When downloading through A StoryWealth this mod is saying I don't have access to the file, and it's the only mod that isn't working. Are there any fixes?
I love this mod and it works great for my AR2 Enclave playthrough! That said, there is a bug (the only one I've found): fast traveling to the bunker location causes confirmed infinite loading screens.
I have picked up every single piece of scrap in this entire facility and still have not found the weapon. i have all 3 notes and something about the kitchen maybe that i saw in another post? but the kitchen is spotless. Am i missing something?
I had a fun time clearing it, but I can't use it as a player home because it says I haven't killed all the enemies, despite spending an hour or real time running through each and every room, with tcl on and tcl off, trying to find the remaining enemy. Good source of loot, however!
Not sure if it's intended or not but one can fast travel directly inside the bunker but cannot leave if they did not open the security door leading inside.
No this is not intended, I'm still looking for a proper fix to this. My time has been kind of eaten up lately with the busy season in a new job. For now my best advice would be again fast traveling out of this locked in area and properly opening the door to prevent this in the future
Not rushing, but when you get around to looking into this, I would ask that you also prevent the cell from resetting the security door or perhaps change the monitor to an unlocked one that controls the door (like in the President's Bunker mod). That way it doesn't have to be hacked again if you stay gone past cell reset.
Also, thank you for this mod! I have looked high and low for a good player home that doesn't let settlers randomly show up, but is in a good location that can be customized to the max. President's Bunker is good, but I like this one better!
I don't have a problem with the door re-locking after cell reset, that just keeps the riff-raff out. You might think about putting a button inside the exterior cage that can be used to open the door from the inside?
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Got two questions, though. Can settlers be recruited to this settlement? And can the place be randomly attacked, like vanilla settlements can?
Also, thank you for this mod! I have looked high and low for a good player home that doesn't let settlers randomly show up, but is in a good location that can be customized to the max. President's Bunker is good, but I like this one better!