Fast UI: Functionally, it is no different from the previous version. Created using Fast UI Injector 1.4.0 Final (patch code changed).
Fast UI Injector: This is the last update for the Fast UI Injector. It will continue to work as long as there are no major changes to the original (vanilla) UI. but, I recommend using UniInjector in the future.
WHOOPS! I just did a fresh, from-scratch reinstall, and what I said below isn't correct. W/ a fresh reinstall, it's still the old behavior.
Is this still needed anymore? I'm working on reselecting and reconfiguring my mod-set, and w/ the unmodded FO76 I'm seeing all the tabs for my stash selection from the git-go. I'm running on an ultrawide monitor (2560x1080) but this is even before adding in the ultrawide mod.
Hey, no idea what is causing this but does anyone know how to fix the "set quantity" when buying items from vendors? I've had this issue for like two seasons now where I can only buy one item at a time
Unfortunately, this mod seems to have issues with the new dog that's in the ATX. You have to disable this mod to be able to add the bow tie collar to the dog.
Hi, I used the FastPip.ba2 that I downloaded and was able to put a collar on my pet. and also worked fine with Vanilla_FastUI.ba2, which was created using UniInjector on SeventySix - Interface.ba2. 🤔?
Thank you for the reply. That's weird. Maybe my download/install of the mod was screwy? I disabled multiple mods and the UI for adding the collar wouldn't allow me (give me the option) to add the collar until I disabled this mod. Oh well. My apologies then. Thank you for testing.
Merry Christmas to you and yours.
EDIT: I re-downloaded and re-installed the mod and that fixed it. Again, my apologies. And thank you for updating your mods!
Hi, this recent update for FastUI, by process of elimination, seems to be causing vendor sale messages, crit messages, and crafting unlocks from scrapping to not appear in the top left anymore. Just wanted to let you know. Love the mod, and great work :)
Just wondering - previous pre-hotfix2 version still works fine for me - am I missing some functionality that broke with the latest update and I'm not aware about?
Hi, I strictly check each game update to see if the swf file has been updated. If the result is even 1bit different, I rebuild the mods. This differences may possibly include silent bug fixes by Bethesda.
126 comments
Fast UI:
Functionally, it is no different from the previous version.
Created using Fast UI Injector 1.4.0 Final (patch code changed).
Fast UI Injector:
This is the last update for the Fast UI Injector.
It will continue to work as long as there are no major changes to the original (vanilla) UI.
but, I recommend using UniInjector in the future.
EDIT: Thank you for updating all your mods.
https://imgur.com/a/fallout-76-mouse-cursor-not-selecting-options-correctly-65rPMUT
Hey, no idea what is causing this but does anyone know how to fix the "set quantity" when buying items from vendors? I've had this issue for like two seasons now where I can only buy one item at a timeOutdated ultrawide mod was the issue
Unfortunately, this mod seems to have issues with the new dog that's in the ATX. You have to disable this mod to be able to add the bow tie collar to the dog.
and also worked fine with Vanilla_FastUI.ba2, which was created using UniInjector on SeventySix - Interface.ba2. 🤔?
Thank you for the reply. That's weird. Maybe my download/install of the mod was screwy? I disabled multiple mods and the UI for adding the collar wouldn't allow me (give me the option) to add the collar until I disabled this mod. Oh well. My apologies then. Thank you for testing.
Merry Christmas to you and yours.
EDIT: I re-downloaded and re-installed the mod and that fixed it. Again, my apologies. And thank you for updating your mods!
I must have been sleepy and made a mistake.
Re-uploaded 1.10.16.1.
Thanks for the mod!
Just wondering - previous pre-hotfix2 version still works fine for me - am I missing some functionality that broke with the latest update and I'm not aware about?
This differences may possibly include silent bug fixes by Bethesda.
So it's a "better safe than sorry" case, I guess
I'll re-inject everything just to be sure
Thanks for your mod and reply!