In current versions of Fallout 76, using landscape textures of a resolution of 4K or greater doesn't render and produces empty, black textures. Until this issue is resolved in a future update for Fallout 76, you can work around this by not using High Resolution Texture Pack 06, which is the archive that contains the landscape textures.
This used to be problem in the game, and in fact it held me back from releasing this mod, but it was eventually resolved. I'm hoping this will be solved automatically, but in case it isn't, feel free to reach out if you want to help out with producing a version of Pack 06 where the textures in the landscape folder specifically has a maximum resolution of 2K, so long as you make sure to use proper texture formats, etc.
1) I found this low-resolution texture in the game. Shouldn't it be high resolution? Can it be so in the next version?
As is hopefully clear in the mod description, this mod does not aim to overhaul all of Fallout 76's textures, but instead replace those textures for which there are one or more variants of a higher resolution found in the set of pre-Wastelanders textures and/or Fallout 4 HD DLC textures. There are still many, many textures left untouched by this mod, for which there aren't any existing textures of higher resolution.
2) This texture looks incorrect or missing. Will it be fixed in the next version?
Thanks for the heads-up! Please post it as a bug report via the Bugs tab.
3) Will you release a version of the mod with smaller textures and smaller VRAM requirements?
This mod is using the resolution of the best matching pre-Wastelanders and Fallout 4 HD DLC textures as "ground truth" and target resolution. So at this time, this is unfortunately not a possibility, no.
Wonderfull work. A must have mod. There are a fiew faulty textures resulting in dark or black areas. The most discussed here seems to be the black areas around roads. The reason is
riverbedrocks_l.dds debrisgroundtile_l.dds fallenleaves01_l.dds dirtgravel01_l.dds found in folder textures\landscape\ground of the file high_resolution_texture_pack_06.ba2
You can remove that using the Archive2.exe from Fallout 4.
Also I would trongly recommend removing
machinekitquad04_l.dds in folder textures\setdressing\machinekit of the file high_resolution_texture_pack_02.ba2
There is a handfull of other files that I don't remember right now with the same problem regarding HAM radio and the plasma rifle. Usually it is the *_l.dds files that is problematic. Removing those files only will still make the graphics look great.
Perfect, Thanks for this, it must have taken a lot of time to figure it out, a simple 2 min edit fixes the black textures on ground with high_resolution_texture_pack_06.ba2 using Archive2.exe.
Do you happen to have a copy of the texture pack 02 and 06 with the changes you made that you could share? I don't have Archive2.exe and would love to see the changes if possible.
For those of you who are confused "What the hell is Archive2.exe? Why can't they just send me the <blank>". HEED MY WORDS:
1. Go to Steam: Download Fallout 4 Creation Kit (From the Steam store), run it for the first time. 2. Navigate to <YourDrive>SteamLibrary\steamapps\common\Fallout 4\Tools\Archive2 open Archive2.exe 3. Click on File->Open and open high_resolution_texture_pack_06.ba2 (located in <YourDrive>SteamLibrary\steamapps\common\Fallout76\Data) 4. Delete these: riverbedrocks_l.dds debrisgroundtile_l.dds fallenleaves01_l.dds dirtgravel01_l.dds
I have radrose installed with little issues with the textures of the tux's that ppl where in the Gold Vault. Has anyone switched from Radrose to this? This looks more comprehensive and complete/newer.
Downloaded all the packs and extracted them into my data folder but I feel like I'm not seeing any differences. Is there anything else that needs to be done?
I also am having a hard time verifying if there is any difference in the quality. Is this mod relevant any more? I am using Quick Configuration to load my mods and the rest are clearly working. I noticed a marked improvement with Ugly Textures And Decals Improved. I have QC set for Ultra on Texture Quality Preset.
If you're in doubt, and if you installed all of the packages, then check your VRAM usage. If it works, you will be maxing it out in many locations. Unless you have 24 GB of VRAM, you'll be experiencing severe stutter in some locations. If you don't see an impact at all, chances are you're simply not loading the texture archives. Please consult the installation instructions in the description.
Please consult the installation instructions in the description to make sure you've not only installed the texture archives, but that you're also loading them into your game.
126 comments
In current versions of Fallout 76, using landscape textures of a resolution of 4K or greater doesn't render and produces empty, black textures. Until this issue is resolved in a future update for Fallout 76, you can work around this by not using High Resolution Texture Pack 06, which is the archive that contains the landscape textures.
This used to be problem in the game, and in fact it held me back from releasing this mod, but it was eventually resolved. I'm hoping this will be solved automatically, but in case it isn't, feel free to reach out if you want to help out with producing a version of Pack 06 where the textures in the landscape folder specifically has a maximum resolution of 2K, so long as you make sure to use proper texture formats, etc.
1) I found this low-resolution texture in the game. Shouldn't it be high resolution? Can it be so in the next version?
As is hopefully clear in the mod description, this mod does not aim to overhaul all of Fallout 76's textures, but instead replace those textures for which there are one or more variants of a higher resolution found in the set of pre-Wastelanders textures and/or Fallout 4 HD DLC textures. There are still many, many textures left untouched by this mod, for which there aren't any existing textures of higher resolution.
2) This texture looks incorrect or missing. Will it be fixed in the next version?
Thanks for the heads-up! Please post it as a bug report via the Bugs tab.
3) Will you release a version of the mod with smaller textures and smaller VRAM requirements?
This mod is using the resolution of the best matching pre-Wastelanders and Fallout 4 HD DLC textures as "ground truth" and target resolution. So at this time, this is unfortunately not a possibility, no.
riverbedrocks_l.dds
debrisgroundtile_l.dds
fallenleaves01_l.dds
dirtgravel01_l.dds found in folder textures\landscape\ground of the file high_resolution_texture_pack_06.ba2
You can remove that using the Archive2.exe from Fallout 4.
Also I would trongly recommend removing
machinekitquad04_l.dds in folder textures\setdressing\machinekit of the file high_resolution_texture_pack_02.ba2
There is a handfull of other files that I don't remember right now with the same problem regarding HAM radio and the plasma rifle. Usually it is the *_l.dds files that is problematic. Removing those files only will still make the graphics look great.
HEED MY WORDS:
1. Go to Steam: Download Fallout 4 Creation Kit (From the Steam store), run it for the first time.
2. Navigate to <YourDrive>SteamLibrary\steamapps\common\Fallout 4\Tools\Archive2 open Archive2.exe
3. Click on File->Open and open high_resolution_texture_pack_06.ba2 (located in <YourDrive>SteamLibrary\steamapps\common\Fallout76\Data)
4. Delete these:
riverbedrocks_l.dds
debrisgroundtile_l.dds
fallenleaves01_l.dds
dirtgravel01_l.dds
Click on File>Save.
That's it. Enjoy!