Because if I want to deactivate dynamic resoultion; shouldn´t I only need the first line, which turns it completely off? Aren`t second and third line (to set minimum/maximum dynamic resolution scaling to 100%) acting as an an opposing effect to the first line, in the sense of nullifying each other?
I am also confused why in the Dynamic Resolution Disabler Mod it says to add maxscreen percentage, while in the engine.ini of scripthook it says to not use this last line. What is the difference? How do I disable dynamic resolution correctly?
No unfortunately I could not figure it out. For now I am personaly sticking with enabling all three commands at once. But I hope someone can clarify this for me.
Thanks for responding, but this was why I started to be confused in the first place, because like you say these are the commands in the ini but in comparison to the mentioned mod it adds the command, but I suppose it would be better to follow the ini instead of the command lines of the dynamic resoultion disabler mod description.
I'll admit, not to sound like an ass.. just, it sucks a bit this isn't a real console command mod. (As in, to actually let me add or subtract something. If I just don't know the commands, please tell me.
Hi i've spent like 1 hour searching on forums but i still have frame drop issues on my game. I've downloaded this mod, try to configure it but i'm just bad at coding. So how do i launch this game in DX11 (STEAM) ? Thx
can someone explain in more detail? I throw xinput there and engine there, nothing works, although the console opens, but the command that is not through the console that is not through the engine does not change.
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Posted FFVIIHook 1.7 which should support both Steam & Epic versions, many thanks to kainvinosec & shikebi for helping with the update!
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Uploaded 1.6 which should support 1.002 for both Steam/Epic, many apologies for the delay!
Haven't been able to test both versions myself yet though, please let me know if you run into any issues.
r.DynamicRes.OperationMode=0
r.DynamicRes.MinScreenPercentage=100
r.DynamicRes.MaxScreenPercentage=100
Do I need all three or only the first line?
Because if I want to deactivate dynamic resoultion; shouldn´t I only need the first line, which turns it completely off? Aren`t second and third line (to set minimum/maximum dynamic resolution scaling to 100%) acting as an an opposing effect to the first line, in the sense of nullifying each other?
I am also confused why in the Dynamic Resolution Disabler Mod it says to add maxscreen percentage, while in the engine.ini of scripthook it says to not use this last line. What is the difference? How do I disable dynamic resolution correctly?
r.DynamicRes.OperationMode=0
r.DynamicRes.MinScreenPercentage=100
does it work for steam deck?
i've spent like 1 hour searching on forums but i still have frame drop issues on my game. I've downloaded this mod, try to configure it but i'm just bad at coding. So how do i launch this game in DX11 (STEAM) ?
Thx