Bumps textures for the entire 7th Heaven to a higher resolution.
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This mod takes all the textures inside/outside 7th Heaven, and replaces them with AI upscaled versions of both C textures (color maps) and N textures (normal maps).
As everyone knows, the game has a wide range of texture quality. Some places are in full 4096x4096 (4k textures). Others are a mix. As for 7th Heaven, the whole place is almost made up of 2k textures, which seems a bit low taking into account that it's meant to be an important place in the story.
Method used:
C textures: a chain model of Uniscale Restore and BSRGAN at 75/25 (some are 70/30, depending on the texture)
N textures: a chain model of Uniscale Restore and Remacri smooth at 75/25 (some are 70/30, depending on the texture)
A grand total of 68 textures were upscaled using this method.
I'm NOT good at making comparison shots, I put some pictures in the picture section that I hope show the quality jump you should expect. Take note that some objects are just materials without textures, like the columns, or some jars and cups. There's nothing that can be done on those. Also please know that this should affect performance, but not so much because most of the place is kinda isolated from the outside.
To install, place in Final Fantasy VII Remake Intergrade\End\Content\Paks\~mods
As always, thanks to SamsanTS, JujuB at the OpenFF7 discord for the method and tools