Final Fantasy XII: The Zodiac Age
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Xeavin

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TwiskaLexia

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About this mod

EXE Modifications including all the below features:
Target Info UI Expanded To Include 3 Values For Levels / Increase Playable Character, Guest, Esper HP Cap Beyond 9,999 (Without Bubble) to 99,999 / Selling Things Is Worth 25% The Buy Cost Instead of 50% / Increase Player Level Cap From 99 To 127 / Disable Tab Overlay Map

Requirements
Permissions and credits
Changelogs
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REQUIREMENTS & INSTALLATION
This is an FOMOD that uses LUA scripts, so it is 100% absolutely REQUIRED to install via Vortex, and to have both the Vortex External File Loader Extension downloaded, then the Vortex LUA Loader Extension, or else this mod will not work.

You can select which one(s), or all of the features below you want to activate when installing this mod. 

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MOD DESCRIPTION
Target Info LV Beyond 99 (UI) - Adds a third digit to the level value when looking at the target info of a foe or player (The little box on the top left when in combat that shows the name/HP/LV), and as a result, can display values beyond 99. Example: If your game was able to have foes anywhere from level 100-255, you would actually be able to see that value instead of it just glitching out.
Warning: Keep in mind, this will not unlock the level cap of either playable characters or of foes, all it does is allow you to see higher levels than 99 from either or, only after you have already bypassed the level cap of either side. Otherwise increasing somethings level beyond 99 won't do anything.

Increase Player HP Limit to 99,999 - Will increase the total cap HP any usable player/guest/esper can have. Normally, your health is capped at 9,999HP without bubble, and bubble only doubles it, and so the max it could ever reach would be 19,998. With this enabled, you can have up to 99,999 HP without using bubble.
Warning: Keep in mind, it will still only display up to 9,999 / 9,999 HP on the lower right where your MP and mist bars are, but if you select an ability then press 3 to select a player, you'll see your HP displayed in the target info as an example, like this: 12378 / 14440. You cannot add the 5th digit to each side on the lower right corner, and once the current HP (first 4 digits) passes 9,999, then it starts using one of the max HP values (the second 4 digits) as it's 5th value. So, it's a big mess if you want to try adding that yourself.

Increase Player Level Cap To 127 - Increases the the max level players can reach from 99, all the way up to 127 now.
Warning: Without the "Target Info LV Beyond 99 (UI)" enabled, you will not see those levels displayed properly in game, they will be glitching.

Selling Cost 25% Buying Cost - All things in the game by default sell for 50% of their buying cost, with this enabled, it's lowered to 25% for all.
Warning: Anything in the game that you can buy for 2 gil, will sell for 0 based on how the math goes into doing this. It divides the cost by 2, twice to reach 25%.

Disable Tab Overlay Map - Removes the new TAB key activated minimap overlay from the game so long as it's enabled.

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MOD COMPATIBILITY
-Compatible with absolutely all mods including The Insurgents Toolkit.

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FUTURE PLANS
One day down the road, there will be many other exe modifications added to this package and to my main mod. Though it is absolutely impossible to give an ETA or list everything that might happen, some of the edits at the absolute top of my list are:
-Increase Max Enemy Levels Limit from 99 up to 255.
-Increase Max Stat Limit Of 99 For Strength To 255
-Increase Max Stat Limit Of 99 For Magick Power To 255

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BRUTAL COLLECTION MODS
This mod is a part of the "Brutal Collection", aimed toward making the FFXII experience more challenging. Comprised mostly of reverse quality of life changes, other such mods would be FFXII TZA - Brutal Overlay Map OverhaulFFXII - Brutal Save Crystals Overhaul, FFXII TZA - Brutal Auto Save OverhaulFFXII TZA - Brutal License Board Mechanics, or Final Fantasy XII - The Galtean Dissonance.

This is actually a small portion of a future major update for my main overhaul / difficulty mod "Final Fantasy XII - The Galtean Dissonance" being (V0.1.7.0 - LUA Script / EXE Overhaul), but I figured people might want the standalone experience so they can use it in vanilla gaming, with their own or other peoples mods. At least publicly, I've been inactive with my main mod for over half a year, but I have been working thousands of hours into it. If you're interested in the progress of that mod, you can check this update log HERE.

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CREDITS
Full credit goes to Xeavin for both creating this file for me half a year ago, and for more recently converting it all to LUA. If you need someone to credit, he's the one.

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