This page was last updated on 22 April 2025, 6:07PM
Changelogs
Version 1.3.2
Mandatory update in order to make it compatible with Logos Unleashed! Some features have been removed to stay closer to the original gameplay flow, so please make sure to first uninstall Eikonic Overhaul in Reloaded-II before adding this new update.
Burst Finishers have been removed.
Advanced commands have been completely removed. Please use Logos Unleashed for them.
Lunge and Downthrust have been changed back to normal.
Regular and Limit Break moveset have been changed back to normal.
Diamond Dust no longer trigger the Permafrost effect in the air once mastered.
Using Flash of Steel as a Magic Burst after Shift Strike is no longer possible.
Odin's moveset has been changed back to normal beside the Fixed Ability Set (Heaven's Cloud & Dancing Steel) for Arm of Darkness
Mastered Burning Blade on the ground will still trigger Void Slash (Zantetsuken 1), which slows down the target for a few seconds.
Performing counterattacks while wielding Odin's blade will still trigger the attack power debuff, due to the "Mugetsu" effect (previously described as Arcane Gale in the Skill Tree).
Version 1.3.1
GAMEPLAY: The mod no longer uses custom difficulty settings (data shared in the DOCS section). Instead, I would suggest using the Custom Difficulty mod by Maybri: https://www.nexusmods.com/finalfantasy16/mods/307
GAMEPLAY: Burst Finishers (attacking after a [Magic Burst]) have been trimmed down to avoid disrupting the overall gameplay flow too much.
GAMEPLAY: For balancing purpose, advanced commands using directional inputs have been removed for now.
CLIVE: Using [Ability + Lunge] will now trigger a weaker version of "Rising Flames" instead of "Blind Justice". Has a short cooldown.
CLIVE: Using [Ability + Downthrust] will now trigger "Deadly Embrace". Must be unlocked first.
CLIVE: Ground Charged Magic is no longer tied to Arcane Gale (Heatwave 1) and has been reverted to a regular Charged Shot.
LIMIT BREAK: [Lunge] has been reverted to Limit Break Lunge.
LIMIT BREAK: Attacking while running towards a foe will trigger the regular [Lunge], which can be chained with [Magic Burst].
PHOENIX: Using [Ability + Feat] will trigger "Shift Wave" (default action from Logos Unleashed).
GARUDA: Using "Rook's Gambit" in the air will now trigger the regular airborne version again.
RAMUH: While using "Blind Justice"; [Taunt] will no longer discharge the lightning balls.
SHIVA: Using "Ice Age" in the air will trigger "Mesmerize".
ODIN: [Lunge] has been reverted to regular Lunge, which can be chained with [Magic Burst].
ODIN: Attacking while running towards a foe will trigger [Dark Lunge] instead.
ODIN: Using "Swift Recovery Strike", "Dark Recovery Strike", "Flash of Steel" & "Steel Counter" will now reduce target's attack power by 60% for a few seconds. Status Effect is shown with a blue fire aura.
Version 1.3
Mod's folder structure has been corrected; you can play in your language of preference, but the equipment, items, commands and skills will be in English. French version doesn't need to be downloaded separately. However, make sure that the game language and the regional format of your OS are set to the same language!
Basic Swords upgrades for +1/+2 require fewer Wyrrites (100 instead of 500 / 500 instead of 1000).
Combo Finishers are now called "Burst Finishers" and can be triggered while using [Attack] following a Magic Burst.
Regular Magic now inflicts more Will damage.
Stomp now inflicts some Will damage.
Updated the description of some equipment, gears, abilities and skills.
CLIVE (POST-PROLOGUE): Attacking while running towards a foe will trigger a long range fiery attack, which can be chained with [Magic Burst].
CLIVE (POST-PROLOGUE): Using the special action "Arcane Gale" (Heatwave 1) will also reduce target's attack power by 60% for a few seconds. Previously known as "Blade Beam".
CLIVE (POST-PROLOGUE): Using the special action "Void Slash" (Zantetsuken 1) will also slow down the target for a few seconds. This trick can also affect Stagger Time.
LIMIT BREAK: Attacking while running towards a foe will trigger the Limit Break [Lunge], which can be chained with [Magic Burst].
EIKONS: You can now use "Phoenix Shift" and "Cold Snap" in the air without any limitation.
PHOENIX (POST-PROLOGUE): Using [Magic Burst] after a "Shift Strike" will trigger "Flash of Steel" on the ground.
RAMUH: While using "Blind Justice"; "Lightning Rod" is now set to 1st ability slot / "Judgment Bolt" is now set to 2nd ability slot -> As with any other abilities, it will cancel Blind Justice.
RAMUH: While using "Blind Justice"; [Taunt] can also discharge the lightning balls.
SHIVA: Using "Rime" and "Mesmerize" will also freeze the target for a few seconds. Rime cooldown has been changed to reflect this and is now 30/40 seconds long.
ODIN: [Lunge] has been reverted to "Dark Lunge".
ODIN: Attacking while running towards a foe will trigger the regular [Lunge], which can be chained with [Magic Burst].
ODIN: Using the advanced command "Rengeki" (Gungnir) through [Ability + Feat] should no longer crash the game.
ODIN: Using the advanced command "Hakuteiken" through [Up + Feat] will unsheathe Odin's Blade once the attack is done.
Version 1.2
French translation added -> If you would like to translate the equipments (equipitem.nxd) / items (item.nxd) / commands (command.nxd) / abilities (skill.nxd) in other languages, feel free to do it ;-).
The advanced command [Ripple] (Mesmerize) has been changed to [Flash Step] (Ground: Recovery Strike, Aerial: Basic Downthrust), both can be chained with a regular Magic Burst. It can be used with Teen Clive as well.
Abilities menu has been updated in order to reflect some changes and avoid spoilers.
Cold Snap description in the Abilities menu has been corrected (it was a mistake related to some late changes for the 1.0 version). You will now use [Ability + Dodge] buttons for the advanced command [Flash Step] instead (see above).
Passive effect of the accessory "Vow of the Outlaws" (Disengagement Bit) has been reverted back to its regular value, in order to make it suitable for CheatEngine.
Dodging while using "Mugetsu" (Arm of Darkness) has been reverted back to a regular Dodge.
Dodging while using "Wings of Light" is now working properly.