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Vindafler

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Vindafler

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12 comments

  1. SummersetBanjo12
    SummersetBanjo12
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    is this compatible with the Hilda Hughes mod?
    1. Vindafler
      Vindafler
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      Depends. If it alter any part of Robotics wing, then it may cause some problems. But I think new markers for dialogues or new NPCs should be fine (Though I would recommend using a test save to see is that really the case)
  2. mjblaine
    mjblaine
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    and does this require a new game, the entry to the synth production is bugged in my play through.
    1. Vindafler
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      Fallout 4 can struggle sometimes with mid-game added content, so it's more save to start from a new game (however I had few problems with modded game regardless was that new or mid-game save)
  3. mjblaine
    mjblaine
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    will there be further updats?
    1. Vindafler
      Vindafler
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      That's the finale version I'm afraid. There's not that much I could add. I am open to any suggestion though, so I could make optional patches for example (but still I need to know what would you like to see in that location)
  4. Enkidu24
    Enkidu24
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    I've had a few missing desks and stuff in the area. Floating items that should be on a desk. And it looks like an interaction point with a microscope for the scientists doesn't have a table. (And sometimes the microscope.) Also had some flickering where the screen would occasionally go black for a moment while walking around the new area.
    1. Vindafler
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      I am sorry to hear that.
      Yet I cannot track a personally occured glitch, even since game tends to break modded areas, it is simply too hard to simulate a exact situation like this. I will mention that bug in description tho.
  5. dwarfgh
    dwarfgh
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    Is this compatible with Phase 4 Institute Mod? 
    https://www.nexusmods.com/fallout4/mods/42647
    I like that there is more thought put into this game I like the imagination!
    1. ImmortalAbsol
      ImmortalAbsol
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      Same question for "Institute Old Robotics Overhaul"
      https://www.nexusmods.com/fallout4/mods/47171/
    2. Vindafler
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      Gotta take a look on said mods, I can only tell they're uncompatible if said mods changes any aspect of location (added scene/internation markers might be okay tho, as long they're only addition of a mod, however it might be too fragile to call it compatibility, so probably I may have to provide a patch anyway
    3. Vindafler
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      Phase 4 An Institute Expansion is compatible without any patch (atleast I assume that is the case, no record touched Robotics location)
      Institute Old Robotics Overhaul same goes here