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SalientPhantom - Neto - MCRonald

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SalientPhantom

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85 comments

  1. Amaterasu112
    Amaterasu112
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    not sure if its just me and/or have some weird conflict going on. with this gun only, when sneaking the player hand blocks all non iron sight optics. but is fine when standing. this is a fantastic weapon btw!
  2. sovietX
    sovietX
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    Great mod and decent animations but is it possible you can add support for https://www.nexusmods.com/fallout4/mods/46101 Classic holstered weapons? 
  3. estevanflores
    estevanflores
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    Anyone else not able to use this in first person power armor? Is that on my end or is it because it doesn't have the proper animations?
    It is like held super tight to the body and doesn't shoot. If I go into third person and back into first person I can see the barrel but it still won't shoot. Any ideas?
  4. USCyberSoldier50
    USCyberSoldier50
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    Is this based off any real world Weapon. ??
    1. DeusVoIt
      DeusVoIt
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      yes, Nemo Arms makes a .300 WIN MAG battle rifle.
    2. ExplosiveReaver
      ExplosiveReaver
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      Yes... the Nemo Arms OMEN Watchman lmao
  5. Nora77
    Nora77
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    • 3 kudos
    is not supported Classic Holstered Weapons System (CHW) de shavkacagarikia
    https://www.nexusmods.com/fallout4/mods/46101
    1. NOMADmurder
      NOMADmurder
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      • 1 kudos
      the weapon is not displayed not only in the holster, but also on the shelf and if you throw it away, it just disappears. Looks like the author just didn't add the weapon model itself outside the character. The weapons have a lot of flaws, including a terrible laser sight and bullet spread. It's like he was in a hurry just to get the mod out. Too bad, because the gun is just great. Need to polish the mod, but the author, apparently, no longer care about this gun. He is busy with new mods
  6. randalllrrmiller
    randalllrrmiller
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    Silencer pack dosen't work at all !
    No silencers.
  7. GoldSkullKing
    GoldSkullKing
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    • 11 kudos
    Thanks for making a great mod
  8. lenientsoup
    lenientsoup
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    I dig it but my only issue and i cannot seem to find a solution is the bullet spread on this. anyone know any solutions?
    1. DarkraisRose
      DarkraisRose
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      • 14 kudos
      Open the plugin in xedit go to the aim model and change the cone of fire min angel and max angle from 22 and 28 to something like 1.7 and 2.8
  9. DrBlueDrop
    DrBlueDrop
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    I found a temporary but solid Solution to the Bullet spread Issue. (If you are willing to download another Mod)

    Equipment and Crafting Overhaul (ECO) - Redux There is a craftable Universal
    Workbench (Chemstation> EQUIPMENT AND CRAFTING OVERHAUL > Craft 1
    Universal Workbench & 1 ECO - Set Up Universal Workbench)  which
    allows you to Edit individual Weapon Stats & more

    Follow these Steps if you don't know how to navigate


    Deploy Universal Workbench > Weapon - Modify > (Your Weapon of
    choice)> Equipment Enhancement> EE: Gun Options> Then go back
    > CO: Cone Accuracy > (Set to whichever Value you think you need)
    1. killermouse1974
      killermouse1974
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      DOES WORK WITH NEXT GEN!!!!!
      Quick Modification can even be hotkeyed thereby requiring no workbench
    2. DrBlueDrop
      DrBlueDrop
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      My bad. I misread it. That next-gen Note was referring to the RobCo Patcher.
    3. DarkraisRose
      DarkraisRose
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      • 14 kudos
      Just change the values in the plugin, 22 min and 28 max seems like a typo anyways. Most gun have around a 2 min and 5 max.
  10. SYOOB
    SYOOB
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    Laser dot is a purple box, still no fix.
    1. NOMADmurder
      NOMADmurder
      • member
      • 1 kudos
      same problem. black line with square dot