Notice When the game is updated, please remove any mods that are based on the old game version's swf files and do not use them. And please do not report old mods not working after the update. It is normal for it not to work.If an old mod still works, it just happened to work. My mods, including this mod, have made significant changes to the original program code, so running the old program code is a very dangerous.
Update UniMap Mgr V1.1.1.1 1) Fixed crash when adding aliases.
Update UniMap V1.1.1 1) Expanded QuickFT HotKey slots and available use numpad keys. 2) Disabled the "Player Icon Change Tutorial" that appears when character level reaches 3.
* Use the updated UniMap_Custom/QuickFT_HotKey.xml. * Fully customizable using UniMapMgr V1.1.1.
Game Upddate 50 (26 Mar. 2024) Update UniMap V1.0.10 1) Compatible with game update 50. * The issue of not being able to see the circle of camp icons when viewing the 8K map has not yet been resolved, so sorry.
Update UniMapMgr V1.0.10-2 1) location "Ingram Mansion" changed to "The Rose Room".
Update UniMapMgr V1.0.10-3 1) added new location "Mire's Eye".
Game Upddate 49 (30 Jan. 2024) Update UniMap V1.0.9 1) Compatible with game update 49. 2) [new] possible to return from an expedition with quick FT. Game Upddate 48 (Atlantic City) When returning to Appalachia after aborting the expedition quest.(*When using the expedition map) Update 48 removed the button to return to White Spring, so please return via Daily-Ops or otherwise.
added new FT location (ID and name) 7268301 Settler's Ridge 7258147 Forward Station Tango 7544502 Blue Ridge Bunkhouse 7268305 The Coop 7496632 Organ Cave North 7496461 Organ Cave South 7496590 Organ Cave West
I play with a controller and I can switch back and forth between submaps within my first mapbook, but I can't seem to switch between the mapbooks themselves. RS is moving to the next submap, left d-pad is moving back a submap, but there doesn't seem to be a controller mapping for switching between mapbooks. Am I missing something?
I chose your mod manager. When I ran it, however, the first pop-up appeared tiny on my screen. I'm having to use my telly right now until my other PC is repaired and I'm fairly far away from it but is there a way to fix this, please?
I want to use TZM sat map as the main map and then use other books over top of that one but it uses the default map. when i try and do single map i can no longer use the other books and i cant set tzm sat map as the map. not sure how to do it
1. Download 03-TZMap_SatelliteMap_UniBook from TZMap. 2. Extract the downloaded archive file to any location. 3. Start UniMapMgr and run Add a New MapBook that Compatible UniMap in the Installation Wizard. Then, please refer to the steps in the image.
I tried using the UniMapMgr app but that didn't work. I also went into the UniMapConfig.xml file manually and found <HideIncKeyCode> and <HideDecKeyCode> values then changed them, but it's still using P and O (default ones)
I've heard microsoft locks files so maybe it's something with the xbox version?
I had first started with UniMapMgr install but FO76 Quick Config was overwriting/deleting the mod after making any change on FO76 Quick Config so I installed it through FO76 Quick Config. I did notice there was two UniMapConfig.xml files last night but even editing both of them to include my updated hotkeys didn't work. I even kept checking the time the files were modified (maybe after launching game/etc) but nothing made sense.
Then after your comment this morning, I checked the Mods section of FO76 Quick Config and it stated that Unimap was being bundled with other mods so I changed it to create standalone and bam updated hotkeys are working now!
Hi trying to get this to work alongside the 76 quick config manager but it'snot running the files correctly or wiping any changes that your install wizard makes when restarting the mm any idea what I can do?
Hi, That's possible with Aliases, but I found a issue that UniMapMgr crashes when add a new alias, so I'm fixing it now. please wait until UniMapMgr is updated.
on Aliases settings (chose Aliases tab) 1) Select the target location. 2) Input a alias name. (* need hit enter key) 3) adding new Alias. * you can also change or delete added aliases. * please use UniMapMgr V1.1.1.1. * Don't forget to press "Export UniMap Config" at the finish.
Did a clean install from both the windows setup and the manual package, and the mod just won't start with the game. Only thing it did actually do is completely remove every map from the game so it is now unplayable.
From this screenshot, it looks like UniMap is not finding UniMapConfig.xml. If you installed it using UniMapMgr, you may have specified the file location incorrectly. Be sure to specify the Data folder of Fallout76. One more possible cause is that you are using some kind of mod manager that is preventing UniMap from loading the files it needs. In that case, understanding the process of that mod manager should help you avoid this problem.
425 comments
When the game is updated, please remove any mods that are based on the old game version's swf files and do not use them.
And please do not report old mods not working after the update. It is normal for it not to work.If an old mod still works, it just happened to work.
My mods, including this mod, have made significant changes to the original program code, so running the old program code is a very dangerous.
1) Fixed crash when adding aliases.
Update UniMap V1.1.1
1) Expanded QuickFT HotKey slots and available use numpad keys.
2) Disabled the "Player Icon Change Tutorial" that appears when character level reaches 3.
* Use the updated UniMap_Custom/QuickFT_HotKey.xml.
* Fully customizable using UniMapMgr V1.1.1.
Game Upddate 50 (26 Mar. 2024)
Update UniMap V1.0.10
1) Compatible with game update 50.
* The issue of not being able to see the circle of camp icons when viewing the 8K map has not yet been resolved, so sorry.
Update UniMapMgr V1.0.10-2
1) location "Ingram Mansion" changed to "The Rose Room".
Update UniMapMgr V1.0.10-3
1) added new location "Mire's Eye".
Game Upddate 49 (30 Jan. 2024)
Update UniMap V1.0.9
1) Compatible with game update 49.
2) [new] possible to return from an expedition with quick FT.
Game Upddate 48 (Atlantic City)
When returning to Appalachia after aborting the expedition quest.(*When using the expedition map)
Update 48 removed the button to return to White Spring, so please return via Daily-Ops or otherwise.
added new FT location (ID and name)
7268301 Settler's Ridge
7258147 Forward Station Tango
7544502 Blue Ridge Bunkhouse
7268305 The Coop
7496632 Organ Cave North
7496461 Organ Cave South
7496590 Organ Cave West
I chose your mod manager. When I ran it, however, the first pop-up appeared tiny on my screen. I'm having to use my telly right now until my other PC is repaired and I'm fairly far away from it but is there a way to fix this, please?
Cheers. :)
2. Extract the downloaded archive file to any location.
3. Start UniMapMgr and run Add a New MapBook that Compatible UniMap in the Installation Wizard.
Then, please refer to the steps in the image.
I tried using the UniMapMgr app but that didn't work. I also went into the UniMapConfig.xml file manually and found <HideIncKeyCode> and <HideDecKeyCode> values then changed them, but it's still using P and O (default ones)
I've heard microsoft locks files so maybe it's something with the xbox version?
I had first started with UniMapMgr install but FO76 Quick Config was overwriting/deleting the mod after making any change on FO76 Quick Config so I installed it through FO76 Quick Config. I did notice there was two UniMapConfig.xml files last night but even editing both of them to include my updated hotkeys didn't work. I even kept checking the time the files were modified (maybe after launching game/etc) but nothing made sense.
Then after your comment this morning, I checked the Mods section of FO76 Quick Config and it stated that Unimap was being bundled with other mods so I changed it to create standalone and bam updated hotkeys are working now!
Thank you so much, love this mod!
If I had to choose between this mod and any other mod available on Nexus, it would be __THIS__ mod, 1000%!
I can't imagine having to go back to playing the game without this incredible map extender!
I'll be visiting your Ko-fi page next, and then will be trying out some of your other mods here on Nexus!
Keep up the awesome work!
Does anyone know if it is possible to put custom labels on destinations?
Thanks so much to the developer.
please wait until UniMapMgr is updated.
on Aliases settings (chose Aliases tab)
1) Select the target location.
2) Input a alias name. (* need hit enter key)
3) adding new Alias.
* you can also change or delete added aliases.
* please use UniMapMgr V1.1.1.1.
* Don't forget to press "Export UniMap Config" at the finish.
If you installed it using UniMapMgr, you may have specified the file location incorrectly. Be sure to specify the Data folder of Fallout76.
One more possible cause is that you are using some kind of mod manager that is preventing UniMap from loading the files it needs.
In that case, understanding the process of that mod manager should help you avoid this problem.