Collection of additional subway tunnels for use with CK. Including 3 sizes of bend subway tunnel pieces in 15, 45 & 90 degrees, 6 bend access tunnels to go with those and 4 Y-splits.
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
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Console modding permissionThis mod will not be available on Bethesda.net for console users
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Changelogs
Version 4
added 2 straight ramps (down/up by 512) & 2 bend (90 degrees) versions
Version 3
Reworked all bend subwaytunnels
Added 45 & 90 degrees pcs
Version 2
Added 6 access tunnels
Added 4 Y-splits
Added connection points
Version 1.2.2
Fixed normals for all
Version 1.2.1
Fixed normals for mid piece.
Version 1.2
Fixed: Corrected length of pieces to match. Corrected rails. Adjusted 3rd rail.
New: Mid pieces.
Version 1
First issue
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This is a collection of additional subway tunnels for use with CK, including 15, 45 & 90 degrees bend subway tunnel pieces (2 directions in 3 sizes) to create non-straight subway tunnels for your mod.It comes with 6 bend access tunnels to go with them, 4 Y-splits (Left/Right. To/From), 2 ramps going down/up a full tunnel height (512) and 2 90 degrees bend versions to top it off.
The archive currently contains the .nif files only. You can however put them where ever you want, of course.
The 15 degrees pcs all come with connection points to make it a bit easier to snap 'm in place.
These have a radius of 2048+640+640. 6 of these in a row should get you a perfect 90 degrees turn. The Access tunnels are + & - 448 from the tunnel center. The down/upward bend ramps come with a radius of 2560.
Only the Y-Splits come with editor markers to point in the right direction. This is because the bends serve both directions. (Left tunnel left turn == right tunnel right turn)
The distance between them is based on some of the base game tunnels & stations, although in hindsight 2560 would have been more appropriate as starting radius, instead of 2048.
I hope you'll like 'm and please, don't hesitate to show me what you did with 'm.