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Yukichigai

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Yukichigai

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125 comments

  1. TDALiamo
    TDALiamo
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    Could anyone help me with making a patch for this mod to work with West Tek Tactical Optics? As that mod has a targeting HUD option that only uses the vanilla targeting HUD.

    Someone made this guide to make a patch with the Customisable Targeting HUD mod, but I don't know much about FO4Edit so am unable to adapt it to use with this mod. Any help would be greatly appreciated.
    1. krexel
      krexel
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      please. problem with west tec is all mobs are highlighted the same.
  2. barame3526
    barame3526
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    First of all, I didn't recognize you as an author of that YUP for FNV. Nice work and glad to see in FO4!

    Second, confirmed as working on latest version + all DLCs + F4SE +
    Bastion - A Power Armor Overhaul
    More Power Armour Mods

    Thank you!
  3. pcusanb333
    pcusanb333
    • member
    • 3 kudos
    Another good add on to the good mods of F4. Thanks guys.
  4. Alundra
    Alundra
    • supporter
    • 29 kudos
    I love this! Is there any chance of getting a patch for the sirius armour? It's using the default one which sucks so much.....or perhaps you could make your own craftable thing like what that armour has so I can "wear" it and have it work without needing to be in my power armour? :D (but preferably only when aiming otherwise all my conversations are glowy lol)

    https://www.nexusmods.com/fallout4/mods/13572?tab=description

    Also while I am here did you ever include the unhighlight once looted option? Also it would be super fab if you could highlight plasma and ash piles because I'm blind as hell and I lose those too ha ha. Actually I will blame that grasslands mod for hiding them ;).
  5. emixamus2303
    emixamus2303
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    Is it possible for only live target? not dead.
  6. deleted42194125
    deleted42194125
    • account closed
    • 1 kudos
    Is it possible to add targeting hud effect only when you aiming?
  7. Merovingen
    Merovingen
    • member
    • 4 kudos
    For those who wish to use this mod without PA - Armorsmith Extended allows you to create a Targeting HUD mod for almost anything covering eyes slot - eyeglasses, masks, synth field helmets, etc. I modified my patrolman's sunglasses and am really happy with this mod.

    I modified this mod a bit for personal use so that corpses stop highlighting when all the loot was taken, just like "Loot Detector - Scrapper Corpse Highlighting" - another well known mod (http://www.nexusmods.com/fallout4/mods/4380/?) Should I share this modification?
    1. comatosedragon
      comatosedragon
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      I, for one; would welcome you sharing this, if the author of this mod allows it. I would like that!
    2. matinez
      matinez
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      • 0 kudos
      please tell me how to make this mod for glasses, or send me please
    3. Merovingen
      Merovingen
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      • 4 kudos
      For those who are interested after this long time - below is instruction.

      Install mod as usual. Then download an archive with 2 files. https://1drv.ms/u/s!...wgKxnmGHjeDR1Gi Put both those files to Data directory.

      Targeting HUD Enhanced.esp overwrites old file. It is an updated version I described in mod's forum.

      Targeting HUD Enhanced - DLC Patch.esp has the following effect: it removes highlighting of robots after you loot them. Without it robots continue to be highlighted even after there is nothing on them. The reason for it - robots have inbuilt weapons you can not loot, but these weapons have intrinsic value higher than 0. This file makes those weapons cost 0 caps, so the robot is not considered to have anything of worth after you loot it. It works for most robots, but unfortunately, not all. Some (quite a few) robots remain highlighted. Some of the newer (read - Nuka World) ferals remain highlighted too. I couldn't find the reason for it, so I left it as it is.

      Don't forget to check if both files are enabled in NMM, plugins tab.
    4. sorarules1
      sorarules1
      • supporter
      • 0 kudos
      Hey man!

      Really interested in using your tweak that turns off the HUD whenever the corpses have been looted, but the link you provided is broken! D=

      Is there anyway you could re-paste the proper link?

      Thanks for your help.
    5. Yukichigai
      Yukichigai
      • supporter
      • 807 kudos
      I'm the mod author, and I approve of this "sharing" thing you're talking about.

      No really, I love it when people mod my mods (so long as they credit me and aren't dishonest about what the mod does). If I have a good idea, and someone else has a good idea, and they get mashed together, well that can lead to a really goddamn awesome idea. ALWAYS feel free to use my work as a basis for what you're doing... but credit me. I don't get paid for this in anything but respect and headpats, AND I NEED MY HEADPATS DAMMIT. :P
  8. xaenyr
    xaenyr
    • supporter
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    Thanks! Your mod do just what i want, nothing more ( i don't want the fallout world look like a christmas tree), nothhing less ( stop shooting your allys and don''t play "where is waldo?" with MY loot).
  9. ScrollTron1c
    ScrollTron1c
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    • 201 kudos
    Thanks for the mod, guess i'm not the only one who

    A) found the vanilla targeting HUD useless, and
    B) got tired of searching for corpses at night
  10. Nirantali
    Nirantali
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    • 0 kudos
    Ok, problem solved i modded my Googles with FO4Edit and added the PA-Targeting HUD to them, no need for using PA anymore, simply perfect with the holster disable Feature...
    1. matinez
      matinez
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      • 0 kudos
      Hi, please answer me on PM