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This page was last updated on 25 October 2021, 2:56AM
- Changelogs
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Version 1.6
- Rebuilt Series Prewar Houses Version 1.6
Coastal Cottage: Version 1.2
Fixed Navmesh entire cottage
Fixed skeleton at CC needs to be repositioned
Fixed the bunker needs it's name fixed
Fixed bed at CC doesn't count for beds
Fixed rug edges in the living room need to be bound to the rug
Fixed kitchen sink needs to be bound to countertop
Fixed round light in kitchen needs to be bound to the overhead cabinet
Fixed chain attached to boat needs to be scrappable or bound to boat
Fixed Linked Light objects to fixtures so they scrap with them
Fixed Link bug between Settlement and Shelter causing NOT CLEARED message
Fixed dresser in the living room needs recipe
Fixed "console" in the dining room needs recipe
Fixed fridge needs recipe
Fixed hanging light in kitchen needs recipe
Fixed coffeepot needs recipe, or scrapping at least
Fixed sink, toilet, and fixtures in bathroom needs recipes
Fixed child's bed needs recipe
Fixed wall safe needs scrap recipe
Fixed beer crate on porch isn't scrappable
Fixed light fixtures on walls need recipes
Croup Manor: Version 1.6
Fixed Crash on some saves from older versions of fallout.exe. There was an issue with a couple of dock parts at the bottom of the cliff.
Fixed Re-navmesh entire settlement
Fixed spawn bug causing settlers to spawn in the water at the bottom of the cliff
Fixed Add Settler Rescue and fix errors and navmesh it
Fixed remove persistent mist on second floor
Fixed dresser in staircase room on the first floor is in the center of the room
Fixed destroyed door on floor in staircase room
Fixed put window walls in dining room seaside
Fixed plywood on floor at top of stairs
Fixed foyer wall needs to be realigned
Fixed foyer doorway needs to be realigned
Fixed foyer wooden post needs to be removed
Fixed Removed wall 2nd floor in safe room to eliminate dead space
Fixed wall cabinet over workbench cannot be scrapped
Fixed curio cabinet on 2nd floor cannot be scrapped
Fixed zfighting on wall piece to deck
Fixed switch porch posts over to the short versions
Fixed replace pier posts with proper single-point posts
Jamaica Plain: Version 1.2
--Scrappable--
Fixed Plywood on windows in house next to shop is scrappable *(Removed From Windows)
Fixed trash and leaf piles next to high wall to the south of the shop
Fixed Dresser & Changing Table in house next to shop
Fixed Rolling Chairs in shop
Fixed Conveyor belts in shop
Fixed Parking Meters
Fixed Trash bin behind shop
Fixed Motorcycle
--Moved into build area so it can be scrapped--
Fixed van
Fixed cooler
Fixed lamp base
Fixed wrecked car into build area
Fixed planks on ground
Fixed tree branches
--Other--
Fixed Couch is inside of new house
Fixed Move landmine from under conveyor belt out to bus stop
Fixed Fix LOD/LOS issue causing flicker of world textures around new house near church.
Fixed Wall upstairs in new house is fixed
Fixed Ceiling Fan in house next to shop is has been fixed are not scrappable/storable
Fixed Double Bed upstairs in house next to shop counts as 2 beds
Fixed Double Bed upstairs in house next to shop have name fixed
Kingsport Lighthouse: Version 1.1
FIXED Navmesh entire house
FIXED Add light switches and and set up working lights in entire house
FIXED Floor in house and in lighthouse will not allow construction in workshop mode
FIXED we should move fence into the build area, so it can be scrapped
FIXED move the acid barrel into the build area, so it can be scrapped
FIXED can we delete or make the dead dolphin scrappable?
FIXED can we delete or make the dead fish scrappable?
FIXED clean up debris on floor of lighthouse
FIXED add stackable AVIF to the boat, so it can be built upon
FIXED add stackable AVIF to the boathouse roof, so it can be built upon
FIXED swap shadeless lamps for whole ones
FIXED ceiling fan in the kitchen is unscrappable
FIXED boathouse door is not scrappable
FIXED bathroom walls and fixtures have been removed?
Somerville Place: Version 1.1
Fixed Navmesh entire house
Fixed Replace roof with normal roof for the house kit
Fixed Add front door to house
Fixed Roof z levels don't match
Sunshine Tidings: Version 1.0
Initial Release
Taffington Boathouse: Version 1.3
Fixed bring tires into build area, so they can be scrapped
Fixed Navmesh entire house
Fixed bring tire wall into build area, so it can be scrapped
Fixed bring truck into build area, so it can be scrapped
Fixed bring branches into build area, so they can be scrapped
Fixed Deer fence *(shortened) to match porch/dock
Fixed Added Dock Rails around Boathouse
Fixed area could use more glowing fungus - only 2 patches in vanilla
Fixed swap shadeless lamps for whole ones
Fixed straighten paintings
Fixed zfighting ceiling section
Fixed ceiling fan in upstairs is broken
Fixed bathroom walls and fixtures have been removed?
Fixed Kitchen cabinet needs sink activator
Fixed bring guardrails into build area, so they can be scrapped
Fixed boathouse door is not scrappable
Fixed containers in boathouse cannot be scrapped or stored
Fixed metal box on back deck cannot be scrapped or stored
Fixed Cooler on sunroom floor cannot be scrapped or moved
Fixed recipe for leftover vise on traps?
Tenpines Bluff: Version 1.1
Fixed Scrapped old house caused portion of bottom to be missing
- Rebuilt Series Prewar Houses Version 1.6
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