142 comments

  1. SuperDaddyD
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    Let's say I'm riding a vertibird from some other place and wanted to land in let's say sanctuary will the vertibird always land on the landing pad wherever I placed it?
    1. niston
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      100%.
  2. niston
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    User information concerning support for Flyable Personal Vertibird (FPV) 

    FPV prerequisites:


    • FPV Version 1.6.3 and older require no special support from FPV side.
    • FPV Version 1.6.7b adds a preview patch in optional files on the FPV modpage, for VertiCall landing pad support.
    • FPV Versions between 1.6.3 and 1.6.7b are untested and may not work properly with VertiCall.

    VertiCall 4 Settlements prerequisites:

    Usage Information:

    • You can't use the VertiCall console to summon the FPV Vertibird. VertiCall Automated Dispatch ties in with the vanilla Vertibird Fast Travel (VFT) system and will be available only if you completed the necessary quests. If this is the case, the OPR light on the console will be illuminated and using the console will always summon a vanilla VFT Vertibird. It will never summon a FPV Vertibird.
    • If you did not complete the VFT quests in your game, the OPR light on the VertiCall console will stay dark and your char will only dial random numbers when trying to use the console. Complete the VFT quests to gain access to the VertiCall Automated Dispatch feature.
    • FPV is completely independent. To summon a FPV Vertibird to the pad, use the FPV beacon to recall the bird to your location instead.
  3. Bigenz
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    what quests need to be activated to enable vertibird fast travel?
    1. niston
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      Complete either:
      - Show No Mercy (BoS)
      - The Nuclear Option  (Railroad)
      - The Nuclear Option + destroy Prydwen (Minutemen)

      You can also cheat enable with console commands. It's listed somewhere down in the comments.
  4. z1master5174
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    Ive beaten the game as the institute does that disable the quest? I haven't gotten the quest prompt and its will not let me use the verticall.
    1. niston
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      There's a console "cheat" outlined in the comments below.
      Look for MaverickTheDerg's posts.
  5. Dinerty
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    Thanks for creating this, it's a great mod!.
    1. niston
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      Glad you enjoy the mod :)
      Happy landings!
  6. jackbanesith
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    Is there any way to use the signal grenades and have it land on the pad? I used to use a mod similar to this but the vertibird was able to land on the pad even when using the grenade. I like this one bc of the lights tho
    1. niston
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      The mod description mentions this, but I'll recap:

      • The signal grenades are used to call the VFT Vertibird to a specific spot (ie, unchanged from vanilla).
      • The console is used to call the VFT Vertibird to the pad.

      However, you can try and throw a signal grenade onto the pad and it might just work like that :D
    2. Syko1985
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      jackbanesith I actually use Flyable Personal Vertibird at Fallout 4 Nexus - Mods and community with this Mod, and Even though it says YOU can fly the vertibird, you actually have your own pilot and it flies you anywhere you've built this landing pad. No Load screens for fast travel, you literally fly across the map to whatever settlement you chose to fast travel to, kinda epic. (HAVE NOT Tested it going to non settlement locations)

      But i use this one because I delay the main quest for a long time because i kinda do my own story in my head and didn't wanna wait to get near the end of the main story to use it and didn't wanna use console commands.

      but yeah this mod and the one i mentioned complement each other very well
  7. Kazzerk
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    Hey, you did a great job with this mod.

    If can I make a suggestion, it would be nice to have a "transparent" vertibird pad, only with the lighs and without the "H" and "circle".
    1. niston
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      Glad you like the mod!
      I will think about your suggestion.
  8. Dreadika97
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    After installing, my personal Vertibird won't stop blinking pink.
    I don't understand why.
    1. niston
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      No worries, I don't understand either.
    2. Dreadika97
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      I found it! It's sim settlements 2 I accidentally opted into the contest.
      I must have accidentally clicked it thinking it was another mod.
      (Would you like me to delete the original post?)
    3. niston
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      Na, you can leave the post.
      Glad you got it sorted though :)
  9. MaksIsaak
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    Hello, is it possible to patch for America rising 2? I completed the games for the enclave, a vertibird flies through a smoke bomb, but not through a verticall. well, or at least a console command to gain access to minuteman's veribird
    1. niston
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      its in the comments below.
  10. DrRuskin
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    Okay but I'm loving that bright red Vertibird paintjob, is that an available file?
    1. niston
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      People have been asking for it repeatedly. I'll think about uploading it.
  11. DarkArbiter117
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    Hi bro, I have a probably dumb question, but I don't know about mods, and this one caught my attention. It probably doesn't work, but I wanted to know if you modify the settlements in some way to make it work, and I have a doubt that if I use other mods that modify the settlements like "flat settlements", are mods of this type incompatible?🤔
    1. niston
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      This mod does not make any edits to the settlements.
      As such, it is compatible with any outdoor settlement that doesn't have a built-in landing pad. Vanilla, DLC, mod added, everything.
      If you have a mod that makes VFT Vertibird available in Worldspaces other than the Commonwealth, VertiCall will function there as well.
  12. blackboy2
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    Will this mod work with HaplessAccreditation's Cambridge Police Station settlement mod? I ask because that mod claims to make the landing pad on the roof functional.
    1. niston
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      Just don't build a VertiCall pad there and it'll probably work fine.
      In case it doesn't: https://www.nexusmods.com/fallout4/mods/40163
    2. blackboy2
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      Alright. And what if I scrap the landing pad that's already at the station using Place Everywhere's extra objects toggle? Could I build one of your VertiCall pads then?
    3. niston
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      Likely so, yes.
    4. blackboy2
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      Alright, cool. Scrapping the original landing pad through that method won't break anything, will it?
    5. niston
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      Probably not. But u gotta ask the author of that mod if you want to know for sure.
    6. blackboy2
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      I think they're away on vacation right now, but okay.
  13. StudioBlueGames
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    Silly question, but does this work in VR? I use FPV just fine, but I wanted to check here before I went ahead and installed this mod.

    Thanks in advance!
    1. niston
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      Idk. U gotta try :)
    2. StudioBlueGames
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      I did! And it does not appear anywhere in the Workshop Menu, under SPECIAL or elsewhere. I guess that answers that question! :D
    3. niston
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      You can possibly get it to work by changing the plugin version to 0.95 in the header and renumbering records to start at 0x810.
    4. StudioBlueGames
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      Good News: Making those changes works! The Landing Pad and Terminal are available.

      Bad News: The moment I lay down a Landing Pad, the game CTDs. I have a Buffout crash log if you think it will help.

      Regardless, I want to thank you for working with me on this. :D
    5. niston
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      Sure, post the crashlog to pastebin and link it here.
    6. StudioBlueGames
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      Sure thing! Here you go:

      https://pastebin.com/Jnfm6eEM

      Please let me know if you need/want me to try anything. :-)
    7. niston
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      The landing light mesh causes the CTD. I dont have the slightest idea why though. Something about the Billboard nodes.
      It's a shot in the dark, but maybe try running the NIFs through Elric? Does Elric have special settings for VR?

      You could also try simply deleting all the BeamV0XX Billboard nodes from the landing and boarding light NIFs.
    8. StudioBlueGames
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      Hmmm. That didn't seem to help. However, I am not that good at packaging nifs, so I may be doing things incorrectly.

      I believe that I overwrote the bsa with the loose files (archive invalidation), but it still crashed.

      I can paste another log, but I'm a bit lost on if I did this correctly.

      Just let me know. Thanks!
    9. niston
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      Sure, post and link log.
    10. StudioBlueGames
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      Here you go. Thanks:
      https://pastebin.com/S2cBVJfP
    11. niston
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      Something about the landing pad's decals (the markings on it).
      Idk why VR has these issues.

      EDIT: Friend from reverse engineering dept agrees that VR likely only implements a subset of the features in flat.
      So, Billboard nodes and decals might just not work with it. Idk as I don't have any VR, sorry.
      U can try deleting the decal layer from the pad nif and see if that fixes the CTD.

      Also always use Spells->Sanitize->Reorder Blocks after changing stuff in nifskope.