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adbenj

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adb3nj

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15 comments

  1. adb3nj
    adb3nj
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    If you have already recruited Clinton and Charlie before installing a version of the mod with the post-game scene, you will need to run the following console commands for that scene to initiate:

    stopquest clintoncharlieinteractionscene
    startquest clintoncharlieinteractionscene
  2. BlazeStryker
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    Copuld you add childrens beds as a separate mod? Your mod looks good but I admit to already using LarannKiar's mod. That being said, the bed situation for kids in places like Nordhagen Beach can be insane.
    1. adb3nj
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      I believe Orphan's Beds does exactly that!
  3. RIL
    RIL
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    Works very good, thanks :)
  4. deleted226009062
    deleted226009062
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  5. ZI0MATRIX
    ZI0MATRIX
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    Do you happen to know their ingame IDs I can use for console command?
    Clinton is alone and stuck at some parking lot near Concord and Charlie is missing in my save file (she was present before).
    I would like to find Charlie, teleport her back and then recruit them for a settlement. 
    1. adb3nj
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      Is this after you enabled the mod or before? Their reference IDs are xx000F9E (Clinton) and xx0130E0 (Charlie). The 'xx' will vary depending on your load order. What you're describing should be impossible though! Maybe Charlie hasn't been enabled, so she's invisible rather than elsewhere.
  6. Obdulio
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    Does this avoid the problem of LarannKiar's version? Which i believe it creates NPC clones of the two of them rather then making the actual Random Encounter NPCs recruitable resulting in there being 2 pairs of them one in your settlement and the other still appearing in random encounters.
    1. adb3nj
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      Yes. They behave like the other NPCs you can recruit from random encounters – Ron Staples, Smiling Larry, etc.
    2. streetyson
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      Actually, LarannKiar's mod has two main flavours - one makes the random encounter Clinton & Charlie recruitable, but the other keeps them separate (i.e., as you say, you effectively recruit clones). Some info is on her mod's files page and in the comments, but essentially the clone option is for compatibility purposes (and/or those not wanting to touch vanilla enounters for whatever reason).

      I'm using her clones version but I'm on GOG v1.10.163 - I've no idea if all her mod options would still work as well as this new mod offering for those using "Next Gen" FO4 (and/or for example if using any newer version of UFO4P).
  7. Darkcrafterzx
    Darkcrafterzx
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    Thanks for this.
    Do you accept mod request, i have some ideas on recruitable npc if that's  okay with you
    1. adb3nj
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      Sometimes… DM me!
  8. Kirel
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    Is there something specific that I need to do if I install this on a save where I've already met them? I'm not getting any dialogue options when I talk to Clinton.
    1. adb3nj
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      Yes, you need to meet them again. Sorry :(
    2. Kirel
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      Not a problem, thanks for the speedy answer :)
  9. SnappingTurtle42
    SnappingTurtle42
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    Perfect mod!