File information

Last updated

Original upload

Created by

Blueeeen-North

Uploaded by

BlueeeenMoonEater

Virus scan

Some files not scanned

65 comments

  1. PanzerKaii
    PanzerKaii
    • premium
    • 79 kudos
    Locked
    Sticky
    The Goats are back at it! Congrats Blueeeen and Ohahahe
  2. Winter2198
    Winter2198
    • premium
    • 316 kudos
    Locked
    Sticky
    the goats
  3. Kingcandy17
    Kingcandy17
    • member
    • 0 kudos
    Will this ever be ported to xbox? The P890 was my favorite pistol 
  4. Craola
    Craola
    • member
    • 22 kudos
    Blue tape? F--
  5. YOSHUALIAN
    YOSHUALIAN
    • supporter
    • 0 kudos
    Love the mod! Are you planning on adding more blueprints?
  6. blaukkraven
    blaukkraven
    • member
    • 1 kudos
    dumb question whatt cant i find the wood grip thats in the pic
    1. BlueeeenMoonEater
      BlueeeenMoonEater
      • member
      • 119 kudos
      It is a blueprint bro
  7. ExofyGames
    ExofyGames
    • supporter
    • 1 kudos
    To get weapon without the IN-GAME ESP Explorer you just need to use some commands:

    help p890 4 weap

    then one line should come up with ID that is in the clamps looking like this (xxxxxxx) that's needed for the next command:

    player.additem xxxxxxx

    now its in your inventory, hope that helps
  8. Dracslis
    Dracslis
    • premium
    • 0 kudos
    i am being really dumb, but i still cant figure out how to find this gun in game :(
    1. BlueeeenMoonEater
      BlueeeenMoonEater
      • member
      • 119 kudos
      Read the description
    2. Dracslis
      Dracslis
      • premium
      • 0 kudos
      that lol is sadly the me being dumb part. i have never done a "ESP Explorer" search before. and even via Google can't get it to come up to search for the MOD. and i am sure it's stupid easy to do.
    3. BlueeeenMoonEater
      BlueeeenMoonEater
      • member
      • 119 kudos
    4. addywrld
      addywrld
      • member
      • 4 kudos
      use either one of these or use the help command 
      https://www.nexusmods.com/fallout4/mods/42520?tab=description
      https://www.nexusmods.com/fallout4/mods/56922?tab=description
    5. Dracslis
      Dracslis
      • premium
      • 0 kudos
      could not get any of the ESP Explorer's to work. lol which means i have a load/install problem. hit ini hotkey and nothing lol. However, i was able to get the gun just via console cmd. IE "Help P890" to find the item code.
      your Mod is awesome it is now my main pistol on this play through thx
    6. Facucapo123
      Facucapo123
      • member
      • 0 kudos
      Did you manage to know the command, help?
    7. BlueeeenMoonEater
      BlueeeenMoonEater
      • member
      • 119 kudos
      Thanks bro,maybe i turely need to update mod for chemcraft after the way u got guns lol
    8. Kakashi2016
      Kakashi2016
      • premium
      • 0 kudos
      Could you also make TR optional?
  9. VengefulNative
    VengefulNative
    • premium
    • 0 kudos
    Awesome mod but I can't reload at all
    1. ImCorban47
      ImCorban47
      • member
      • 4 kudos
      You don't have tactical reload installed buddy
  10. Dreadmorg
    Dreadmorg
    • member
    • 2 kudos
    I tried it without the requirements an it wouldnt let me use it :*( Please make a version without the requirements an i'll try again. i dont want either of those required mods
    1. Xenn2423
      Xenn2423
      • supporter
      • 8 kudos
      There's a version that doesn't require Tactical Reload here.

      As for the other requirement, I can tell you with near-certainty that there will never be a version of this mod without it. STOOGE's CoD Modding Framework is a shared asset pack that includes textures that are used by many mods (including this one) that port weapons from Call of Duty ("CoD"). In order to make a version of this mod that doesn't require it, the author would need to get permission to redistribute the assets and then pack all of the necessary texture files with this mod, which would make the file size significantly larger. On top of that, it would waste storage space for anybody that uses other COD weapon mods, as they would have multiple copies of the same texture files (which, again, are very large) from each mod that uses them.

      If you don't want to use the Cod Modding Framework, that's perfectly fine, but you will effectively be locking yourself out of using any weapon mods that require it.
    2. Dreadmorg
      Dreadmorg
      • member
      • 2 kudos
      to bad that suks i'm not into taking up mod spaces for other mods so i guess i just wont get :*(
  11. DevilRaph
    DevilRaph
    • member
    • 0 kudos
  12. Andy561
    Andy561
    • member
    • 0 kudos
    牛逼克拉斯