Thank you all so much for your support, feedback, endorsments, donations and pictures - it's great to see that you enjoy my work! :D
I'm also very sorry to see that some of you are struggling to get the mod working properly!
My mod doesn't have an esp file (since it's just a retexture) - so mod order changes or similar fixes simply won't work! The problem is that FO4 handles loose files + texture/mesh replacers a bit differently than Skyrim > there loose files automatically have priority! In FO4 this is only the case as long as absolutely no esp file interacts in any shape or form with mesh/texture/NPC.
So if you have ANY mod installed that overhauls/changes/improves Synths, Companions, Nick in ANY way (behaviour/skills/whatever) then Valentine Reborn won't work properly anymore. It might be small improvement mods like "Companions can Sneak"... or unlimited ammo mods, or similar things... I don't use any of those myself so I can't say for sure, but it's mods like that which mess with my textures showing up properly. (Let me know when you find out which ones definitely don't work)
I've still not found a great solution for this issue... since it's not a problem with my mod per se (it works perfectly fine on its own), and creating an esp file just to get some texture replacers to work seems a bit extreme, I'm no fan of doing that.:/ (if any of you can+wants to help making an esp file to enable Valentine Reborn to always work - that would certainly speed things up since I'm not sure when I have time to do that + lack real experience with the FO4 CK)
Don't know about problems, it simply doesn't work, is it a problem that this patch can solve?) No conflicts or compatibility problems, just malfunction))
I'll use a comment frequently found in Elden Ring- Nice, but hole. It would be great if a version with Nicks's holes covered existed. The other mods that covered them no longer work.
Anyone else getting Abbot having blue synth eyes with this mod? I don't have any mod installed that affects or adds synth eyes other than this Nick Valentine mod. I installed the blue eyes version. So far I've only seen this affecting Abbot.
Also, Nick's teeth is static. When he's talking, the teeth doesn't move with the mouth. Guessing it's a conflict but I don't have another mod that affects synth teeth or Nick's teeth. So weird.
For anyone struggling to make this work, I got it to work by using the following mods in the following order in MO2:
Truly Unique Nick https://www.nexusmods.com/fallout4/mods/23678
Nick Valentine Synth Detective I Synthetic Facelift https://www.nexusmods.com/fallout4/mods/74266
Valentine REBORN - Nick Face Retexture - HD Synth Eyes and Teeth - Gen1 Metal Skeleton https://www.nexusmods.com/fallout4/mods/9568
Nick Valentine Reborn - Compatibility Fix https://www.nexusmods.com/fallout4/mods/67313
The end result is a blue eyed nick with face textures from this mod wearing the black coat and hat from the facelift mod. I'll have to test further if the Truly Unique and Compatability Fix are both needed but this worked for now.
So, funny story. I installed Truly Unique Nick, Nick Reborn, and the compatibility fix, but not the facelift. After tinkering around with load order and getting it to seemingly work, I realized I also had the Synth HD Yellow eyes installed too, for other synths, but I don't think I have the right load order for it because... Both yellow and blue textures show, creating a very charming green-eyed Nick in certain lighting. Sometimes the yellow takes priority, sometimes the blue, and sometimes it's green. I'm keeping it this way. In my headcanon, his eyes change based on his mood or mode of functioning. Makes for dynamic and interesting cinematic scenes.
it wasnt working for me ,,,, in the textures folder we have 2 folder, actors and clothes. in the actors folder there is a Synths folder and then a folder named Nick Valentine Reborn with the blue eyes the skin , the face etc.... I dragged these files into the Synths folder leaving Nick Valentine Reborn folder empty. Did the same with the clothes folder wich has a folder named Valentine with his hat and coat . Nick Valentine 100% working , the blue eyes his face and his clothing.... and it looks really good ... Very good mod Valentine Reborn thanks to the mod author very good job !!!
687 comments
Thank you all so much for your support, feedback, endorsments, donations and pictures - it's great to see that you enjoy my work! :D
I'm also very sorry to see that some of you are struggling to get the mod working properly!
My mod doesn't have an esp file (since it's just a retexture) - so mod order changes or similar fixes simply won't work!
The problem is that FO4 handles loose files + texture/mesh replacers a bit differently than Skyrim > there loose files automatically have priority!
In FO4 this is only the case as long as absolutely no esp file interacts in any shape or form with mesh/texture/NPC.
So if you have ANY mod installed that overhauls/changes/improves Synths, Companions, Nick in ANY way (behaviour/skills/whatever) then Valentine Reborn won't work properly anymore. It might be small improvement mods like "Companions can Sneak"... or unlimited ammo mods, or similar things... I don't use any of those myself so I can't say for sure, but it's mods like that which mess with my textures showing up properly.
(Let me know when you find out which ones definitely don't work)
I've still not found a great solution for this issue... since it's not a problem with my mod per se (it works perfectly fine on its own), and creating an esp file just to get some texture replacers to work seems a bit extreme, I'm no fan of doing that.:/
(if any of you can+wants to help making an esp file to enable Valentine Reborn to always work - that would certainly speed things up since I'm not sure when I have time to do that + lack real experience with the FO4 CK)
(And yes, the back of his head is now retextured too of course)
Nick now has his own separate eyetexture, so you can pick different colors for him + the rest of the Synths!
Also, Nick's teeth is static. When he's talking, the teeth doesn't move with the mouth. Guessing it's a conflict but I don't have another mod that affects synth teeth or Nick's teeth. So weird.
Reason: X-cell fallout 4 is now mandatory due stuttering, and the face changes it does, shuddently makes Nicks face to do not move lips.
Sad.
EDIT: ANNNND fixed. With the last update of x-cell, the problem dissapeared. Just enjoy.
If someone is having problems with this, send it at the bottom of load order.
Truly Unique Nick
https://www.nexusmods.com/fallout4/mods/23678
Nick Valentine Synth Detective I Synthetic Facelift
https://www.nexusmods.com/fallout4/mods/74266
Valentine REBORN - Nick Face Retexture - HD Synth Eyes and Teeth - Gen1 Metal Skeleton
https://www.nexusmods.com/fallout4/mods/9568
Nick Valentine Reborn - Compatibility Fix
https://www.nexusmods.com/fallout4/mods/67313
The end result is a blue eyed nick with face textures from this mod wearing the black coat and hat from the facelift mod. I'll have to test further if the Truly Unique and Compatability Fix are both needed but this worked for now.
Did you put his cloths in the cloths folder or the synth folder?