About this mod
A full lighting mod for Fallout 4 and all its DLC adjusts internal lighting levels, climates and many other settings, making the game look more post-apocalyptic as it should.
- Requirements
- Permissions and credits

NOTE: If you like games with strong colors this is not your mod since FPSLT has custom color LUTs that give a new palette and more pastel colors and give an apocalyptic touch.

• FPSLT: Updated to work on NG
• FPSLT: Dynamic climates were added to the interiors. 70% of the interior climate matches the exterior with FPSLTC Climates
• FPSLT: All the imagespace of the interior cells have been changed, making them darker, and the interior fog has been corrected, making it dimmer.
• FPSLT: Adjusted the size of the moon and sun making them look a little bigger with a new, more realistic texture.
• FPSLT: Fixed some details in the lighting of the Nuka World power plant
• FPSLT: All the lighting bases were changed to AI-generated colors for a natural and realistic result. It will no longer look like a fantasy game like Fortnite.
• FPSLT: Fixed some light meshes that came with node errors in NG
• FPSLT: Adds several new lighting sources to the Commonwealth and new electrical hazard areas have also been added.
• FPSLT:The candles in the game will almost entirely have a salt effect, just like the new gobo on the fire barrels.
• FPSLT: Starlight Drive In was restored the film on its projector and sound from the same film
• FPSLT: Adjusts the gathering speed of settlers in settlements when called with the bell.
• FPSLT: Adjust the distance parameter of the workshop electric cables. Now you can go further
• FPSLT: This mod does not break any of the game's Previsibines and was tested on 4 computers and reviewed by 8 people.
• FPSLT: The interiors were not edited since we worked under the compatibility of Ultra Interior Lighting
• FPSLT: This mod works alone but if you use UIL you can download the patch to be able to use it.
• FPSLT: This mod works with a unique LUT color palette that was created for FPSLTC TEAM

• FPSLTC: The entire weather system has been modified for all DLCs
• FPSLTC: Polluted and Dusty climates have been restored with unique adjustments for these climates.
• FPSLTC: Each weather has new clouds taken from the Skyrim base in HD with realistic movement of these new clouds as in real life.
• FPSLTC: A new Perk has been added to make you 50% more stealthy on dark rainy nights and radiation storms.
• FPSLTC: Adds new sounds of strong storms and wind. now the storms are real.
• FPSLTC: The days will be dimmer, the sun won't shine like it used to in the old world, and the nights will be darker and some nights will be brighter, but you'll need your Pipboy flashlight.
• FPSLTC: The sun, moon and stars have been fixed again with new textures and are 100% compatible with Visible Galaxy 4K if you want.
• FPSLTC: The climate in a post-apocalyptic world is variable and that is what we wanted to convey.
• FPSLTC: Radiation storms are more dangerous, giving +20 rads for each thunderclap. Be careful. You'll wish you were in a shelter now.
• FPSLTC: This mod is 100% script free, safe to install and uninstall.
• FPSLTC: Fixed the issue of excessive brightness and LOD of all water sources. Rivers, sea, puddles etc. On cloudy days some waters will be brighter because the day is darker than normal.
• FPSLTC: The GODRAYS will now be seen more since all the exterior fog was fixed, you will no longer see the annoying FOG line, that does not mean that it is not present.
• FPSLTC: This mod is 100% compatible with Godrays Performance Fix Redux

• FPSLT Robots: This Mod adds light to Protectron Contructor and codsworth and variants of his same class of robots.
• FPSLT Robots: Nodes Light Used: 908 902 903 904 905 906 907 IMPORTANT NOTE: If you use any mods with custom nodes and they use these slots it may conflict

• FPSLT PipBoy: Adds a new projection of the light emitted by helmets, pipboy powerarmo etc with personalized gobos.
• FPSLT PipBoy: You can install GOBOS for your flashlight by customizing it. You must place the new GOBOS in
• FPSLT PipBoy: ROOT FOLDER ---> Data\Textures\Droname\effects\Gobos and renaming the following elements
- FPSLT_Gobo01.DDS
- FPSLT_Gobo01_d.DDS
- FPSLT_Gobo03__d.DDS

• FPSLT Ultra Interior Lighting: Compatibility patch for Ultra Interior Lighting
• FPSLT Enhanced Lights and FX: Compatibility patch for Enhanced Lights and FX

• FPSLT FX: Optional patches to disable effects that can lower performance, These are composed of empty NIF meshes that are deactivated in a clean and error-free manner.
CHANGE LOG
FINAL UPDATE. Vesion 5.00 Mod finally finished. FPSLT: Features Update
- - Fixed the lighting script in Wilson Island and Starlight Cinema. (Now you can turn the light on and off whenever you want.)
- .-Navigation meshes have been fixed on WILSON ISLAND.
- -Primitive packages on WILSON ISLAND have been fixed.
- - The Fluorescent Light Mesh in the Workshop has been fixed and now has the correct texture.
- - The keywords on the two safe boxes that couldn't be destroyed on Wilson Island have been fixed.
- - Performance on the island has been greatly optimized.
- Same fixes as before, except for the disabled walls in the Wilson Island cabin.
- The on/off button on the Starlight Cinema and the Coastal Lighthouse screen has been added and fixed.
- The ELFX and UIL patch has been successfully updated.
- A new color LUT has been added for download. It's very similar to vanilla, but with more vibrant, yet subdued colors, very true to vanilla, with a bit more contrast. Compatible with the most commonly used ENBs.
IMPORTANT NOTE: If you have already created a village on Wilson Island, it is recommended to travel to the sanctuary, update it, and return within 2 game days. Do not fast travel, but arrive via boat in Salem or swimming.
- I recommend the loose file package since these edit vanilla files. If one doesn't work, try the loose file. I doubt it will happen, but just in case.
- Thank you very much to everyone who Have you used this mod I, at least, have enjoyed it quite a bit, even though I'm on a new game.
- Thank you so much from me and the team who helped me initially create this mod. Now I've fixed all those bugs, which were actually very few. Peace.
IMPORTANT NOTE: If you have already created a village on Wilson Island, it is recommended to travel to the sanctuary, update it, and return within 2 game days. Do not fast travel, but arrive via boat in Salem or swimming.
IMPORTANT: FPSLT added a new island outside the borders of the map to be able to go to WILSON ISLAND from Salem by boat you must disable the invisible wall limiting the world,you must add the following line in your Fallout4Custom.ini
add the line
bBorderRegionsEnabled=0 in the [General] section.
100% COMPATIBILITY WITH
- Unofficial fallout 4 patch
- Previsibines Repair Pack
- Boston FPS Fix - PRP Edition
- Enhanced Lights and FX - With the compatibility patch
- Ultra Interior Lighting - With the compatibility patch
- Compatible with any mod that does not modify lighting and weather
- Any mod that modifies: weather, if you use the FPSLTC weather add-on
- Any mod that modifies: PARTICLES CLOUDS FIRE SMOKE, FPSLT and FPSLTC already do this
Note from anonymous authors.
This mod took 9 months to make; it started with just one member and gradually 5 more joined, each working on some aspect of the game. It's a large and expansive mod and we hope the community likes it. For those of you who want to make modifications or patches, you are cordially invited to do so. It's a 100% free mod and dedicating so much time to something we like would make us happy if you did too. Greetings and see you at Megaton.