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Dan

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LLDan

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13 comments

  1. chatthe
    chatthe
    • supporter
    • 51 kudos
    good morning,
    What is the position in the load order because I don't have a face?
    I'm using Mo2 and I've positioned the mod at the very bottom.

    Version 1.0 works fine after the previs patch, but no heads whith 2.0

    The Mod is 3DNPC
    1. LLDan
      LLDan
      • premium
      • 118 kudos
      Try this.
      Loose files
      https://www.mediafire.com/file/3ic6snntc8l0g6p/3DNPC_loose.rar/file

      As I only edit the npcs section and not cells, try to make my mods always have the highest priority; this avoids several errors.
    2. chatthe
      chatthe
      • supporter
      • 51 kudos
      I tested the loose file version, and the NPCs don't have heads.
      Ex Pumpkins
      No problems with V1
    3. LLDan
      LLDan
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      • 118 kudos
      That's weird, with the loose files should solve all the problems, since you are in MO2 create a new profile and try my files in a new game only with the requirements and X-Cell here you have two commands that will teleport you to locations with 3DNPCs npcs:
      coc f3DNPCBrothel
      coc f3DNPCTremont
      Check if you have the requirements updated especially X-Cell the facegen option should be enabled.

      use this for a quick start: SKK Fast Start new game (Fallout 4) at Fallout 4 Nexus - Mods and community

      If there are no heads, it may be a mistake on my part, and I will try to generate new facegens (Although in my game I don't have any problems). If there are heads you have an incompatibility with some of your mods; disable the ones that can modify npcs indirectly.
    4. chatthe
      chatthe
      • supporter
      • 51 kudos
      The loose files solve some problems but cause others - for example, at Tremont, the hair is tapered with artifacts.

      The V1 does not cause this kind of problem.
    5. SeeroftheForce
      SeeroftheForce
      • premium
      • 1 kudos
      Was there ever a fix for this? It's very disconcerting having only the NPCs added by this mod being headless.

      Nevermind, not this mod. It turns out the headless settler issue is caused by X-Cell. You need the FaceGen files from X-Cell, and if you have Tales of the Commonwealth installed (which is what I thought was causing the issue, and came here for some reason), you can use this file by MasterHampster to fix that too!
  2. atx06200
    atx06200
    • premium
    • 0 kudos
    Thank you for this great mod.  I just have a problem with the quest mod the NPC faces have disappeared.mod in question –  50 façons de mourir chez Dr. Nick - Quest Mod at Fallout 4 Nexus - Mods et communauté (nexusmods.com)
    1. LLDan
      LLDan
      • premium
      • 118 kudos
      I do not edit this mod
  3. thejiffiness
    thejiffiness
    • premium
    • 42 kudos
    Why did you take down the the other project beauty?

    Edit: Figures. Does this mod do the same thing? 
    1. LLDan
      LLDan
      • premium
      • 118 kudos
      They were removed by a moderator
  4. Maskardmaynard
    Maskardmaynard
    • member
    • 0 kudos
    what hair is it you use on first screenshot?
    1. Maskardmaynard
      Maskardmaynard
      • member
      • 0 kudos
      nvm, i just found it... it ksh icarus, right? but why yours is seems abit more long and overall better than mine?
    2. LLDan
      LLDan
      • premium
      • 118 kudos
      If it is that hair, what happens is that the face is smaller than normal, which gives the impression that the hair is longer.

      But is he talking about your character or that npc? It looks a bit better because of the enb and because this other mod was used: Hair Tones Redux - A Hair Color Overhaul