1. download and install flawlesswidescreen 2. download ffVII Remake plugin in flawlesswidescreen 3. Increase the resolution from the downloaded plugin after running the game. The plugin tab has all the settings there.
I sorry for asking I'm new to all this I really want the toggle HUD mod so im tryna install this mod, I made sure I was running on dx11 Then I extracted the file and put them in the win64 folder and doesnt work still, am I missing a step or just totally wrong? sorry and thanks
install this mod instead and try F5 or the other F#. They also have HUD toggle. And report back if it works or not. Also try -d3d11 as commandline argument.
Does it give a beboop sound whenever you start the game? It seems you are not on Directx11, that is why it doesn't work.
yea I had beep boops at the start but not anymore, defs think I had -d3d11 wrong, but its working now. thank you so much though you've been a huge help!
Man. I tried to use a custom pak to disable the "filmic" tonemapping but even THAT doesn't work. I hate that UE4's default tonemapping is so f***ing ugly and there's no way to turn it off.
how to fix this (artifacts in hair and other parts of surrounding)? i pasted two links of screenshots here. one is with this setting added in engine.ini file and other one is default engine.in file
sorry,i wrote it wrong.I meant the "commands menu" button line to the low left,only that. It's the only thing always on screen,even during exploration. You can hide everything during exploration(even the map) but not this..
I tested a bit, the problem is that it also disables other HUD typ. It is like the toggle HUD mod. I tried to especially target it. Seems like I need to dump the entire shader or so. It´s a bit more complex.
Can u make one that remove everything from hud, but only the combat menu remain in the screen? Liked your mod but when turning all hud off some commands are impossible to find, like summon. Do that plzzz!!
you can´t. only this line might help a bit r.ScreenPercentage=120 Instead 120 you could use 150 or 200 as another value. Works only if you play in lower resolutions. Otherwise you get artifacts.
Is it possible to have a version that removes the DOF only? It's annoying when a game forces me to turn it on. My eyeballs have its own depth of field, I don't need it simulated by the game :)
just delete the line with motion blur. That should let you have motion blur. r.DefaultFeature.MotionBlur=0 r.MotionBlur.Amount = 0 r.MotionBlur.Max = 0 r.MotionBlur.Scale = 0.000000 r.MotionBlurDebug = 0 r.MotionBlurIntensityOverride = 0.000000 r.MotionBlurLimitationOverride = 0.000000 r.MotionBlurQuality = 0 r.MotionBlurRestrainOverride = 0.000000 r.MotionBlurScatter = 0 r.MotionBlurSeparable = 0
read the sticky. You need that mod it is imperative. Read the description of that awesome FFVIIHOOK mod. And then just paste the line into the engine.ini file you created yourself.
Just to be sure, to use this with the stutter fix mod I need to only put the config file in the binary folder while leaving the dxgi and dx11 dlls out right?
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USE THE FFVIIHOOK MOD TO DISABLE ALL DOF AND BLUR. WORKS FOR DX11 AND MOST LIKELY FOR DX12!
Create Engine.ini like in the description in FFVIIHook mod and paste these settings instead:
[SystemSettings]
r.DynamicRes.MinScreenPercentage=100 ;Sets Minimum Dynamic Resolution Scaling to 100%
r.DynamicRes.OperationMode=0 ;Disables Dynamic Resolution Scaling // 0=off 2=on
r.AntiAliasingQuality=0
r.PostProcessAAQuality=0
r.TemporalAAQuality=0
r.TemporalAASamples=0
r.DefaultFeature.AntiAliasing=0 ;Disable AA
r.DefaultFeature.AntiAliasing=False
r.TonemapperFilm=0
r.TonemapperSharpening=0
r.Tonemapper.GrainQuantization=0 ;Disables film grain
r.Tonemapper.Sharpen=0
r.DefaultFeature.MotionBlur=0
r.DepthOfField.FarBlur=0
r.DepthOfFieldQuality=0
r.FastBlurThreshold = 0.000000
r.MotionBlur.Amount = 0
r.MotionBlur.Max = 0
r.MotionBlur.Scale = 0.000000
r.MotionBlurIntensityOverride = 0.000000
r.MotionBlurLimitationOverride = 0.000000
r.MotionBlurQuality = 0
r.MotionBlurRestrainOverride = 0.000000
r.MotionBlurScatter = 0
r.MotionBlurSeparable = 0
r.DOF.Kernel.MaxBackgroundRadius = 0.0000
r.DOF.Kernel.MaxForegroundRadius = 0.0000
2. download ffVII Remake plugin in flawlesswidescreen
3. Increase the resolution from the downloaded plugin after running the game. The plugin tab has all the settings there.
I really want the toggle HUD mod so im tryna install this mod, I made sure I was running on dx11
Then I extracted the file and put them in the win64 folder and doesnt work still, am I missing a step or just totally wrong?
sorry and thanks
but those steps are correct right?
Also try
-d3d11
as commandline argument.Does it give a beboop sound whenever you start the game? It seems you are not on Directx11, that is why it doesn't work.
I just wanted to be sure that it was still working ^^.
https://ibb.co/ykfh2xK
https://ibb.co/sRXLL6h
Thank you very much
edit: I updated the mod to include No TAA and no DRS.
https://qdss.it/wp-content/uploads/2020/11/FINAL-FANTASY-VII-REMAKE_header.jpg
sorry,i wrote it wrong.I meant the "commands menu" button line to the low left,only that.
It's the only thing always on screen,even during exploration.
You can hide everything during exploration(even the map) but not this..
I'd like a clean screen
could you make a hud toggle a version that doesn't remove the combat menu during a fight?
r.ScreenPercentage=120
Instead 120 you could use 150 or 200 as another value. Works only if you play in lower resolutions. Otherwise you get artifacts.
r.DefaultFeature.MotionBlur=0
r.MotionBlur.Amount = 0
r.MotionBlur.Max = 0
r.MotionBlur.Scale = 0.000000
r.MotionBlurDebug = 0
r.MotionBlurIntensityOverride = 0.000000
r.MotionBlurLimitationOverride = 0.000000
r.MotionBlurQuality = 0
r.MotionBlurRestrainOverride = 0.000000
r.MotionBlurScatter = 0
r.MotionBlurSeparable = 0
I just want to disable Motion Blur and DOF. Where exactly should I paste all those settings? I have the original version btw.
Thanks!