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Gameshark144

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Gameshark1444

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About this mod

Establishes a settlement at Electrical Hobbyist's Club and its basement. Features immersive repair option as seen in tenhat's settlement mods.

Requirements
Permissions and credits
Changelogs
Description
Establishes a settlement at Electrical Hobbyist's Club and its basement. Features immersive repair option as seen in tenhat's settlement mods. Walls, windows, roofs, and the floors can be repaired. Scrap capabilities allow for a very clean slate to build on.

Overview
Tenhats released his Ultimate Settlement Tutorial and I felt like taking a crack at it. I chose Electrical Hobbyist's Club because it seemed like a decent spot to do it. This is my first settlement mod and I felt that this was a good place to learn how to do it. This location can serve as a good outpost for your characters factions.

Compatibility

Should be compatible with anything that does not alter the EHC or the accompanying cells. I did have to alter the terrain slightly so that the ground would not clip through the backroom's floor.

I plan to create a patch for the Neon Flats Creation. That adds a few consoles in the basement and shifts a couple things around. I will get around to it eventually.

Known Issues
The small fence next to the stairs by the front door does not currently have a repair mesh. There is not a small enough one between the base game or Snappy Housekit. I am leaving the repair active on it as a way to remove it from your settlement but hope to be able to make it functional eventually.



Credits
tenhats - For Tenhat's Ultimate Settlement Tutorial and the accompanying scripts
robboten - For some meshes for walls, roofs and floor from Snappy Housekit (If you do not already have that mod, you should go download it)
ryanfss - For the Pier Shack meshes in the back room from Vanilla Barn Additions.

If any of these authors wish for this mod to be removed, then it will be.