File information
Last updated
Original upload
Created by
ShiagurUploaded by
Shiagur42Virus scan
Activity logs
This page was last updated on 13 May 2025, 11:21PM
- Changelogs
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Version 2.6.3
- Fixed imported annotations not properly importing the frame.
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Version 2.6.2
- Fixed sound volume not updating correctly in multiple places.
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Version 2.6.1
- Added Pip-boy to third- and first-person, which can be toggled on and off with the driver panel.
- Fixed "Sort annotations" button being invisible.
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Version 2.6.0
- !!! IMPORTANT !!! The code for annotations has been completely rewritten, which means that old annotations need to be synced with the new system. A big red syncing button shows up when the number of annotations and pose markers doesn't match, which you have to press for every animation.
- Added rudimentary support for sounds that move with the annotations.
- Added button to sort annotations by frame.
- Added button to add a new SoundPlay Annotation that lets you select and change the sound file, and has a volume slider.
- Completely rewrote annotation code. Changes to pose markers no longer affect annotations.
- Added word wrapping to some longer warning and error texts.
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Version 2.5.8
- Added new Time stretching switcher. With this you can watch your animation in slow-motion or fast-forward.
- Fixed import completely stopping at the first failed import instead of skipping to the following file.
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Version 2.5.7BETA
- Added some checks for newer updates to warn the user that the newest version might not behave correctly.
- Fixed framerate switch buttons not updating when switching between actions.
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Version 2.5.6BETA
- Changed the Attachment script to make it compatible with the newest Pynifly version.
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Version 2.5.4BETA
- -- Fixed IK-FK Snapping not keyframing rotations.
- -- Fixed some bones wrong rotation mode.
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Version 2.5.3BETA
- Fixed Attachments with numbers in their name, like WeaponMagazine2, sometimes not attaching to the corresponding bone.
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Version 2.5.2BETA
- Fixed the right forearm not having the right rotation mode, resulting in imported animations being off.
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Version 2.5.1BETA
- Added experimental support for paired animations.
- Added a new 3rd Person rig for the Paired Animation Partner.
- Added FPS toggles that range from 30 to 480 FPS.
- Added After export duration change for animations. That means the animation gets stretched or compressed without changing the framerate.
- Exporting with the action name now automatically removes the numbers at the end (.001 for example) and anything within [square brackets] so that means whatever size in [these] will get deleted.
- Turned the driver panels into movable bones and made them white for better visibility.
- Framerate should now automatically change when you change Animations/Actions.
- Added the Weapon bones and IK hand targets to IK-FK snapping.
- Fixed animation name losing '_' characters. (Abc_xyz was renamed to Abc xyz)
- Fixed right foot for the fixed bone constraint.
- Fixed uncompressed animations not exporting annotations.
- Fixed exporting without action name not working properly.
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Version 2.3.0
- Added new IK - FK snapping feature, which can be found in the Animation Panel in pose-mode.
- First person compression is now 48 bit for less jitter.
- Added uncompressed first-person animation preset if 48 is still too jittery.
- Attachment Panel now only shows up in object-mode and Animation Panel, with the Annotation and new IK-FK Switch Panels, in pose-mode.
- Changed attachment stuff so more parent - child combinations work.
- Some UI changes for less clutter and better readability.
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Version 2.1.3
- Added mostly functional Undo support for the panel buttons.
- Added Error message that warns you if your filepath is too long for the tools to function.
- Reupload because the script wasn't registered and didn't automatically ask to be run.
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Version 2.1.2
- hotfix 2: fixed bug where the imported animation names still have their .hkx suffix.
- removed dead drivers.
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Version 2.1.1
- Hotfix: redid the subprocess commands to hopefully work now.
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Version 2.1
- Support for import of multiple animations at once added.
- Added function to remove a part in the Attachments Panel.
- Added function to detach a part in the Attachments Panel.
- Added function to hide and unhide part empties in the Attachments Panel.
- Added function to replace the material of the selected part with a generic grey one in the Attachments Panel.
- Added T-Pose.
- Textures are not in the assets folder, instead of packed into the .blend file for smaller file size.
- Lot's of bug fixes, user error prevention, and error messages.
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Version 2.0.1
- Fixed little bug that occured when object names are too short.
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Version 2.0
- Added python script to automate import, export, annotations, and nif attachments.
- removed buggy "Child of" Constraints and replaced them with "Copy transforms" constraints with some more target bones.
- Reupload because TMP folder was missing.
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Version 1.1
- 1.1 Added an alternative rig with different weapon bone locations, since some mod animations used another skeleton (and 120fps animations wth, hitman?)
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Version 1.0
- Initial Release
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- Author's activity
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May 2025
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13 May 2025, 11:21PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.6.3'
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13 May 2025, 11:21PM | Action by: Shiagur42
File added
'Blender Animation Rig Human [version 2.6.3]'
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10 May 2025, 1:58PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.6.2'
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10 May 2025, 1:58PM | Action by: Shiagur42
File added
'Blender Animation Rig Human [version 2.6.2]'
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08 May 2025, 9:47PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.6.1'
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08 May 2025, 9:45PM | Action by: Shiagur42
File added
'Blender Animation Rig Human [version 2.6.1]'
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05 May 2025, 9:20PM | Action by: Shiagur42
Attribute change
'Name changed to \'Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update\'.'
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05 May 2025, 9:16PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.6.0'
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05 May 2025, 9:14PM | Action by: Shiagur42
Attribute change
'File \'Blender Animation Rig Human\' category changed to Old versions.'
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05 May 2025, 9:14PM | Action by: Shiagur42
File added
'Blender Animation Rig Human [version 2.6.0]'
March 2025
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30 Mar 2025, 8:27PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.5.8'
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30 Mar 2025, 8:26PM | Action by: Shiagur42
File added
'Blender Animation Rig Human [version 2.5.8]'
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24 Mar 2025, 11:39PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.5.7BETA'
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24 Mar 2025, 11:37PM | Action by: Shiagur42
File added
'Blender Animation Rig Human [version 2.5.7BETA]'
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24 Mar 2025, 4:44PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.5.6BETA'
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24 Mar 2025, 4:44PM | Action by: Shiagur42
File added
'Blender Animation Rig Human [version 2.5.6BETA]'
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23 Mar 2025, 6:30PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.5.4BETA'
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23 Mar 2025, 6:29PM | Action by: Shiagur42
File added
'Blender Animation Rig 2.5.4 BETA Human [version 2.5.4BETA]'
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23 Mar 2025, 4:19PM | Action by: Shiagur42
Attribute change
'File \'Blender Animation Rig 2.5.3 BETA Human\' description changed.'
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23 Mar 2025, 4:19PM | Action by: Shiagur42
Attribute change
'File \'Blender Animation Rig 2.3.0 Human\' category changed to Old versions.'
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- Mod page activity
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May 2025
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17 May 2025, 11:45PM | Action by: PixelHeadMods
Endorsed
'Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update'
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17 May 2025, 11:45PM | Action by: PixelHeadMods
Tracked
'Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update'
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17 May 2025, 12:44AM | Action by: bb55t6
Tracked
'Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update'
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16 May 2025, 9:56PM | Action by: ClockworkNick
Endorsed
'Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update'
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14 May 2025, 3:44PM | Action by: Omegaraptor05
Tracked
Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update
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13 May 2025, 11:43PM | Action by: coralfang
Endorsed
'Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update'
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11 May 2025, 4:24PM | Action by: princessdiona
Tracked
'Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update'
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10 May 2025, 1:30PM | Action by: mole5
Tracked
'Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update'
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09 May 2025, 4:29PM | Action by: sabine1969
Tracked
Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update
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09 May 2025, 1:58AM | Action by: NeosEnigma1835
Tracked
Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update
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09 May 2025, 1:13AM | Action by: YingYang1nc
Tracked
Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update
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06 May 2025, 4:36AM | Action by: QuadRioters
Endorsed
'Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update'
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06 May 2025, 3:44AM | Action by: UncleHorseEmbalmer
Tracked
Blender Animation Rig and Guide (1st and 3rd Person) 2.6.0 Sound update
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05 May 2025, 3:18PM | Action by: ArmedandPsycho
Endorsed
'Blender Animation Rig and Guide (1st and 3rd Person) 2.5 Paired Update'
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04 May 2025, 11:12PM | Action by: ChristusRexEst
Untracked
'Blender Animation Rig and Guide (1st and 3rd Person) 2.5 Paired Update'
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01 May 2025, 8:37AM | Action by: GrayRisto
Untracked
'Blender Animation Rig and Guide (1st and 3rd Person) 2.5 Paired Update'
April 2025
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30 Apr 2025, 10:13PM | Action by: lalos
Tracked
'Blender Animation Rig and Guide (1st and 3rd Person) 2.5 Paired Update'
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30 Apr 2025, 3:04AM | Action by: brolove69
Endorsed
'Blender Animation Rig and Guide (1st and 3rd Person) 2.5 Paired Update'
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29 Apr 2025, 2:19AM | Action by: DMagnus
Tracked
'Blender Animation Rig and Guide (1st and 3rd Person) 2.5 Paired Update'
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27 Apr 2025, 5:05AM | Action by: SleepyPlatypus
Tracked
'Blender Animation Rig and Guide (1st and 3rd Person) 2.5 Paired Update'
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