About this mod
// This mod is made to set Unreal Engine to improve textures, illumination, shadows, reflextions, refractions quality //
// This mod Fix stuttering //
// Unreal Quality Level=5 , original max is 3 //
// VERY BETTER VISUAL QUALITY THAN ORIGINAL HIGH GRAPHIC SETTING //
- Requirements
- Permissions and credits
INSTALLATION
1 - Install Required Mods
2 - Launch game first time, go to menu and set graphic to max. close game
3 - Download "7 Remake Engine Tweaks - part 1" and extract the file. After extracting the file, copy the "End" folder in game folder. Overrite
4 - Download "7 Remake Engine Tweaks - part 2" and extract the file. After extracting the file, copy the engine.ini file to -
..\Documents\My Games\FINAL FANTASY VII REMAKE\Saved\Config\WindowsNoEditor
5 - Install my ReShade
6 - Play game
ADDITIONAL INFORMATION
// "7 Remake Engine Tweaks - part 2 MAX QUALITY" 5.6 Version is for pc with >8gb vram, in this version i push all parameter to max possible quality, with huge impact on performance - Resolution forced to 3840x2160 borderless fullsscreen - "..Quality=" parameter forced to 5 (4 in main version) - Draw distance x10 - foliage draw distance x3 - TAA Quality forced to max possible - Huge fps drop in this version, in my 4060 -30fps //
// After setting cvars here, you can check they've applied by opening dev-console ingame and entering the cvar name (without the=value)
// It isn't ReShade mod, It is Engine.ini parameters mod
// This mod is made to unlock higher graphic parameters Highter than original game graphic settings, because this game does not use the maximum possible graphic detail supported in this game engine, This mod push ALL graphic parameters to max possible in engine settings
// Fickering shadows and lights finally fixed
// Stuttering fixed
// Latency Input reduced
// Shadows Resolution is set to 8192p
// Unreal Quality Level=5 , original max is 3
// More shadows and lights in all objects
// Force anisotropic x16 on all textures
// NO motion blur
// NO cromatic aberration
// Foliage and grass draw distance increased
// Force textures, illumination, shadows, reflextions, refractions quality to 5 (original ultra is 3), max possible quality in Unreal Engine //
// Disable texture pool size memory limit, for 8+ gb vram GPUs, this reduce stutter and increase fps in top GPUs, CAUSE CRASH IN OLD GPU (4 gb - 6 gb vram)
// More Shadow, light, foliage, Textures Resolution
// VERY BETTER VISUAL QUALITY THAN ORIGINAL HIGH GRAPHIC SETTING //