This page was last updated on 01 May 2025, 10:34PM
Changelogs
Version 3.4
Fixed Contaminate ability name for Italian version (c: Hanvis)
Added Dark Matter for the trio (c: VirgilMimir)
Optimized gear assignments via ItemEquipPatch
Version 3.3
Now automatically switches mod versions (vanilla or Alternate Fantasy). A huge thanks to SamsamTS for the new sub-mod features.
Version 3.0
- Lots of balance tweaks and fixes in this update
Removed Blade Stance ability (will reuse in future mods)
Removed Vanguard's special ability
Changed Hammer's weapon damage calculation from random (like forks) to normal
Changed Cinna's attack hit sounds
Changed Cinna and Blank's starting equipment
Changed Vanguard's learnable abilities to Power Break, Magic Break, and Full Break
Mug can now be learned from Leather Shirt (Leather Hat before)
Point Blank can now be learned from Masamune
Increased synthesis cost for ultimate weapons
- Alternate Fantasy version
Added back some standard abilities (Auto-Reflect)
- Vanilla version
Corrected wrong weapon assignments
Version 2.0
- Vanilla version now available! - Added ultimate weapons for each trio - Revamped Cinna with more unique abilities that can be learned from consumables - You can now learn Mug at the start of the game, steal away! - New formulas for Pyro, some balance tweaks, etc.