Also you may need to edit the enblocal.ini file found in the Fallout 4 root folder to match your graphics card memory size. Under Memory change the value to whatever video memory you have. 1024mb=1gb. Mine is 12gb so that's 12288mb.
That's a totally different feature of sky scattering with atmospheric ambience in version 0.501. This ENB wasn't made for that version and I'm surprised it even works as the fx files are a different format. Plus if you don't have all the requirements it will not work as intended. You have to have at least the hard requirements to get close to what my screenshots look like and all the requirement plus the recommended ones to be spot on. SMH
0.501 is not fully functional and is for next gen. I'm running a downgraded version with the new content. Per ENB Series website.
This version is for compatibility with last game update. Water, subsurface scattering and fog do not work. Maybe something else too. Previous game version is recommended.
As far as the optional file I uploaded. the only things I changed was the ambiance in environment and the bloom effect.
I really don't know what you're calling sky scattering that's in 0.501 as I don't and can't use it due to downgrading. All I literally did was increase the ambiance, decreased the dusk bloom from 1.0 to 0.50 and increased the rest of the bloom from 0.10 to 0.20 to get it more in line with vanilla and decrease the dull flat look it gave to neon signs and lights with bloom (glowmap) built into the texture file. Also if you didn't download all the requirements and suggested mods, you will not get the same look as in my screenshots. This mod was intended to be used with ENB v0.496 and Silent Horizons 2-Shader Core is a HARD REQUIREMENT! I am surprised it works at all, especially in 0.501.
I set it at 1.0 to give the sunsets a nicer look, but as stated in the description, it's still a work in progress and this is my personal preference ;-)
Really enjoying this enb so far. Yesterday I tried various enbs new and old then switched back to this one in the evening and there's something I really like about this enb compared to previous ones. I have a good rig (7800x3d+4080s) at 4k, and the performance is much better than I expected for how good things look. The shadows are intense and during certain weathers things seem darker than they should be, but I still like it. Most people might not like it so maybe it's worth adjusting.
never used ENB or shaders before. Gave this a try and unfortunantly It runs horrible on my rig. Im using an AMD 3600 with a GTX 1080 and normally I get a solid 60 fps in 1440p with all settings on ultra with a few texture upgrade mods. With this i got a solid 45 fps standing in a fully scrapped out sanctuary with nothing built. Shame, I really like the way the game looks with this.
Yeah it can have an impact on machines running older graphics cards. I have a GTX3060 and in some areas it tanks to 20fps if there's a lot of NPCs in the downtown Boston area around Mass Fusion fighting and what not lol.
I've been told the best way to get more fps out of fallout 4 is to get a CPU with the most L3 cash you can. I'll probably stick to my 1080 since it does amazing with fallout 4 but my next move is going to be a 5800X3d. Maybe then I can get 60 fps in Boston and run ENB too.
I spend about 50% of my time gaming and the other half 3D modeling video editing and other compute tasks so a 5900x might be better for those things but honestly im willing to trade work station performance for more frames in downtown Boston in fallout 4. it's annoying getting sub 60 fps and seeing my gpu is only like 20% utilized. I did get a jump in performance switching to this AMD platform over my old Intel I7-4790k but not as much as I want.
37 comments
IgnoreWeatherSystem=false
CalculateCloudsEdgeFromScattering=false
EnableCloudsLightingFromMoon=true
AtmosphereThicknessDawn=1.0
AtmosphereThicknessSunrise=1.0
AtmosphereThicknessDay=1.0
AtmosphereThicknessSunset=1.0
AtmosphereThicknessDusk=1.0
AtmosphereThicknessNight=1.0
AtmosphereThicknessInteriorDay=1.0
AtmosphereThicknessInteriorNight=1.0
HorizonRangeDawn=0.5
HorizonRangeSunrise=0.5
HorizonRangeDay=0.5
HorizonRangeSunset=0.5
HorizonRangeDusk=0.5
HorizonRangeNight=0.5
HorizonRangeInteriorDay=0.5
HorizonRangeInteriorNight=0.5
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
AmountDawn=0.0
AmountSunrise=0.0
AmountDay=0.0
AmountSunset=0.0
AmountDusk=0.0
AmountNight=0.0
AmountInteriorDay=0.0
AmountInteriorNight=0.0
DustVolumeDawn=0.2
DustVolumeSunrise=0.2
DustVolumeDay=0.2
DustVolumeSunset=0.2
DustVolumeDusk=0.2
DustVolumeNight=0.2
DustVolumeInteriorDay=0.2
DustVolumeInteriorNight=0.2
DustDensityDawn=0.2
DustDensitySunrise=0.2
DustDensityDay=0.2
DustDensitySunset=0.2
DustDensityDusk=0.2
DustDensityNight=0.2
DustDensityInteriorDay=0.2
DustDensityInteriorNight=0.2
DustDarkeningDawn=0.0
DustDarkeningSunrise=0.0
DustDarkeningDay=0.0
DustDarkeningSunset=0.0
DustDarkeningDusk=0.0
DustDarkeningNight=0.0
DustDarkeningInteriorDay=0.0
DustDarkeningInteriorNight=0.0
ColorFromSunDawn=0.0
ColorFromSunSunrise=0.0
ColorFromSunDay=0.0
ColorFromSunSunset=1.0
ColorFromSunDusk=1.0
ColorFromSunNight=0.0
ColorFromSunInteriorDay=0.0
ColorFromSunInteriorNight=0.0
ScatteringColorDawn=1, 1, 1
ScatteringColorSunrise=1, 1, 1
ScatteringColorDay=1, 1, 1
ScatteringColorSunset=1, 1, 1
ScatteringColorDusk=1, 1, 1
ScatteringColorNight=1, 1, 1
ScatteringColorInteriorDay=1, 1, 1
ScatteringColorInteriorNight=1, 1, 1
AirGlowIntensityDawn=0.0
AirGlowIntensitySunrise=0.0
AirGlowIntensityDay=0.0
AirGlowIntensitySunset=0.0
AirGlowIntensityDusk=0.0
AirGlowIntensityNight=0.0
AirGlowIntensityInteriorDay=0.0
AirGlowIntensityInteriorNight=0.0
AirGlowRangeDawn=0.2
AirGlowRangeSunrise=0.2
AirGlowRangeDay=0.2
AirGlowRangeSunset=0.2
AirGlowRangeDusk=0.2
AirGlowRangeNight=0.2
AirGlowRangeInteriorDay=0.2
AirGlowRangeInteriorNight=0.2
SunGlowIntensityDawn=0.0
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityDusk=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowRangeDawn=0.2
SunGlowRangeSunrise=0.2
SunGlowRangeDay=0.2
SunGlowRangeSunset=0.2
SunGlowRangeDusk=0.2
SunGlowRangeNight=0.2
SunGlowRangeInteriorDay=0.2
SunGlowRangeInteriorNight=0.2
CloudsLightingSunMinIntensityDawn=0.1
CloudsLightingSunMinIntensitySunrise=0.1
CloudsLightingSunMinIntensityDay=0.1
CloudsLightingSunMinIntensitySunset=0.1
CloudsLightingSunMinIntensityDusk=0.1
CloudsLightingSunMinIntensityNight=0.1
CloudsLightingSunMinIntensityInteriorDay=0.1
CloudsLightingSunMinIntensityInteriorNight=0.1
CloudsLightingSunMultiplierDawn=0.0
CloudsLightingSunMultiplierSunrise=0.0
CloudsLightingSunMultiplierDay=0.0
CloudsLightingSunMultiplierSunset=0.0
CloudsLightingSunMultiplierDusk=0.0
CloudsLightingSunMultiplierNight=0.0
CloudsLightingSunMultiplierInteriorDay=0.0
CloudsLightingSunMultiplierInteriorNight=0.0
CloudsLightingMoonIntensityDawn=0.0
CloudsLightingMoonIntensitySunrise=0.0
CloudsLightingMoonIntensityDay=0.0
CloudsLightingMoonIntensitySunset=0.0
CloudsLightingMoonIntensityDusk=0.0
CloudsLightingMoonIntensityNight=0.0
CloudsLightingMoonIntensityInteriorDay=0.0
CloudsLightingMoonIntensityInteriorNight=0.0
As far as the optional file I uploaded. the only things I changed was the ambiance in environment and the bloom effect.