None of the bag, muffler or scarf options are working in the AWK crafting station for me. They have no image and attempting to craft gets me no exit from station bug. I can make Nuka shades, pilot goggles and studded gloves no problem. I can even mod them using AE so the mod is not totally broken for me. I used NMM to install but I also downloaded files manually to compare lists and verify that I have all files in the correct location. I have ini file's config as per http://www.nexusmods.com/fallout4/mods/4421/?
I have AWKCR 3rd in load order after fallout4.esm and DLCRobot.esm. I also have AE including gambit's plugins for both your Apoc Accessories and Eli's Armor Collection which I also have installed. I also have AE's Automotron plugin if that matters. I don't think I have a large number of additional mods that would impact crafting or settlement menus to encounter the too many keywords bug. I have Worsin's Power Armor Garage, Better Weapon Mod Descriptions (which I don't think counts regarding that bug), Craftable Ammunition (Core, Recipes/components, Core Perks, Fusion Core, and Nuka Grenade recipes), the fix to make Codsworth moddable (I never even gave him a hat and got that bug!), then as already mentioned AE with plugins for your two mods. At this point I can't figure out what I've done wrong. Installed everything on the list below at the same time so I have no history with just part of the mix. I did accidentally use the AE Merged Eli plugin at first but then disabled/uninstalled via NMM and verified that all files were still in place after installing the correct AE plugins. I've read Gambit's great FAQ regarding this type of issue and still can't figure it out. Since it's just this mod as far as I can tell I'm starting here to see if you have any ideas. I love your work by the way, been a fan since Skyrim modding.
Relevant Mods & Versions AWKCR v 1.87 Armorsmith Extended (AE) v 2.91 AE Plugin for Apoc Accessories v 1.1 AE Plugin for Eli's Armor Collection v 3.4 Apocalypse Accessories VANILLA v 1.1 Eli's Armor Collection VANILLA v 3.4
On Windows 7, save files and game install both on C drive but different locations on C drive. NMM in same parent directory as game install.
Apparently it was a keywords maxed bug, I uninstalled WIPAG and even though I still don't see pictures I can craft items like the bags. Sorry to see my pretty power armor gone though.
Oh, and I noticed that the game crashes when I try to equip a scarf. (And sometimes the crafting menu won't close) I would really appreciate any help...
Would you consider making an even higher version of the pilot goggles? with a lot of the cuts from the new port of KS Hairdos even the high version is mostly sunken into the hair.
Hey, just wanted to know about the tatto... JOKING PLZ DON'T BAN! I just wanted to say, this mod is amazing. I love all the small accessories and it lets me created my New Vegas cowboy so much easier! Thanks Eli!
I'm not sure what I did wrong.The goggles in my game don't have the glass attached to them. Could you help me?Awesome mod overall, your work is fantastic.
Hey I'm having an issue and its only with this mod and your utility jumpsuit mod, after I craft it at the armorsmith workbench then go to the armorer workbench the moment either of them are highlighted the game ctds, do you know what I have done wrong? because I cant figure it out
One small issue, and this may not be something that can be fixed until the almighty GECK comes out, but I've noticed that when crouching (with a male character at least), the bottom right corner of the Messenger bag stretches like it's attached to the skeleton at the bottom of the waist. Not sure if that's something you've noticed or not, or if it can be fixed now or later. When I get home later I can upload a screenshot of what I mean.
144 comments
Comments locked
The author has locked this comment topic for the time beingGlasses, Goggles etc.
The only glasses I can craft are the Kerrigan glasses from a different mod.
I can craft mufflers and scarves all day, but my menu is completely devoid of glasses (except for those Kerrigan ones mentioned earlier)
Everything else shows up just fine in the Armorsmith menu, but the only option for glasses I have is for Kerrigan Glasses (from another mod)
Load order (in case it helps)
GameMode=Fallout4
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
Snap'n Build.esm=1
SettlementKeywords.esm=1
Homemaker.esm=1
ArmorKeywords.esm=1
Unofficial Fallout 4 Patch.esp=1
DD_Khassar_De_Templari_Increased_build.esp=1
FallComplete.esp=1
SettlersRename.esp=1
BetterSettlers.esp=1
BetterSettlersNoLollygagging.esp=1
BetterSettlersCleanFacePack.esp=1
DarkerNights.esp=1
TrueStormsFO4.esp=1
DarkerNights-TrueStorms.esp=1
TrueStormsFO4-ClimateSettings.esp=1
TrueStormsFO4-GlowingSeaExtraRads.esp=1
DD_1x1_Foundation_Blocks.esp=1
DDP_Lightbox1.esp=1
DD_All_the_COncrete.esp=1
DD_I_Ran_Out_Of_Funny_Names.esp=1
DD_Michael_Faraday_Time_yo.esp=1
Dont Throw Stones.esp=1
DD_Cheech_And_Chong.esp=1
DD_Maybe_this_fucking_time_SettlementBdgt.esp=0
ImmersiveVendors.esp=1
SettleObjExpandPack.esp=1
Homemaker - Streetlights Use Passive Power.esp=1
AutoDoors.esp=1
Homemaker - Unlocked Institute Objects.esp=1
SettleObjExpandPack-AutoDoorsPatch.esp=1
Homemaker - Streetlights Use Passive Power SKE.esp=1
Auto Loot.esp=1
Homemaker - Unlocked Institute Objects SKE.esp=1
Homemaker - Unlocked Institute Objects SK.esp=1
AWKCRPatch-UFO4P.esp=1
CSE_V2_WOTC-n2.esp=1
SettlementContainers_NoRespawn.esp=1
InteriorsEnhanced.esp=1
SuperMutantOverhaul.esp=1
Conquest.esp=1
AutomatronCountyCrossingFix.esp=1
Faster Terminal Displays (100x).esp=1
Perk Magazine Material Fix.esp=1
Ghoulish Perk - Dynamic RadHP Converter 2.5-5-10.esp=1
Mister Sandman Unfixed.esp=1
VatsOverThere_IncreasedVATSRange.esp=1
BrighterSettlementLights.esp=1
ConstructionLight_Brighter_Shadows_Wireless.esp=1
Brighter Mirror Ball Light (Disco Ball).esp=1
CBBE.esp=1
AzarPonytailHairstyles.esp=1
KSHairdos.esp=1
MiscHairstyle.esp=1
Preston Garvey.esp=1
MacCready.2740E.esp=1
LovingCurie_DarkHair.esp=1
LovingCait_1.0.1.esp=1
LovingPiperDeviations-DarkPrecursor.esp=1
Power Conduits and Pylons Overhaul - SKE.esp=1
TheEyesOfBeauty.esp=1
PoliceGlassesStandalone.esp=1
ValdacilsItemSorting-DLCAutomatron-Weightless.esp=1
Hoodless Scribe Hat.esp=1
DX Vault Girl Shorts.esp=1
DX Adventurer Outfit.esp=1
SMC.esp=1
Companion Infinite Ammo.esp=1
Lore Friendly Posters.esp=1
Waterworld.esp=1
WET Clearer.esp=1
SlowTime.esp=1
OutfitSwitcher.esp=1
ValdacilsItemSorting-ExplosivesSortBottomWeightless.esp=1
ValdacilsItemSorting-JunkWeightless+DEF_INV.esp=1
ValdacilsItemSorting-MiscWeightless.esp=1
ValdacilsItemSorting-ModsWeightless.esp=1
ValdacilsItemSorting-Perks.esp=1
ValdacilsDynamicHMPlanterHarvest-More.esp=1
SkjAlert_DLC01+.esp=1
SkjAlert_RS+.esp=1
VisibleCompanionAffinity.esp=1
VisibleCompanionAffinity_AffinityCheck.esp=1
Glorious_Glowing_Plasma_Weapons_by_Diranar.esp=1
Quick Save.esp=1
PipeWeaponsCrafting.esp=1
BetterModDescriptions.esp=1
WeaponModFixes.esp=1
ValdacilsItemSorting-DLCFarHarbor-Weightless.esp=1
ValdacilsItemSorting-AidWeightless.esp=1
Chops.esp=1
chem redux.esp=1
ValdacilsItemSorting-CosmeticsByClass.esp=1
VIS-PatchChemReduxWeightless.esp=1
RaiderOverhaul.esp=1
Buildable_PAFrames.esp=1
WeaponModFixes-Automatron.esp=1
WMF-A-Patch-AWKCR.esp=1
BetterModDescriptionsWMF.esp=1
CutWeaponModsRestored.esp=1
ValdacilsItemSorting-Weapons.esp=1
CWMR-Patch-ValdacilsItemSorting-Weapons.esp=1
No Lowered Suppressor and Bayonet Range.esp=1
SprintFix.esp=1
ModdableRobotSettlers.esp=1
BetterModDescriptionsROWIP.esp=1
GlovesOfTheCommonwealth.esp=1
WestTekTacticalOptics.esp=1
BetterModDescriptionsCWMR.esp=1
CWMR-Patch-WeaponModFixes.esp=1
WestTekTacticalOptics-AWKCR.esp=1
Synth Overhaul .esp=1
ValdacilsItemSorting-AmmoWeightless.esp=1
ValdacilsItemSorting-ArmorBySlot.esp=1
CTHColoredFriendliesSneakingAndOrWeaponDrawn.esp=1
DDP_Ramps_mark1.esp=1
Prismatic - Laser Colors by Diranar.esp=1
Face Ripper Presets.23134A.esp=0
Face Ripper Presets.23134B.esp=0
Face Ripper Presets.esp=0
Hacklock.esp=1
Move (Get Out the Way).esp=1
MegaExplosions_x2.esp=1
LooksMenu.esp=1
FO4Hotkeys.esp=1
Pip-Boy Flashlight.esp=1
Northland.esp=1
AkaTicTac.esp=1
AkaWaterWorld.esp=1
No more monochrome - Color setting for the Pipboy!.esp=1
Clean Wasteland Workshop.esp=1
CleanSettlement Snap'n Build.esp=1
CleanSettlement.esp=1
CleanSettlement Auto Doors Compatibility.esp=1
CleanSettlement Beds.esp=1
STFU Turrets.esp=1
LongerPowerLines3x.esp=1
Armorsmith Extended.esp=1
Scavvers of the Commonwealth.esp=1
Armorsmith Automatron.esp=1
NanoArmor.esp=1
Raider Overhaul - AE Patch.esp=1
Armorsmith Far Harbor.esp=1
Eli_Accessories.esp=1
Eli_Apocalypse Attire.esp=1
Eli_ArmourCollection.esp=1
DX Commonwealth Shorts.esp=1
Eli_RuggedOutfits.esp=1
Kerrigan.esp=1
BetterSettlersCCAPack1.1a.esp=1
KerriganColorChange.esp=1
KerriganGlasses.esp=1
BetterModDescriptionsAE.esp=1
NanoSuit.esp=1
NanoSuit_AWKCR_AE.esp=1
HackNames.esp=1
Scrap Everything.esp=1
Scrap Everything - Automatron Names.esp=1
Scrap Everything - Automatron.esp=1
They were under Headgear - Hats
I have AWKCR 3rd in load order after fallout4.esm and DLCRobot.esm. I also have AE including gambit's plugins for both your Apoc Accessories and Eli's Armor Collection which I also have installed. I also have AE's Automotron plugin if that matters. I don't think I have a large number of additional mods that would impact crafting or settlement menus to encounter the too many keywords bug. I have Worsin's Power Armor Garage, Better Weapon Mod Descriptions (which I don't think counts regarding that bug), Craftable Ammunition (Core, Recipes/components, Core Perks, Fusion Core, and Nuka Grenade recipes), the fix to make Codsworth moddable (I never even gave him a hat and got that bug!), then as already mentioned AE with plugins for your two mods. At this point I can't figure out what I've done wrong. Installed everything on the list below at the same time so I have no history with just part of the mix. I did accidentally use the AE Merged Eli plugin at first but then disabled/uninstalled via NMM and verified that all files were still in place after installing the correct AE plugins. I've read Gambit's great FAQ regarding this type of issue and still can't figure it out. Since it's just this mod as far as I can tell I'm starting here to see if you have any ideas. I love your work by the way, been a fan since Skyrim modding.
Relevant Mods & Versions
AWKCR v 1.87
Armorsmith Extended (AE) v 2.91
AE Plugin for Apoc Accessories v 1.1
AE Plugin for Eli's Armor Collection v 3.4
Apocalypse Accessories VANILLA v 1.1
Eli's Armor Collection VANILLA v 3.4
On Windows 7, save files and game install both on C drive but different locations on C drive. NMM in same parent directory as game install.
All of the glasses lack the glass, and are completely black.
What can I do to fix this?
Thanks in advance!
http://s22.postimg.org/9552wvydt/Screen_Shot5.png
I would really appreciate any help...
I'm not sure what I did wrong.The goggles in my game don't have the glass attached to them. Could you help me?Awesome mod overall, your work is fantastic.
One small issue, and this may not be something that can be fixed until the almighty GECK comes out, but I've noticed that when crouching (with a male character at least), the bottom right corner of the Messenger bag stretches like it's attached to the skeleton at the bottom of the waist. Not sure if that's something you've noticed or not, or if it can be fixed now or later. When I get home later I can upload a screenshot of what I mean.