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Bunslinger

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33 comments

  1. Phelaran
    Phelaran
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    • 3 kudos
    Extremely belated comment, I endorsed this two or three years ago. I see that tags have been locked, and I just wanted to question the "Bug Fixes" tag. The default animation is what was intended by Bethesda, it's not a bug. Brain-dead and stupid Hollywoodism? Yes, definitely; I'm sick of movies where the characters practically punctuate sentences by racking or charging their weapons. Frequently racking or charging a weapon without ever firing it is dumping unused ammo on the ground. Spinning the revolver cylinder before snapping it shut will eventually damage the gun and make it unusable. But this doesn't fix a bug. This is definitely a Quality of Life mod, however, and one I will always include in my loadout. But I think that tag is completely erroneous here. The default animation isn't a bug, it's what Bethesda intended. Stupid though the vanilla anim is.
  2. Beejum
    Beejum
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    • 2 kudos
    Thank you Bunslinger
  3. NeatWolf
    NeatWolf
    • supporter
    • 2 kudos
    Thanks again for the update!
    The number of inconsistencies and animation skips needed to make the game "fluid" (e.g.skipping the power armour "power stomp") kinda makes the game feel like a quicktime-event based game, adding an IMO unnecessary layer to what the game could be.
    So any mod that saves us a few extra clicks (or, forces us to play in 1st or 3rd person to avoid being penalized) is welcome! :) 
  4. Lovyxia
    Lovyxia
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    • 7 kudos
    I would love this for heavy weapons too. They are super to equip in 1st person while I there's no noticable delay in 3rd person and they can even be fired faster in 3rd because thanks Todd, I guess.
  5. Nooblicaa
    Nooblicaa
    • member
    • 4 kudos
    Hello, I want to start working on animations in F76, which software do you recommend? 
    1. LolzMan1325
      LolzMan1325
      • member
      • 255 kudos
      sorry but I couldn't tell ya, I've never made an animation for fallout 4 or 76. these animations are all just the ones used when quick-switching, I just had them replace the default ones where applicable.
    2. totan28
      totan28
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      • 1 kudos
      And how do you replace the animations i want to do some animation changes but i dont know how.
    3. totan28
      totan28
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      • 1 kudos
      did you learned how or still searching?
  6. Nelis867
    Nelis867
    • member
    • 0 kudos
    hello, i am wondering if you can help me with something: i get severe motion sickness from some of the reload animations. like the minigun for example. or the big revolver. or the "MG42". i want to edit those animations and remove the part that shakes the head. i have no idea how to do that. do you know how to do that? and if so, can you tell me how?
    1. Bunslinger
      Bunslinger
      • member
      • 255 kudos
      sorry, but as far as I know there's no way to edit 76's animations yet
    2. Nelis867
      Nelis867
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      • 0 kudos
      sad face.
  7. Sn4rk
    Sn4rk
    • member
    • 12 kudos
    Did this also somehow sped up the cannibal animation when you eat a corpse, or they did that with updates? (haven't played for a while)
    Anyway this is a must have mod for me from now on!
  8. cubicpsycho
    cubicpsycho
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    • 0 kudos
    Great mod! Do you think we could get a version for just the revolver?
  9. AtomicTEM
    AtomicTEM
    • premium
    • 144 kudos
    -
  10. ModGetter661
    ModGetter661
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    • 0 kudos
    Real gun owners know, its stupid to not have your gun ready. having to rack slide/charge round in,  when you're in a self defense situation, could cost you a valuable half second-second. so in a warzone like post war Appalachia I would think the reclamator would have all his guns pre loaded. great mod.