You should call this mod (and the game) "RONG!" (short for RobCo Ping-Pong). It's pronouncef "WRONG!" as in "This is WRONG on so many levels!'. Get it? Perhaps, a backstory can be created where the game flopped due to a combination of rushed development and... some sort of nuclear war... Thankfully, the sole survivor, can find ONE surviving holotape buried under a parking lot (or in a landfill)... What do you think?
Any functioning pipboy games are appreciated. Their quality doesn't all have to be identical or equal to the already existing pipboy games, because those were made by "vault tec" I think, while many of the "modded" games could easily be post-war creations by someone, say, from diamond city or something, who doesn't have the post-war programming resources. I'd love to understand more about how holotape games are made. There are so few modded ones available. I've read that they're swf games? But apparently it's not as simple as just taking any old swf program and trying to drop it into the game. I assume it's very difficult to make pipboy games on par with the old retro games (like the ones featured already in the game) or we'd have seen more of them. But frankly I love these old games and would love to see more. Can you share with us something of what you know about the subject? It's surprisingly hard to google for information on pipboy games unless my google-fu is failing.
You need to give us the .proj file if you want us to be able to do anything with this (Which I really want to do by the way !) )
Good work and I hope you release the .proj
FYI The reason we can't use .fla files is that they are only recreated by programs, they can't be imported or exported. .fla is a file only adobe really knows, while .swf, .as, .as2proj and .as3proj etc. are all public.
I did make the game with an Adobe product. I can't see how I can export as any .proj Unless you can find directions that can help me help you from Flash Pro 2015. (There's an SWF in the mod; just look in Data/Programs)
The provided fla file works fine for re-publishing the swf and there is no need for an Adobe .proj file. Im using Flash Pro CS6 and CS4. Thanks for providing the source BitMage!
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This would be a great reference as I wanted to make my own holotape game.
Thank you!
I'd love to understand more about how holotape games are made. There are so few modded ones available. I've read that they're swf games? But apparently it's not as simple as just taking any old swf program and trying to drop it into the game.
I assume it's very difficult to make pipboy games on par with the old retro games (like the ones featured already in the game) or we'd have seen more of them. But frankly I love these old games and would love to see more.
Can you share with us something of what you know about the subject? It's surprisingly hard to google for information on pipboy games unless my google-fu is failing.
Good work and I hope you release the .proj
FYI The reason we can't use .fla files is that they are only recreated by programs, they can't be imported or exported. .fla is a file only adobe really knows, while .swf, .as, .as2proj and .as3proj etc. are all public.