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rsm000rsm

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rsm000rsm

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All of the "Unique Faces" entries in one tidy package.

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Unique Faces - AiO combines all of my now deleted "Unique Faces" mods into a single file. The mod applies unique faces to a number of NPCs who, for whatever reason, were not given unique faces in the vanilla game, despite being unique, named NPCs. For visuals, see the screen shots. For background details about each NPC this mod covers, see below:

Amoral Combat Challengers: Upon becoming the Overboss of Nuka World, you have the option to either shut down or maintain the Gauntlet. Choosing the latter will eventually trigger the quest "Amoral Combat," which results in an unlimited string of challengers to your position as Overboss. The first six are unique, named NPCs, five of which draw their faces at random from the face pools associated with their respective factions. With Unique Faces - AiO, they have their own unique faces. Note: Since the Rogue Knight can spawn as either male or female, I've made a unique face to account for either eventuality (see screen shots).

Bilge: Leader of the Trapper group occupying the MS Azalea.

Clinton: One half of the "Clinton and Charlie" random encounter, which features a father and daughter who are looking for a new home, Clinton's default face is shared with the dead scavengers at the Greater Mass Blood Clinic. To remedy this, Unique Faces - AiO reassigns the dead scavengers to the scavenger face pool, thereby ensuring Clinton has exclusivity to the face.

Commander Tornin: The Gunner commander at the Bradberton Overpass is a unique NPC using a generic Gunner face and whose name does not appear in game. Unique Faces - AiO fixes both of these issues.

Cutty: Leader of the raiders stationed at the Poseiden Energy Plant, Cutty differs from other raider bosses by virtue of being able to spawn as either male or female. Therefore, Unique Faces - AiO provides a unique face for either version (see screen shots).

Demo: Leader of the small raider gang stationed at the Hareware Town store.

Douglas: Leader of the Trappers occupying Brooke's Head Lighthouse.

Ivey: Leader of the Rust Devils, Ivey's new face is aesthetically similar to that used in Diverse Rust Devils, but sufficiently different to set her apart from her minions. Unique Faces - AiO does not require that mod, however.

Judge Zeller: Leader of the raider gang occupying the East Boston Preparatory School.

L&L Gang: "To the Mattresses" is a Railroad quest during which you are tasked with eliminating the leaders of seven gangs who, as a collective, are referred to as the L&L Gang. Despite being unique NPCs, these characters don't have unique faces, instead drawing from the raider face pool, which means they will look the same as any other generic raider you've encountered previously. Furthermore, since their faces are chosen at random, it is very possible there will be a duplicate face among them. Unique Faces - AiO gives each member a unique face of his/her own.

Lefty: Leader of the raider gang attacking Parsons Asylum during the "Secret of Cabot House" quest.

Malcolm: A lone Trapper who lives at Echo Lake Lumber.

Moss: Part of the "Mikey and Moss" random encounter wherein the pair discusses what defines a sandwich. Although Mikey has his own unique face, Moss does not, instead sharing face data with several other generic NPCs in much the same manner as Clinton. Where possible, the generic NPCs were reassigned to an appropriate face pool, but I made some slight changes to his new face to ensure that it is unique to him.

Scutter: Leader of the raider gang at Hyde Park.

Skraprat: A unique, random encounter NPC whose backstory indicates that she's a raider posing as a scavenger in order to take advantage of the unwary. Much like Clinton, she shares her face with a dead scavenger at the Greater Mass Blood Clinic. Unique Faces - AiO fixes this by reassigning the dead scavenger to the scavenger face pool to guarantee that Skraprat has exclusivity to the face.

Slab: Leader of a raider gang that has been decimated by the vigilante justice served by Pickman.

Slough: Leader of the ghoul raider gang at the Quincy Quarry.

Walter and Whiplash: The Walden Pond raiders consist of four members: Bear, Tweez, Walter, and Whiplash. While Bear and Tweez have unique faces, Walter and Whiplash do not, instead drawing on the generic raider pool for their faces. Unique Faces - AiO remedies this so that all four gang members will have their own distinct faces.

Unique Faces Immersion Pack
A secondary file, called Unique Faces Immersion Pack, brings a bit more variety to the NPCs covered in this mod, detailed as follows:

  • Height Scaling: Applies height scaling to the covered NPCs in keeping with other immersion packs I've made. Additionally, it applies height scaling to NPCs who are directly associated with the NPCs in this mod. For instance, since Walter and Whiplash are given height scaling, it makes sense to extend height scaling to Bear and Tweez as well.
  • Bradlee: Incorporates Bug Fix - Bradlee and gives him height scaling since he is part of Skraprat's group. If you use this immersion pack, you don't need the bug fix mod.

Standalone Versions
As noted at the beginning, I've deleted the original standalone "Unique Faces" mods, but if you'd prefer to pick and choose which NPCs to use, I've reuploaded them here in the "Miscellaneous Files" section.

Compatibility
Obviously, you do not need any of the standalone "Unique Faces" mods if you're using this AiO. Likewise, this AiO should be compatible with anything except for other mods that alter the same records.