About this mod
Fixes the stagger bug introduced by MW Player Hit Sounds and Effects Redux.
- Requirements
- Permissions and credits
- Changelogs
Stagger Fix
MW Player Hit Sounds and Effects Redux is great and I wouldn't want to play without it. It, however, introduces a bug where the player will be constantly staggered inside the radius of any creature using the radiation cloak spell (e.g. Glowing one etc), which made the mod unplayable, especially when using melee combat. Since the author hasn't addressed this yet I offer this solution in the meantime, a patch which lowers the radius of said spell, eliminating the stagger bug. It can still happen, but you must be so close to the enemy that the stagger seems reasonable.
The downside of this fix is obviously the loss of being irradiated when close to these enemies, which I personally don't care much about. Patches for Plutonium Creatures & Quantum Creatures are also provided.
Installation/compatibility
MW Player Hit Sounds and Effects Redux is not technically required for these plugins but I don't see why you would want them without it. Plutonium & Quantum Creatures are required for their respective patches. I've given the Glowing Ones a slightly more effective attack to compensate for the lack of radiation so any mod that edits them or any of the existing radiation cloak spells will need a patch.
Credits
ShiroNyanP for MW Player Hit Sounds and Effects Redux