Tumbajamba's Minutemen - eXospanded Patch Has been updated for use with this collection! Check it out if you want more features with the armors in this collection!
Adding to this post, just to clarify, this mod shouldn't add any new armors so it shouldn't conflict with either We Are The Minutemen, Far West Minutemen or the combined "We Are The Far West Minutemen" mods, right?
Adding to this post, just to clarify, this mod shouldn't add any new armors so it shouldn't conflict with either We Are The Minutemen, Far West Minutemen or the combined "We Are The Far West Minutemen" mods, right?
There should be no serious incompatibilities with any of those because this mod does not edit any vanilla records except for the optional npc outfit replacers. And even then if any of those other mods edit those same outfit records you can just choose which mod loads last and wins the conflict.
Any way to edit the merchant and his pet to not get attacked by the turrets in Salem, or the settlers/population of Salem if a player uses a Salem Settlement mod (like Flourishing Salem - Overhaul)?
Would it be possible to make a patch so this would work with ad victoriam bos overhaul or am i doomed to use either one. They share some textures making some outfit parts deep red colored making it unimmersive.
That's not really something I have any interest in doing, especially because it is an issue introduced by that other mod which I'm guessing edits vanilla textures.
It's awesome! The best mods are of the best quality and damn FREE! I love your mods, you're doing great, thank you, Tumbajamba! When I receive my first salary, I will definitely donate a portion to you)
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https://www.nexusmods.com/fallout4/mods/6443
But could you confirm that there are absolutely no incompatibilities between your mod and We Are The Minutemen? No patch needed?
This looks fantastic!
A question if I may ( and I hope it hasnt been asked elsewhere):
Is still compatible with game version .163 (aka Old Gen)?
Thanks!