This page was last updated on 09 April 2017, 5:50AM
Changelogs
Version 1.5
Major Changes
- New Armorsmith Extended version utilizing AE armorsmith bench and AWKCR.
- Removed all the variants from recipes. Now create one helmet, and change colors at armor bench.
- AE version of the helmet can be modded with various linings at the armor bench.
General Changes
- Hood slightly darker.
- Files saved with sightly better settings improving file size.
Version 1.0
First Official Release
General Changes
- Blue (default), Red, White and Yellow colored helms now having matching Targeting colors.
- Targeting colors are now stand-alone and will not effect vanilla PowerArmor Targeting color.
- Effect's range increased
Version .90
Third Beta Release
General Changes
- All textures (normal, spec, glowmap) saved with proper compression with Intel Photoshop plugin.
- Black helmet a little darker with a 'matte' finish.
- Both white and black helmets slightly more angular similar to vanilla synth helmet.
- Added new rivets to match Synth Armor Redone mod.
Version .84
Second Beta Release
General Changes
- Add a black version of the helmet with three more glow colors.
- Add some new handmade textures to helmet, including rivets, markings and visor.
- Reworked normal and specular maps, decreasing 'glossy' effect.
Version .74
Beta Release
- Please let me know if you experience any problems.