Final Fantasy VII Remake

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Syynx

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Syynx

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98 comments

  1. Syynx
    Syynx
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    I'm incredibly happy with the state of the mod and have decided this will be the final and complete version.

    I consider all of my mods to be 100% open and free, so if someone wishes to made a mod based entirely on one of mine with whatever changes I completely support it and you don't need my permission.

    As of 1/24/22 I am no longer making mods for FF7r, so please don't request anything. I will however fix bugs if any are discovered.

    Enjoy the mod!
  2. MisterAlerion
    MisterAlerion
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    I really love most all the changes in this mod. But I'm wondering if it's possible to edit the FOV of the camera changes? 1 is too close and 2 is just too far. The FOV mod I am using doesn't seem to work while this mod is installed. Anyone know? I know it's a long shot. Here's hoping
  3. tan90
    tan90
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    I believe Aerith's Arcane Ward is not functioning properly, but other than that, fantastic work!
    1. WTNeptune
      WTNeptune
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      Oh, was that why?
    2. milithien1
      milithien1
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      In vanilla all offensive magic who is cast when you stay in Arcane Ward is fast cast second time for free.
      With mod its just one cast so Arcane Ward has useless
  4. clamo
    clamo
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    not noting any changes in the combat system. looks and acts the same. each time I load and play.
  5. Sk8GiO
    Sk8GiO
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    WE RE IS THE CLASSIC COMBAT ATB WITH NO DRAIN GUARD N ROLLIN ? 300%
    U Trolling some Mods, See know how Square-enix Trollin Too ...
    Oh My God, This happen for Not Sharing some Things....
    LOL
  6. Kblargh
    Kblargh
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    Is it possible to use the Classic Spells patch in isolation?
  7. bobisnow
    bobisnow
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    can you add atb bar speed options only pls?
  8. BreakneckCali
    BreakneckCali
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    Does anyone know how to take only a part of the mod? just want to use summons - attack and leave
  9. LuisUM
    LuisUM
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    Latest version that should fix the ATB stopping after summoning still has the bug occur, had to remove the mod to fix issue
  10. ruflrilg
    ruflrilg
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    This would be much better to use if the "and more" was more in depth. It adds the battle theme (which is very low) as a feature which i've had to manually remove. i've also done some testing on a Max Level Save and as soon as you win a fight, it puts everyone to around level 99. Would've been nice knowing this stuff. I don't want my party to be Lvl 99, they weren't meant to be.
  11. davidtriune
    davidtriune
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    Hi, I really appreciate this mod and it is inspiring me to make my own gameplay mods.  however theres not many resources out there, only for modelling/texturing. I can't find scripting tutorials on the discord channel either. Could you maybe give a hint on how you did this? Is there even scripting involved or are you just editing inis/tables?