FAR CRY 2
HOT FILES
Graphics mod - Realistic ReShade -
The original is way too orange, so i decided to balance the colors for a better and more realistic look. Also i made a list for graphics tweaks.
EChondo's Tweaks
Various changes to the core game such as removing Malaria, infinite stamina, and reducing weapon costs.
Castle Of Death (v1.0)
ArCh!e has returned with his newest Far Cry 2 creation to wow' you with! He's been a busy little developer pumping out fun and adventurous ways for you to spend time with your cyber friends.



This bundle of goodness will keep you on your toes as you attempt to stay alive while fighting the good fight to win, at all costs; Castle Of Death (v1.0) is all about strategy...you won't be victorious if you run down the middle of the clearing shooting blindly! There are enough objects strewn about for use as cover, and the smart gamer will take advantage of them. If the number of players warrent it, having a sniper tucked away somewheres under cover could make the road to supremacy a little easier to travel.



Get ready for a fight to the end...try not to let it be yours...





Refer to the readme for more information.
Legions_FC2_Editor_Mod_Beta_1.0 (Beta 1.0)
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What actually is Legions_FC2_Editor_Mod?



Basically, what the mod is, is an editor modification to allow the mapper to add some very much more qualified objects than the normal editor would allow in Far Cry 2.



Version Beta 1.0 has been released! It includes some new HD objects, I also unlocked the 3 "hidden" folders from the object inv.





I have removed the following annoying editor limitations:





* Max 6 vehicles limit removed! (place how many cars you want to! The editor does not count/register them)



* Max 16 physic objects removed! (place how many physic objects you want to! The editor does not count/register them)



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Jenniah
A regular file submitter has returned to us to bestow his latest and greatest creation onto you, the Far Cry 2 gamer! Welcome to your bandwidth, n88tr as he delivers his second map for this great game! In the past he has released a countless number of files for both Far Cry and CnC 3...so you just know he has the skilz!



Jenniah takes place on a small island with dense natural cover. There are two school roofs that house living and storage spaces, outside of the roofs are two small garrisonable buildings. This is in the center of the island. Next to every structure is some kind of cover. There are sandbagged .50 caliber gunner posts in strategic positions, a junkyard to find cover with an elevated sniper platform.



To escape the close-quarters madness, merely take a stroll down the wooden dock, minding the gun emplacement, to the barge. The barge has barrels and boxes on it's cargo deck, two places were the enemy would relax with a bar and shaded seating areas. On the far side of the barge is an armed fishing boat.

QUOTE


I especially like this level because it reminds me of the Pyrotechnical mission in the campaign, think of comparing the school roofs in both maps, and the close-quarters nature of both maps. It was this concept that made me make this map.

If you think you have what it takes to help your team to the victory circle, then you have but one objective to complete...you find find the 'Download Link'...the rest is obvious Enjoy!







Refer to the readme for more information.
3 Islands (Day and Night) (v1.0)
Give up your bandwidth, and prepare to be 'wow'ed by a first time FarCry2Files content submitter! don818 has supplied his very first map created for this great game, and you'll be happy to know that it supports all game modes, so the fun never ends!



3 Islands is a simple map with three islands in a desert setting; It's got a barge and some explosive stuff. Each island contains several structures that can be used for both cover, as well as a place to stage an offensive. There are also vehicle about, for those of you that don't want to risk burning off calories or wearing out your sandles, if you're the type that don't like to get wet...or maybe you can't swim, whatever the reason, don't fret, as there are boats available as well.



To add a bit a fun, don818 has also included the TOD for this map, so you will have just as much fun at night that you' will have during the day...The sniper in you will love this map!







Refer to the readme for more information.
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  • added 2 months ago

    We're Hiring: UI Designer/Front End Developer Position

    posted by Dark0ne Site News
    Update: Thank you to all the applicants and submissions, please note that this position is now filled.

    We're looking for a UI Designer/front end developer to join our team at our office in Exeter, UK. The ideal candidate will be multi skilled with experience working with HTML/CSS/JS for both websites and desktop applications.

    Your primary short term role will be to help design and shape our new desktop application "Vortex" which is replacing the Nexus Mod Manager. This application uses Electron, so the front end is rendered in HTML/CSS/JS.

    In the long term, you'll be the major creative driving f ...(continue reading the full article)
  • added 4 months ago

    Staff Picks - 24th May 2017

    posted by BlindJudge Feature
    This week in our Staff Picks - Terrorfox1234 shows he has a heart and looks to rehome an elderly gentleman, SirSalami goes all Hitman and sneaks around Skyrim dressed in the clothes of his enemies, Svariato decides that they are going to begin sinking oils back like they are shots to grant various powers to their characters and weapons, and I go all John Woo and decide that I'm going to run through the Fallout 4 wasteland taking pot shots at the limbs of all those who offend or attack me!

    If you have any comments then please leave them below and if you have any of your own picks then get them ...(continue reading the full article)
  • added 4 months ago

    The Great Thumbnail Rebuild

    posted by MrMason Site News
    We have been gearing up for some time to get ready to rebuild the thumbnails for over 2.5 million images that you’ve all uploaded over the years so that they are a much higher quality for the new website design that we've been working on.

    We kicked off this rebuilding process at the start of last week, and it is now complete. The higher quality thumbnails may take some time to filter down through our various CDN providers as they are heavily cached.

    Some of you may have noticed over the last few weeks a few subtle changes that we've made to the way thumbnail images are displayed on the websit ...(continue reading the full article)
  • added 4 months ago

    Staff Picks - 17th May 2017

    posted by BlindJudge Feature
    This week we have some cracking picks for you all to take a look at. SirSalami has found an incredible dodge mod for Skyrim that not only adds an ability for you to dodge attacks, but also your enemies. I have a Star Wars based mod from nubyplay that I have had great fun checking out (frazzling enemies with lightning or sending them skyward never seems to get old), Terrorfox1234 has multicolored torches with a variety of uses, and Robbie922004 has come through again yet with a great pick and write up for 'Revenge of the Sleeves' for XCOM: Enemy Unknown.

    We love to hear the communities picks so ...(continue reading the full article)
  • added 4 months ago

    We have a name! And a Q&A session with Tannin regarding the new mod mana...

    posted by Dark0ne Site News
    It's been awhile since we mentioned our work on the new mod manager. For a quick recap of "recent" events, back in August 2016 we brought on Tannin (of Mod Organizer fame) to head up work on a completely new mod manager for Nexus Mods. He's been working on it along with the two original NMM programmers ever since.

    Tannin's remit is simple on the surface, we want a mod manager for Nexus Mods that can handle modding for as many games as possible and that can be both simple for newcomers to use while containing (or supporting) all the advanced functionality users have come to expect from mod manag ...(continue reading the full article)
  • added 5 months ago

    Staff Picks - 03 May 2017

    posted by BlindJudge Feature
    This week they are all picks from within our Bethesda games. Terrorfox couldn't decide on just one mod, so has actually chosen 4 from the same author, all of which add additional beasties or variants of into your Skyrim game. I have chosen a mod that I think really adds a bit of variety to an otherwise annoying (but necessary) part of gaming - fast travel. SirSalami has also addressed one of his gaming pet-peeves of only being able to save a game from retiring to a bed by looking at a mod that allows far more diversity in save locations. Finally, our community member iMACobra has selected a mo ...(continue reading the full article)
  • added 5 months ago

    Staff Picks - 19 April 2017

    posted by BlindJudge Feature
    We’re back and have some brilliant mods for you to take a look at. SirSalami goes back to try out a mod for Morrowind, I check out Elianoras latest Fallout 4 abode, and Terrorfox… well, he just wants some kind of freedom within his Fallout 4 world, our community pick this week adds a lot more content into Skyrim and looks like a great expansion.

    Remember, we love to hear the communities picks so keep them coming by using this handy form.

    Please fill out the form completely and ensure that you add some details about the mod and why you have chosen it (similar to how our community members hav ...(continue reading the full article)
  • added 5 months ago

    Staff Picks - 12 Apr 2017

    posted by BlindJudge Feature
    We have some cracking mods again for you this week. Terrorfox1234 has gone back to his chill out game of choice and found a mod that will really appeal to those of you who have played modded Minecraft, SirSalami has a mod that now enables the use of shields to block those heavy attacks and I have found my perfect Red Rocket Settlement mod. Our community still continues to provide us with great choices, this week we have a pick for a fixed UI within FONV and a quest mod with an awesome name. Check them all out.

    Remember, we love to hear the communities picks so keep them coming by using this han ...(continue reading the full article)
  • added 6 months ago

    Staff Picks - 5 Apr 2017

    posted by BlindJudge Feature
    Welcome to this week's staff picks, today we bring you a number of different companions, another way of organising your settlements, a mod that allows you to finally buy items that you can see within a shop and some awesome community picks that will extend your game time. Check them out and let us know what you think.

    Remember, we love to hear the communities picks so keep them coming by using this handy form.

    Please fill out the form completely and ensure that you add some details about the mod and why you have chosen it (similar to how our community members have below).  

    Just remember that ...(continue reading the full article)
  • added 6 months ago

    We're Hiring: Web Developer Positions

    posted by Dark0ne Feature
    We're happy to report that both positions listed in this article have now been filled. As such, please don't send us your CV unless you are interested in us keeping it on record for when we are next looking to hire.

    We’re looking for two mid-level to senior web developers to join our team at our new office in Exeter, UK. The ideal candidate will be multi-skilled with experience working on high traffic websites.


    The Role

    You’d be joining our established web team which currently consists of 3 programmers whose primary responsibility is the Nexus Mods website and everything around it. Our stack ...(continue reading the full article)

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