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zlostnypopolnik

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zlostnypopolnik

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About this mod

The mod drastically changes the appearance of vanilla grass, bushes and vines to green and in some places causes overgrowth of flora.

Requirements
Permissions and credits
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!!! READ THE BLOODY DESCRIPTION !!!

I DON'T KNOW ENGLISH WELL, SORRY FOR THAT.

I base my mods on Qrsr's Dark Commonwealth mod, that's why they are the way they are.
Mods are overhauled vanilla files. They are not things made from scratch with precision and care, they are things created using a hammer with total amateurism. I like the vanilla style and therefore I want to capture the vanilla feeling.
I don't have time (real life consequences), so I probably won't answer questions like "how to install a mod" or "why is a mod the way it is"... I'll probably not answer anything at all. Mods are what they are - "take it or leave it".
There are smarter people than me out there in the Nexus universe, if they think I've done something wrong, please tell me what it is and how to correct it.

ZP's Flora - Green Worlds:
The mod drastically changes the appearance of vanilla grass, bushes and vines to green and in some places causes overgrowth of flora. It also changes the playing style and the atmosphere. Heart attacks will be more frequent, hunting more difficult and finding bodies will be an art. 2K textures not only give grass and small branches details, but also change their appearance.
Many times during testing I had to rely only on sounds, especially in swamps.
I tested the mod alongside Boston Natural Surroundings - BNS Trees 3.0. Optional tree retexture is in the Optional files section (thanks to Silverfox600). Retexture is similar to my mod ZP's Flora - Vanilla Trees. I just added the details.
I didn't move anything, I didn't add anything, the mod doesn't break your toaster or fridge. It's just retexturing and changing the numbers in the grass settings.
FPS drop is possible on computers powered by radioactive potatoes. I have a calculator, the game runs on ultra and I was satisfied.
This mod contains my mod  ZP's Flora - Vines - ZP's Vines Green.
The mod comes in two versions - loose and ba2 - choose ONLY ONE
I hope I didn't screw anything up, I've tested the mod multiple times, not everywhere of course, if you see anything abnormal please report it.
Both plugins (ZP's Flora - Green Worlds.esp and ZP's BNS Textures.esp) are esp's flagged as esl.

04/10/2024 UPDATE: Alternative fungi textures from ZP's Flora - Inactive Flora and Fungi - see pictures on the mod page of ZP's Flora - Inactive Flora and Fungi

My INI settings for grass:

Fallout4.ini
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
bDrawShaderGrass=1
fGrassFadeRange=10000
fTexturePctThreshold=0
fGrassWindMagnitudeMax=125
fGrassWindMagnitudeMin=5
iGrassCellRadius=2
iMaxGrassTypesPerTexture=7
iMinGrassSize=40

Fallout4Prefs.ini
[Grass]
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
fGrassStartFadeDistance=1000.0000

Everyone has their preferences and must adjust according to their machines. Everyone should find out at least the basic information about grass on S.T.E.P. page.

If you see any anomaly, please report it.

Compatibility:
Regarding the plugin, look at conflicts in FO4Edit. The plugin changes a lot of vanilla grass data and needs Far Harbor and Nuka World DLCs.
The loose files overwrites several VANILLA files in the Textures library. For more information, click on Preview file contents in the Files section.

Installation:
Install with your favorite mod manager.

Recommendation:
Dark Commonwealth and other mods from Qrsr
Lootable Fungus Flora Expansion
Lootable Blight Tree Flora Expansion
Commonwealth Sap Bucket - Flora Expansion
Boston Natural Surroundings

My mods:

zlostnypopolnik

My wallpapers:
Wallpapers

My pathetic videos:
Pathetic videos

Credits:
God, Bethesda, thanks to the More Grass mod for the inspiration, Silverfox600Qrsr, modding community