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erfet

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erfet

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  1. Manic020
    Manic020
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    Sticky
    If anyone wants an easier way to install this, here you go:

    1. Download the mod in .ba2 format here: https://www.nexusmods.com/fallout76/mods/60?tab=files
    2. Extract the mod file to your Fallout 76/Data directory.
    3. Open Fallout76.ini, and copy the whole sResourceArchive2List line under [Archive]
    4. Open your Fallout76Custom.ini, or make one if you don't have one already (in Documents\My Games\Fallout 76)
    5. Paste the line into Fallout76Custom.ini. Make an [Archive] heading above it if there isn't one.
    6. Add this mod to the end of the end of the line:
    [Archive]
    sResourceArchive2List = SeventySix - 00UpdateMain.ba2, ..., Power Armor Clean HUD.ba2

    7. Enjoy!
    1. AsharRaasa
      AsharRaasa
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      Thank you, i dont get why all modders arnt using this method, its so much more user friendly
    2. Genghis55
      Genghis55
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      Thanks! Its somewhat odd when manual installs become easier then using programs.
    3. KH41
      KH41
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      Cant get mine to work, i even tried adding the Power Armor Clean HUD.ba2 to all the other ini files which had the Archive section.
      Do i place the actual ba2 file into the same folder as the other ones or does it go somewhere else?
    4. AsharRaasa
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      hmm, i swear this was working, but now its not, my other mods added through teh custom ini work fine, but this isnt
    5. Ethkell
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      I used the file you shared here and then used sResourceArchive2List = instead of sResourceIndexFileList and it loaded just fine for me. Hope this helps anyone having trouble!
    6. KH41
      KH41
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      Do you need to add the whole string to sResourceArchive2List = SeventySix - Textures01.ba2, SeventySix - Textures02.ba2, SeventySix - Textures03.ba2, SeventySix - Textures04.ba2, SeventySix - Textures05.ba2, SeventySix - Textures06.ba2, Power Armor Clean HUD.ba2

      or just the sResourceArchive2List = Power Armor Clean HUD.ba2
    7. Jofis
      Jofis
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      According to Better Inventory creator it's best to use sResourceArchive2List since it's empty by default and loaded last.
       
      [Archive]
      sResourceArchive2List = Mod1Name.ba2, Mod2Name.ba2

    8. Tunnfisk
      Tunnfisk
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      Hello. I just wanted to thank you for doing an easier way of installing the mod. With time I can figure out how to get it to work, but it is annoying when you can just make it easy for people. That's what you did here, an easy step-by-step guide that worked flawlessly. Thanks again!
    9. rogueang3l
      rogueang3l
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      Thank you very much. I can confirm that this method Manic020 did for us works perfectly. I hope Erfet and other modders learn about this method and make it the standard because its way easier.
    10. Grouxey
      Grouxey
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      Thankyou, that was easier for me.
    11. Aragorn24
      Aragorn24
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      Great mod Manic! -could you post the .ba2 file here on NexusMods as a download? -I am always careful about files that could have malware, viruses, etc.
    12. JayButzer007
      JayButzer007
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      I just wanted to post for those having issues that i see a lot of people using the ini line
      "sResourceArchive2List =". (notice the location of the "2")
      My ini shows the line as
      "sResourceArchiveList2 ="
      Could be why so many people are randomly having issues installing these mods this way, which is the easiest i've found so far...
    13. jdpg2
      jdpg2
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      Could you post your mod using ZIP as your compression tool. Rar is notorious as a breeding ground for viruses.
    14. phrozac
      phrozac
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      In case anyone didn't know, you place the .ba2 into your Data folder. Obvious for experienced modders, but since it wasn't stated, beginners would get lost. :)
    15. okltsee
      okltsee
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      Well this last update broke this mod for me. Any help would be greatly appreciated. TIA

      [Archive]
      sResourceStartUpArchiveList=SeventySix - Interface.ba2, SeventySix - Localization.ba2, SeventySix - Shaders.ba2, SeventySix - Startup.ba2
      sResourceIndexFileList=SeventySix - Textures01.ba2, SeventySix - Textures02.ba2, SeventySix - Textures03.ba2, SeventySix - Textures04.ba2, SeventySix - Textures05.ba2, SeventySix - Textures06.ba2
      sResourceArchive2List=SeventySix - 00UpdateMain.ba2, SeventySix - 01UpdateMain.ba2, SeventySix - 00UpdateStream.ba2, SeventySix - 01UpdateStream.ba2, SeventySix - 00UpdateTextures.ba2, SeventySix - 01UpdateTextures.ba2, SeventySix - MeshesExtra.ba2, SeventySix - 02UpdateMain.ba2, SeventySix - 03UpdateMain.ba2, SeventySix - 04UpdateMain.ba2, SeventySix - 02UpdateStream.ba2, SeventySix - 03UpdateStream.ba2, SeventySix - 04UpdateStream.ba2, SeventySix - 02UpdateTextures.ba2, SeventySix - 03UpdateTextures.ba2, SeventySix - 04UpdateTextures.ba2, SeventySix - GeneratedMeshes.ba2, SeventySix - StaticMeshes.ba2, SeventySix - 05UpdateMain.ba2, SeventySix - 05UpdateStream.ba2, SeventySix - 05UpdateTextures.ba2,BagGlow.ba2,BetterInventory.ba2,BobbleGlow.ba2,CapsTin.ba2,EnhancedBlood - Meshes.ba2,EnhancedBlood - Textures.ba2,EVB76 - Meshes.ba2,EVB76 - Textures.ba2,FixRepair.ba2,Glow.ba2,Glowing Scorched.ba2,GlowingMeatPileBaka - Main.ba2,GlowingMeatPileBaka - Textures.ba2,intRaw.ba2,LockpickingBar.ba2,MoreWhereThatCameFrom.ba2,mound2chest.ba2,NukaColaCherryGLOW.ba2,PA-HoloHUD.ba2,PA_FastANIM.ba2,Power Armor Clean HUD.ba2,SilentCamp.ba2,UHDmap.ba2
  2. DrummerDood81
    DrummerDood81
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    Can you make an Ultrawide version? This is the way mine looks like now, I don't like the blank space on the sides.

    https://imgur.com/a/mUGVJw9
  3. TheyAreEverywhere
    TheyAreEverywhere
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    Why not turn off the Hud directly? Instead of downloading a Mod? 
    1. chg3004
      chg3004
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      Because some people prefer PA HUD more than normal HUD?
  4. Beatart
    Beatart
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    Hi, is it possible to use PA Q-Boy by normal HUD (without PA)?
    I like, that PA Q-Boy is situated in center and not on left side of monitor.
  5. shhfiftyfive
    shhfiftyfive
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    is there a mod, or ini change that would allow the entire power armor hud to be removed, and just use the normal non-pa hud at all times?

    i swear i saw a twitch streamer do this.
    1. Excal12
      Excal12
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      you can use the normal non power armor hud by looking nto game options in the game
  6. Beatart
    Beatart
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    Hello!
    Do you know is it possible to show the power armor inventory view in the middle of the screen instead a crooked standard inventory view in the left?
  7. AviorDolores
    AviorDolores
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    Can You create a Power Armor HUD without transparency?
  8. kaianvestra
    kaianvestra
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    the file on the mod page isn't a folder, archive 2 doesn't want to see it, and your secondary instructions in post don't say what to do with the actual ba2 file after changing the ini

    really unfortunate, I need this to help with headaches
    1. kaianvestra
      kaianvestra
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      ba2 goes into data and you have to literally make an ini file in documents named Fallout76Custom.ini not change the original fallout76.ini and all the file needs is that single line author posted

      works. thank you. should assume not everyone is familiar with this way of modding and be a little more clear with instructions.

      now if I can just get a mod that removes the shader effects off power armor as well and deals with the ridiculous headbobbing, maybe I can get the headaches under control
  9. kowing777
    kowing777
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    not working..
  10. Lordsander
    Lordsander
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    Can you remove the Transparent overlay that goes over the entirety of your screen when you use a higher FOV
    https://puu.sh/C3iVc/6ead5c4972.png like seen in this image
    1. JamTarty
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      I second this, I'd be very grateful.
    2. Scincidae
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      That would be amazing, also if you could get rid of the same effect in the pip-boy screen and the rain effect while in PA. All of those are messed up with increased FoV. I've been trying to edit that myself but I can't find the correct file to edit.
    3. CdrArchangel
      CdrArchangel
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      In response to post #65238751. #65240056, #65240596 are all replies on the same post.


      Spoiler:  
      Show

      Lordsander wrote: Can you remove the Transparent overlay that goes over the entirety of your screen when you use a higher FOV
      https://puu.sh/C3iVc/6ead5c4972.png like seen in this image

      JamTarty wrote: I second this, I'd be very grateful.

      Scincidae wrote: That would be amazing, also if you could get rid of the same effect in the pip-boy screen and the rain effect while in PA. All of those are messed up with increased FoV. I've been trying to edit that myself but I can't find the correct file to edit.


       
      Something like this?

      FoV: 100
      Resolution: 1920x1080
       
      ccYQxBe.jpg
       
      I used https://www.nexusmods.com/fallout4/mods/24566/ to remove the overlay, and added the following to Fallout76Custom.ini to get the interface a little bit closer to the bottom of the screen.

      [Interface]
      fUIPowerArmorGeometry_TranslateZ=-15.0000
    4. AresOneiroi
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      @CdrArchangel
      For a manual install on FO76, should the Omegas UWS file also be added to Textures05.ba2 using Archive 2?
    5. CdrArchangel
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      Omegas UWS mod actually changes meshes , not textures. So the file that needs to be overwritten is inside "SeventySix - Meshes02.ba2". Easiest way is to put the loose files inside your Data folder and use Baka Tools to archive all of your loose files into one ba2 to be loaded (this is the procedure I recommend).
    6. ThatSpartacusGuy
      ThatSpartacusGuy
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      Baka Tool can make 2 different Ba2's when processing your installed mods: BakaFile - Textures.ba2 if you have installed any loose textures and BakaFile - Main.ba2 for other loose files.
    7. CdrArchangel
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      That is true. I wasn't very pedantic about the Baka tool but anyone who is willing to use it will find more info on it's mod page.
    8. AresOneiroi
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      Awesome, thanks for the tip! I'll try that.
    9. Lordsander
      Lordsander
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      nice
    10. WasabiJohns
      WasabiJohns
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      You can try this if you want to keep the overlay but have it match your screen resolution

      https://steamcommunity.com/sharedfiles/filedetails/?id=554149762

      It works for Fallout76. Just copy it into the correct .INI file
    11. atm0915
      atm0915
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      Do you have any idea what the values are for 2560x1440?
    12. deleted7743618
      deleted7743618
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      I used -5 for the "Z" axis and it seems to have placed it right at the bottom of my screen using 2560x1080.
    13. Wufaris
      Wufaris
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      Anyone know the UI PA geometry INI edits for 90 FOV using 1920x1080p resolution?
      Edit: -8 seemed to look okay with the above settings. -15 was to low and the UI was cut off at 90 FOV. Also thanks @CdrArchangel for the useful info.
      [Interface]
      fUIPowerArmorGeometry_TranslateZ=-8.0000
    14. seclusus
      seclusus
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      @CdrArchangel

      Just wondering, How did you get the rainbow effect to work?
    15. MenaceINK
      MenaceINK
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      @CdrArchangel I as well would like to know where the chromatic looking PAhud is from.
  11. kameyojodido
    kameyojodido
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    I prefer to use Baka Tool for installing my Fallout 76 mods.
    It would be nice to have both the .ba2 file and the loose files .zip available for downloading.