Just a little .blend file with node groups I use to make textures in Blender and thought some people might find useful. Blender experience is required. Works in version 4.1. I can't guarantee that it works for other versions. I did my best to make it look as close to the in-game textures as possible.
Works in version 4.1. I can't guarantee that it works for other versions.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod won't work on consoles or would not be acceptable on Bethesda.net according to their rules
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Blender https://www.blender.org/
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.0.1
I forgor the textures sorry! ._.
Version 2.0
Remade the Nodes so they now work with Cycles so you can preview procedual textures like edgewear etc.
Alpha textures are now bake-able in the diffuse map. (bake Combined with Diffuse and Glossy disabled.)
Added emissive texture support. You have to switch between Cubemap and Emissive because the Game doesn't allow both.
This is just a little .blend file with node groups I use to make textures in Blender and thought some people might find useful. Blender experience is required, as is Blender, unsurprisingly. Works in version 4.1. I can't guarantee that it works for other versions.
The node groups are the following: Fallout Material, which was made to mimic the in-game look as close as possible and has a map switch funktion for easier baking. cubamaps, which displays the default cubemap, along with the copper and bronze versions. Add Ao, which multiplies textures to the diffuse and specular maps. mix normals, which merges two normal map textures with each other as if they were overlayed. mix normal vector, which merges two normal vectors with each other as if they were overlayed. mix textures, which mixes two texture sets with a mask.
If you have feedback, suggestions, problems, etc. please leave a comment here or contact me on my Discord server for more direct communications: (https://discord.gg/5ydKyYSy6U)