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Alexerator

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Alexerator

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About this mod

A new requirement free ammo system!

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  • Russian
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"What the fuck? Munitions 2?" -idk, someone

\_Ammunition Added_/

___Ballistic___
[RELEASED] 14mm - Level 28 - Returning from Fallout 1/2
[RELEASED] .408 Caliber - Level 26 - Inspired by .408 Cheytac

___Energy___
None Yet

___Explosive___
None Yet

___Miscellaneous___
[RELEASED] Gyrojet Round - Level 24 - Read Gyrojet Range OMOD Article

\_GENERAL DESCRIPTION_/

Caliber Compliments adds brand new ammunition to Fallout 4, from here you probably think something like Munitions or Caliber Complex. The implementation method here is very different though and relies more on mod author cooperation rather than mod user cooperation. Here's what I mean by that:

Say you have a gun that you want to use Gyrojet rounds and you decide to use this beautiful mod (not biased). You can download the file named "Caliber Compliments Gyrojet Package" and what you will have is an ESL Flagged Plugin and Loose Files. You will be including these in your final folder which contains your weapon mod.

What this should do is simple, for example, say you have a Gyrojet Pistol mod and a Gyrojet Rifle mod, both separate mods by separate authors. They both use Caliber Compliments' Gyrojet rounds. If both authors correctly implement the ammo, then it will act as a universal ammo mod that automatically shares between both mods. No duplicate ammo records, no overlap, no mess. This is done by the fact that your mod organizer should just overwrite the caliber compliment plugin of one mod with the other, but they're the exact same content wise, so it turns out like a universal ammo type you'd have with a framework such as Munitions.

\_TL;DR_/

If implemented correctly, it's a seamless, lightweight ammo addition that is not required to be installed manually by the mod user, as it would be included in the weapon mod file, and will neatly be a shared ammo type with other weapon mods using the same ammo.

\_SPECIFIC STEPS_/

STEP ONE - Download the ammo package of your choosing.

STEP TWO - In xEdit or CK, master your mod to the Caliber Compliment plugin included in that package.

STEP THREE - Do what you need to do in the mod, set your gun to use the ammo type, the usual stuff.

STEP FOUR - When you're packing up your mod for release, make sure the contents of the ammo package are present in that folder alongside your mod contents, do NOT merge anything from the ammo package with your mod for maximum compatibility. An example can be found at the link after these steps.

STEP FIVE - Zip your mod and upload it, make sure to credit me for the ammo and make sure people know your mod has Caliber Compliments utilized.

STEP SIX (OPTIONAL) (But highly appreciated) - Spread the word of the mod! Get more mod authors on board and suggest more ammo types in the comments of this mod!


Example in the 14mm Pistol Optional File Here -> Voila

\_\__________CREDITS__________/_/
a_blind_man and Dank_Rafft - LL Injection Script