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dtim

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  1. dtim
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    Frequently Asked Questions

    Q: Can the mod add tracking of food/chem buffs?

    A: Use BuffsMeter instead.
  2. CyPha13
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    Would love to see emoji or some kind of symbol support, would like to be able to change currencies to a symbol/icon, but at this point you should just jump on the chatmod discord, i got heaps of ideas :P 
    also keen to see if we can get weights reported, just like we call on an item count, it would be good to see if we could get the weights for anything that matches a line. its great knowing i have 300 stimpaks, but what does that weigh. 
    would also love to be able to set limits, eg: showcustom=Missile,*Missile,^20,@Ammo, then when you have 20 or more Missiles, the text turns to a set error/limit colour/color
    1. CyPha13
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      Here's an over the top config with a lot of set examples of things that work, item number pulls, whole groups, different panels, different layouts, and a general layout idea. USERS READING THIS, there are more predefined lines i've taken out, find them in dtim's orig config. (showAP etc).
      ; global settings
      resettime=15
      time24format=false
      gametime24format=false
      ; localization
      treasuryname=Treasury Note
      fusionname=[Ammo] Fusion Core
      plasmaname=[Ammo] Plasma Core
      ultrafusionname=[Ammo] Ultracite Fusion Core
      ultraplasmaname=[Ammo] Ultracite Plasma Core
      defaultweapon=Fists
      defaultammo=None
      ; window settings
      x=5
      y=5
      textsize=14
      red=200
      green=255
      blue=200
      backgroundred=61
      backgroundgreen=61
      backgroundblue=61
      backgroundalpha=0.0
      upred=180
      upgreen=180
      upblue=255
      downred=255
      downgreen=180
      downblue=180
      abbreviations=false
      showchanges=true
      shrinkweapon=true
      shrinkammo=true
      ; stats to display can be reordered ; types=Weapons,Armor,Apparel,FoodWater,Aid,Books,Misc,Junk,Mods,Ammo,Holo
      [player]
      showname=true
      showlevel=true
      showseasonrank=true
      showseasonpoints=false
      showseasonpointspercent=true
      showhp=false
      showferal=false
      [justlookattheflowers]
      x=230
      y=5
      textsize=13
      red=240
      green=120
      blue=200
      backgroundalpha=0.0
      showcustom=Candykill,@Misc
      showcustom=Carnal Weeper,@Misc
      showcustom=Crystalcup,@Misc
      showcustom=Embergold,@Misc
      showcustom=Glorybell,@Misc
      showcustom=Green Invader,@Misc
      showcustom=Radlily,@Misc
      showcustom=Seesprout,@Misc
      showcustom=Starlace,@Misc
      [cooking ingredients]
      x=310
      y=5
      textsize=13
      red=150
      green=180
      blue=250
      backgroundalpha=0.0
      showcustom=Sugar,*Sugar,!bomb,@FoodWater
      showcustom=Sugarbombs,*bomb,@FoodWater
      showcustom=Cranberries,*Cranberry,!cola,!relish,!cobbler,@FoodWater
      showcustom=Salt,*Salt,@FoodWater
      showcustom=Pepper,*Pepper,@FoodWater
      showcustom=Spices,*Spices,@FoodWater
      showcustom=Canned Coffee,*Coffee,@FoodWater
      showcustom=Boiled Water,*Boiled Water,@FoodWater
      showcustom=Purified Water,*Purified Water,@FoodWater
      showcustom=Spoiled,*Spoiled,@FoodWater
      [weapon-dmg-crit]
      x=100
      y=5
      showchanges=false
      red=255
      green=128
      blue=128
      backgroundred=61
      backgroundgreen=61
      backgroundblue=61
      backgroundalpha=0.0
      textsize=13
      dpshighdamage=1000
      dpshighcount=3
      dpscombattime=5
      dpscombatclear=false
      dpsresettime=300
      showdamage=true
      showcrit=true
      showweapon=true
      shrinkweapon=true
      showcondition=false
      ; showcurrentdps=false
      ; showcurrentdamage=false
      ; showaveragedps=false
      ; showtotaldamage=false
      showweaponcurrentdps=true
      showweaponcurrentdamage=true
      showweaponaveragedps=true
      showweapontotaldamage=true
      showhighdamage=true
      [currency]
      x=1580
      y=1060
      green=200
      textsize=12
      horz=true
      showtadpole=true
      showpossum=true
      showcustom=Legendary Module
      [currency-scrip]
      x=1740
      y=1035
      textsize=11
      horz=true
      showscrip=true
      [currency-bullion]
      x=1822
      y=1035
      blue=255
      textsize=11
      showbullion=true
      [currency-treasury]
      x=1740
      y=1045
      green=200
      textsize=11
      showtreasurynotes=true
      [currency-stamps]
      x=1822
      y=1045
      red=255
      textsize=11
      showstamps=true
      [heavyStuff]
      x=5
      y=350
      textsize=13
      red=200
      green=200
      blue=200
      backgroundred=61
      backgroundgreen=61
      backgroundblue=61
      backgroundalpha=0.1
      shrinkweapon=false
      shrinkammo=false
      showcustom=StimPaks,*Stimpak,!diffuser,!super,!diluted,@Aid
      showcustom=Rad-X,*[Chem] Rad-X,!diluted,@Aid
      showcustom=RadAway,*[Chem] RadAway,!diluted,@Aid
      showline=3
      showcustom=Chems,*chem,@Aid
      showcustom=Serums,*serum,@Aid
      showcustom=Mags,*magazine,@Aid
      showcustom=LunchB,*lunchbox,@Aid
      showcustom=Bobble,*bobblehead,@Aid
      showcustom=Weapons,*,!grenade,!mine,!camera,!binoculars,!syringer,@Weapons
      showcustom=Melee,*melee,!grenade,!camera,!binoculars,@Weapons
      showcustom=Mines,*mine,*weapon,@Weapons
      showcustom=Throwables,*grenade,@Weapons
      showcustom=Armor,*,@Armor
      showcustom=Junk,*junk,!NoScrap,@Junk
      showcustom=Bulk,*bulk,@Junk
      showcustom=Scrap-B,*-B,@Junk
      showcustom=Scrap-V,*-V,@Junk
      showline=4
      showcustom=Nuka Nade,*Nuka Grenade,@Weapons
      showcustom=Frags,*Fragmentation Grenade,@Weapons
      showcustom=Fuel,*fuel,@Ammo
      showcustom=Railway Spikes,*spike,@Ammo
      showspace=6
      showcustom=Mini Nuke,*Mini Nuke,@Ammo
      showcustom=U.Fusion Core,*ultracite fusion core,@Ammo
      showcustom=Missile,*Missile,@Ammo
      showcustom=Plasma Core,*Plasma Core,@Ammo
      showcustom=U.Plasma Core,*ultracite plasma core,@Ammo
      showcustom=40mm Round,*40mm Grenade Round,@Ammo
      showcustom=Cannonball,*cannonball,@Ammo
      showcustom=Cryo Cell,*Cryo Cell,@Ammo
      showcustom=Plasma Cart,*Plasma Cart,@Ammo
      showcustom=U.Plasma Cart,*ultracite plasma cart,@Ammo
      showcustom=2mm Cart,*2mm Electromagnetic Cartridge,@Ammo
      showcustom=Harpoon,*harpoon,@Ammo
      showspace=4
      showcustom=Camera Film,*camera film,@Ammo
      ;S.P.E.C.I.A.L
      [s]
      x=5
      y=1055
      abbreviations=false
      horz=false
      blue=145
      showstr=true
      [p]
      x=130
      y=1055
      red=180
      green=120
      blue=100
      showper=true
      [e]
      x=250
      y=1055
      red=160
      green=210
      showend=true
      [c]
      x=370
      y=1055
      green=170
      blue=70
      showcha=true
      [i]
      x=490
      y=1055
      green=200
      showint=true
      [a]
      x=610
      y=1055
      red=255
      green=145
      blue=145
      showagi=true
      [l]
      x=730
      y=1055
      green=150
      showlck=true

    2. dtim
      dtim
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      I’m on the discord.  I’ll try to contact you.  I’ve been sick and then had a bunch of work to catch up on but  I hope to get back to modding this weekend. 
    3. CyPha13
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      oh sweet, i didn't catch this reply, did more editing to posts, damn timestamps have me wondering when you replied, i guess i'll know when i see my timestamp haha. 
      yeah im on the chatmod discord, should find me via @cypha_sarin
  3. AnathemaKnight89
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    There’s a function in the Pip-Boy labeled 'Stats DPS Report.' When I click it, it says 'Save to file.' Where is the file saved? Can I copy and paste it, or what exactly does this function do?
    1. CyPha13
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      it will be in your data folder wherever you have the game installed. if steam: SteamLibrary\steamapps\common\Fallout76\Data
      file will be named DPSMeter.txt and look something like this
      Fri Apr 11 00:58:27 GMT+1000 2025
      All Weapons
      Total Damage: 13,095
      Seconds of Combat: 54.2
      Average DPS: 241.4
      ---
      Vampire's Tactical Compound Bo
      Total Damage: 13,095
      Seconds of Combat: 54.2
      Average DPS: 241.4
      ---
      High Damage Targets: 
      ===
  4. CyPha13
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    Hey dtim, back again after a long break away,still this game is nothing without this mod.
    Just wondering if there is any chance of a collab with Ms Z, her HUD mods are quite easy to edit in that they change without a relog, have font options which id love to be able to use for these panels, and probably a few other handy features. 

    If i take the SPECIAL area (showstr etc) and make it horizontal, is there a way to bring the numbers closer to their respective title, STR, PER, etc
    currently its STR*massive gap*number*massive gap*END etc. another eg, i've taken all my currencies and made them into a horz panel and i have no real ruling over how it spreads out. 
    best i could come up with is putting each into their own [group] and giving each its own y= lines, but that's not really ideal for much, the same would need to be done to colour each S P E C I A L string different from one another.

    updated one posted elsewhere in comment section
    1. CyPha13
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      updated one posted elsewhere in comment section
    2. CyPha13
      CyPha13
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      also worth noting these potential bugs, im not sure if there is a supposed to be a showspace cmd, but you've got showline twice in the description, and the line only shows if the background is visible, it seems without too much testing. 
      also eg
      *40mm Grenade Round,@Ammo,#Nade Round - works, but wont cap the N or R in the custom title. (just seen this isnt a bug, would we be able to get capitals working?)
      got around this by not bothering with #custom names, names can be set at the start so long as its followed by a *search_for_this section after, eg
      40mm Nade Rnd,*40mm Grenade Round,@Ammo (can be shortened to *40mm or less, as nothing else has a name close to that in AMMO)
  5. almegaopha
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    Is there a way to adjust the color of the rads text? The color is separate from the colors defined in the INI and it is just too dark of a red for the way that I have the background/alpha and all else set up. I know I could suck it up and just change the other colors around that single item, but it doesn't hurt to make sure I'm not overlooking something. XD

    Love the work and thanks for the effort!  Long time user.  
  6. Savronter
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    I found in the .ini file this line shrinkweapon=true. Is it correct or should it be showrinkweapon=true
    1. dtim
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      “shrinkweapon” should be correct.  The “show” prefix is supposed to be for items that actually display something, not for configuration or options.
  7. Redhenchie
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    Do I have to do something beyond the installation instructions to actually see a stats window? I've copied the files to the Data folder. I've tried with and without SFE in that folder it said to copy into. I've tried with the default ini as is and also tried replacing it with the optional dps specific ini you offer for download. And I added the sResourceArchive2List entry like you said to my Fallout76Custom.ini. But in no scenario in my game is there any new overlay with info.

    I'm on Steam. The only other mod I have installed is for texture replacement. And I can successfully make it work or not by modifying its entries in Fallout76Custom.ini which is how I'm proving to myself that's the correct file. Its entries go in sResourceIndexFileList so shouldn't stomp on StatsMeter, and anyway I've tried completely removing the entry for the textures so that StatsMeter's ini settings are the sole contents of the file.

    Is there some in-game setting for visuals or accessibility or something which maybe I changed and that prevents StatsMeter from showing anything?
    1. dtim
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      I don’t think you can use both sResourceIndexFileList and sResourceArchive2List at the same time.  Just add StatsMeter.ba2 to the sResourceIndexFileList entry (use commas between the different mod files) and see if it works
  8. ALFONZOMANCISCHEGNA
    ALFONZOMANCISCHEGNA
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    Hello, i installed the mod but noticed that in dps windows all damage stacks with itself, for an example i play with a plasma gatling,i see litterally every dps'number growing up, but in raid's final boss the "high damage targets" numbers keep growing, i thought it was more of "highest shot damage", but is unclear, or im stupid, dont know ahahahahahah
    1. dtim
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      High damage target is basically for keeping track of damage on bosses.  It’s not as much as an issue after how they changed loot on legendaries but to get credit for killing a boss (if you have a daily challenge for instance), you need to do 1000 damage.

      I could add a highest damage hit if you would like.
    2. ALFONZOMANCISCHEGNA
      ALFONZOMANCISCHEGNA
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      it would be wonderful, for example in a 500shot mag the mod will show me the highest damage from a single shot in these 500, idk if i let understand d.d
  9. Savronter
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    Hi I use Quick configuration to install mods. Do I just need to install Stats meter .ba2? Or also put hudmodloader.ini and StatsMeter.ini? Also is it possible to display only the DPS window? Thanks
    1. dtim
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      All the files need to go into the data\ directory.  There is an optional download ini sample that just has the DPS window.
    2. Savronter
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      Thanks, one last thing, Weap Avg Dps adds damage per second. Is it possible to see only the damage per second and not the sum?
    3. dtim
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      I’m not sure what you are asking.  You should be able to disable lines individually in the .ini file.
  10. xiguashuang1994
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    hi,pro!
    Can u add DPS part "Non-aligned display format" function form ur old DPSmod? ( align=true/false)
    Because when I combine startmeter and dpspart in one window, especially with small textsize(below 18),it look like

    Startmeter    xxx
    DPS                        xxxxxx

    but in Non-aligned display format,it will look beter in my here:D

    startmeter    xxx
    DPS : xxxxxx

    In addition,Because of the part marked in quotation marks below and autoshrink function

    DPS                     1","234".5"

    DPS number looks very very small...plz,add no shrinkdps function or make it a round number!!
    1. Yuxiiii
      Yuxiiii
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      朋友你能分享你的汉化版本吗
  11. lfrdg
    lfrdg
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    Does anyone knows where to place the StatsMeter.ini with XBOX GamePass ?

    The game is in installed in:
    c:\Games\Fallout 76\Content\Data\
    So I put the StatsMeter.ini StatsMeter.ba2 in that folder but seems it's not read from that location.
    The mod is displayed OK, but I cannot change the parameters, it loads "default" stats

    Also tried copying the ini file to:
    c:\My Games\Fallout 76\
    But same problem

    Thanks
    1. dtim
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      Try C:\Program Files\ModifiableWindowsApps\Fallout 76\Data
      Let me know if this works, others have asked about it and I haven't heard of any solution yet.
    2. lfrdg
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      The folder doesn't exist on my computer.I tried creating the path, but Windows doesn't allow creating folders within it.
      C:\Program Files\ModifiableWindowsApps\

      Any other suggestions ?

      thanks for the mod !!!
    3. z3ro0ptix
      z3ro0ptix
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      I got it to work by pasting the .ini files in this directory. "C:\XboxGames\Fallout 76\Content\Data"