weathers like the main menu, cars, career and carnage mode to all have the same weather as Canal 1
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Version 7.0
- Set all car Visual values to 0.000.
- Set Collision, surface and stunt sounds to fo2 settings.
- Successfully made the stunt class cars into an actual class.
- Set carlist=CarlistAllUnlocked() to CarlistAllCars() in both Stunt and normal tracks allowing for all cars to be used in both modes.
- Included the uncapped handicap mod.
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Version 6.0
- Expanded on game.ini and lod.ini settings:
- Lods range as been set for 1024 units for static objects and dynamic objects instead of the maximum of 200 units allowing for more polygon detail at further distances. (May require the game to be played at max settings like max view distance, foliage etc.)
- CPUGapsNovice, CPUGapsIntermediate and CPUGapsExpert values are set to 1.0 instead of 0.15 in the game.ini file.
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Version 5.0
- Set Lewis Duran's CarVisuals values to 0.000 (Will be applied to all cars in future updates)
- Fixed certain Ray Carter Ai Profile Values
- Set the CompressionToleranceSpeed to 0.000 allowing for a 1 to 1 steering experience when driving the cars
- Finally added the StuntTarmac settings to the normal tarmac settings improving control of cars at high speeds
- DerbyGravel uses the settings values of the Forest tracks
- DerbyTarmac uses the settings values of the StuntTarmac
- Malice now is FWD as during the beta, website and car decrition found in the game files of FlatOut 2 the text reads "Front wheel and a rather interesting exhaust solution's is something to look out for in this vehicle."
- Reupscaled the driver textures using Gigapixel Ai and they look more realistic and no longer looking overly sharpened.
- Set the Flatmobile TurboAcceleration value to 1.000 for easier control of the vehicle
- Incorporated the uncapped Ai code for the AICatchUp, AIHandicap and Autopilot values from the Ai driver overhaul mod and the FlatOut 2 Ultimate Carnage Driver Replacer Mod
- Fixed an unused player driver texture with the new alpha map from male_8 to male_1
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Version 4.0
- Fixed Jason Walker, Curtis Wolfe and Lei Bing Ai Profiles as there wasn't much difference with the skills and driver descriptions
- All Ai drivers will now drive the player variant of their cars as their cars had weaker stats
- Adjusted driver .dds textures from dxt3 to dxt5
- Added new classes for the Bonus cars for example "School Bus Class"
- Adjusted collision physics to be more forgiving while being adjusted to be not arcade like
- Removed HandBrakeEngageTime and HandBrakeReleaseTime resualting in much smoother steering behavior as this code also effected normal braking behavior
- The normal Mob Car will use the Street Class
- The normal Flatmobile will use the Street Class
- Adjusted window brightness of all cars to be the same as the street cars
- Fixed Grinder and Bonecracker stats
- New Bonus Class cars will appear at the end of the Street Class selection menu
- Happy to report that the new version of the mod Alternate Textures and Extras For FOUC no longer required the game to be unpacked
- 26 May 2023 - Due to a recent Burnout OST mod taken down for FlatOut 2 due to copyright songs used the mod. Because of this recent event the mod will no longer have the FlatOut 2 songs as they are copyright material from another game according to Nexus Mods Terms of Services. If you want the FlatOut 2 songs for your game you will have to get a separate mod called FlatOut 2 soundtrack for FlatOut Ultimate carnage by GrayFox140 for the songs.
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Version 3.0
- Fixed the CTR not getting the FO2 stats
- Retextured Jack Benton to fit more closely to his render seen in game
- Replaced the original OST with FlatOut 2 OST including beta songs too
- Replaced the Intro video with an IGN version
- Upscaled some Career Menu Elements to either 2k or 4k
- Optimized the colormaps of the Racing tracks from 4k to 2k textures for less VRAM usage and better performance
- Set Crash Alley weather to Forest 1 day weather as the original weather was missing some lines of code and causing some odd visual glitches
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Version 2.0
- Finally added all Ai Car Skins to the player cars allowing the player to use them
- Fixed Ray Carter Ai to be more closely match his description seen ingame
- Fixed loud car sounds by porting over the sound files from FO2 into FOUC
- Retextured Jack's pants from dark blue to gray as seen in the final render
- Optimized track adverts for better FPS
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Version 1.0
- Initial release of the mod
- Remade the mod from scratch and now it finally includes some upscaled textures like HUD elements
- Much better Ai to closely math the descriptions seen ingame
- Upscaled Driver textures using Topaz Gigapixel Ai
- Upscaled Ai specular textures so the Ai cars appear less blurry when viewed at an angle
- Upscaled text for better reading
- Ported over FO2 Tire Physics and FO2 Dynamic object behavior
- Restored FOUC mechanics back to FO2 standards
- Optimized the particle effects seen in game for better performance and particle behavior
- Removed speed limits on the stunt cars and also some of the stunt now have different transmissions similar to the regular counterparts
- Replace FOUC menu sounds with FO2 menu sounds
- Restored all cars to FO2 stats
- Fixed arcade walls so the cars don't bounce or slide when hitting walls
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- Author's activity
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October 2024
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24 Oct 2024, 4:11PM | Action by: Thrillvilled
File added
'FlatOut UC ATE Textures Only [version 9.0]'
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24 Oct 2024, 4:07PM | Action by: Thrillvilled
Attribute change
'File \'Alternate Textures and Extras For FOUC\' changed to \'Alternate Textures and Extras\'.'
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04 Oct 2024, 10:06PM | Action by: Thrillvilled
Attribute change
'Description changed.'
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03 Oct 2024, 8:14PM | Action by: Thrillvilled
Attribute change
'file visible to the public'
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03 Oct 2024, 8:14PM | Action by: Thrillvilled
Mod video added
'FlatOut: Ultimate Carnage™ Improved AI Skin Normal Maps and Menu Weather'
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03 Oct 2024, 8:08PM | Action by: Thrillvilled
Attribute change
'Description changed.'
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03 Oct 2024, 2:54PM | Action by: Thrillvilled
Changelog added
'Change log added for version 9.0'
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03 Oct 2024, 2:50PM | Action by: Thrillvilled
File added
'Alternate Textures and Extras For FOUC [version 9.0]'
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03 Oct 2024, 2:47PM | Action by: Thrillvilled
Attribute change
'file hidden from public viewing'
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03 Oct 2024, 1:40PM | Action by: Thrillvilled
Attribute change
'Name changed to \'Alternate Textures and Extras\'.'
August 2024
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27 Aug 2024, 11:52PM | Action by: Thrillvilled
Attribute change
'file visible to the public'
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27 Aug 2024, 11:52PM | Action by: Thrillvilled
Attribute change
'file visible to the public'
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27 Aug 2024, 11:51PM | Action by: Thrillvilled
Changelog added
'Change log added for version 8.0'
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27 Aug 2024, 11:50PM | Action by: Thrillvilled
File added
'Alternate Textures and Extras For FOUC [version 8.0]'
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27 Aug 2024, 10:03PM | Action by: Thrillvilled
Mod image added
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27 Aug 2024, 10:03PM | Action by: Thrillvilled
Mod image added
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27 Aug 2024, 10:03PM | Action by: Thrillvilled
Mod image added
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27 Aug 2024, 10:03PM | Action by: Thrillvilled
Mod image added
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27 Aug 2024, 10:03PM | Action by: Thrillvilled
Mod image added
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27 Aug 2024, 10:03PM | Action by: Thrillvilled
Mod image added
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- Mod page activity
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July 2025
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20 Jul 2025, 7:21AM | Action by: 16romanK01
Untracked
'Alternate Textures and Extras'
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20 Jul 2025, 7:21AM | Action by: 16romanK01
Tracked
'Alternate Textures and Extras'
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13 Jul 2025, 9:44PM | Action by: ghostcodnexusmods
Endorsed
'Alternate Textures and Extras'
December 2024
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22 Dec 2024, 8:33PM | Action by: CoolMatrix
Endorsed
'Alternate Textures and Extras'
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13 Dec 2024, 11:22AM | Action by: Leniander
Endorsed
'Alternate Textures and Extras'
November 2024
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05 Nov 2024, 1:03PM | Action by: nerogaf
Untracked
'Alternate Textures and Extras'
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02 Nov 2024, 5:22PM | Action by: DiggerX
Endorsed
'Alternate Textures and Extras'
October 2024
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16 Oct 2024, 9:03PM | Action by: Carmon096
Tracked
'Alternate Textures and Extras'
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16 Oct 2024, 9:03PM | Action by: Carmon096
Untracked
'Alternate Textures and Extras'
September 2024
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22 Sep 2024, 1:48AM | Action by: nerogaf
Tracked
'FlatOut Ultimate Carnage Alternate Textures and Extras'
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13 Sep 2024, 12:54AM | Action by: darkvoid314
Endorsed
'FlatOut Ultimate Carnage Alternate Textures and Extras'
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11 Sep 2024, 1:27AM | Action by: Carmon096
Tracked
'FlatOut Ultimate Carnage Alternate Textures and Extras'
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01 Sep 2024, 1:48PM | Action by: nerogaf
Untracked
'FlatOut Ultimate Carnage Alternate Textures and Extras'
August 2024
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10 Aug 2024, 8:31PM | Action by: DaGamerLOL
Endorsed
'FlatOut Ultimate Carnage Alternate Textures and Extras'
July 2024
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23 Jul 2024, 3:01PM | Action by: DurradonXylles1
Tracked
'FlatOut Ultimate Carnage Alternate Textures and Extras'
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20 Jul 2024, 3:19PM | Action by: KODAThePurpleDawg
Endorsed
'FlatOut Ultimate Carnage Alternate Textures and Extras'
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06 Jul 2024, 11:18PM | Action by: Spentbrass42
Tracked
'FlatOut Ultimate Carnage Alternate Textures and Extras'
June 2024
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21 Jun 2024, 3:18PM | Action by: Atakke
Endorsed
'FlatOut Ultimate Carnage Alternate Textures and Extras'
May 2024
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21 May 2024, 6:41PM | Action by: ZeroKurisu
Endorsed
'FlatOut Ultimate Carnage Alternate Textures and Extras'
April 2024
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26 Apr 2024, 10:22PM | Action by: 1RandomGay
Endorsed
'FlatOut Ultimate Carnage Alternate Textures and Extras'
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