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Boggalog

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Boggalog

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47 comments

  1. FormatMenschExE
    FormatMenschExE
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    When I drag my "patch.fat" onto the Gibbed.Dunia.Unpack.exe - it does not create any folder - what am I missing?
  2. DiaI3eL
    DiaI3eL
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    will this work with Scubrah's Patch? DX10 thanks
  3. emad555
    emad555
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    does this get along with patched mod?
    1. Boggalog
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      Yes. With patched you can use the 'Everything' download.
  4. black0rean
    black0rean
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    Hi, I've been trying to unpack but i keep on getting this message: I have tried moving the OG patch.dat/fat files out of the tools folder, then dragging them onto the correct .exe file, moving the mod folder/archive to the desktop, and re-extracting the mod archive and trying all of this again. any suggestions?

    screenshot
  5. QuelTaleFobbris
    QuelTaleFobbris
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    hello i've got this problem when try to unpack

    this is a screen of error: Screenshot

    thanks for help
    1. Boggalog
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      That error is due to the folder paths being too long, copy the tools folder to the desktop and try again
    2. black0rean
      black0rean
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      that still didn't work for me, any other suggestions?
  6. braders1986
    braders1986
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    I'm using the UI only pack alongside Scubrah's Patch. Clean presentation with QOL is exactly what I wanted.

    Thank you very much :)
  7. Madmonkey68
    Madmonkey68
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    Hey is your Enhanced Texture Pack compatible with Far Cry 2: Realism+Redux by BigTinz?
    1. Latto44
      Latto44
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      Use Boggalog's Realism + redux, it's compatible with the Enhanced textures (Single player)
  8. Yotsuhirasaka
    Yotsuhirasaka
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    When trying to use the unpacker, it generates this error. Not just with a modded patch.dat/fat either, I even used (my copies of) the original game's files.
    Help?
    1. Boggalog
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      It's saying that either the files' names or directories are too long. Copy the tools folder to the desktop and try again
  9. calisonic
    calisonic
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    Anyone know if this is compatible or worth it with the FC2 Modernized Mod already installed?
    Also is there any way to change FOV other than widescreen checkbox, which helps but not quite enough.
    Or a music volume slider?
    Thanks
    1. Boggalog
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      This is compatible with FC2 Modernised but Modernised still contains some bugged textures which have been removed in the last few updates. So those will still be there. If you are going to install the texture pack make sure you download the Singleplayer Mods version.

      For the FOV unless you're playing using one of my Tom's Mod mods using the Limited Saving feature you can use the Multi Fixer mod to easily change it (get it here).

      Music volume is stuck the way it is as far is I'm aware. What do you want to do with it?
  10. VerDi2014
    VerDi2014
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    Regarding that flamethrower texture bug I posted, I'm on DX9 and playing with everything set to Ultra High. Changing shader quality does not improve the texture. I removed your mod just now and the flamethrower texture is back to normal.

    Worth noting is that I am using this in conjunction with the Redux mod. However I made sure that I installed the textures properly, according to your instructions. Now I also tried unpacking everything and deleting the "patch_unpack\graphics\weapons\special\lpo_50" folder, but that also didn't fix it. It's really weird. It only works if I don't use your mod at all. I dunno, maybe I missed something.
    1. Boggalog
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      Well I'm very confused with what's happening in your game because I downloaded Redux, installed the new textures and still your exact problem only happened when I reduced the shading setting to medium.

      If you're set on deleting textures try deleting the those in "\patch_unpack\graphics\_textures\diffuse\metal" becuase the flamethrower probably uses a generic metal texture for its base.