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Changelogs
Version 1.2.0
Added support for v0.8.1
Slight stability improvements
Version 1.1.1a
Removed missing method that could cause error on older melon versions
Version 1.1.1
Yards no longer consider field distance
Version 1.1.0
Consider field distance when finding optimal field
Increase yard max workers
Add configuration support
Version 1.0.4
Fixed minor bug affecting versions 0.7.6 and above
Version 1.0.3
Fixed mod always checking for new fields if no fields are available, causing performance issues
Version 1.0.2
Slightly optimized performance
Changed modder name to avoid confusion
Fixed bug sometimes displaying wrong number of yards when reloading
Changed mod color in logging to be closer to poop color
Version 1.0.0
Initial release
Donations
No donations accepted
Features:
Automatically fertilizes fields with lowest fertility
Increases yard max workers
Setup:
Download and install MelonLoader (verify you download a compatible version)
Run the game with MelonLoader and ensure it works without error
Extract and add the .dll file to your /FarthestFrontier/Mods folder
Run game and enjoy
[Optional] Configure
Configuration:
By default, the mod increases max yard workers to 2. If you would like to change that, do the following:
Run the game at least one time with the mod (until the main menu) to generate the configuration data. The mod config is located in /Farthest Frontier/UserData/MelonPreferences.cfg.
Under the Compost_Yard_Overhaul category is the following parameter:
YardMaxWorkers [number (1-8) - default 2]: Max number of workers for compost yards.