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MaiYass

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MaiYass

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32 comments

  1. CaptainDon1405
    CaptainDon1405
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    Stupid Question but can I use the Vault 71 peeps as the pure-humans for the Doc
    1. 7Seventy7Seven7
      7Seventy7Seven7
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      Would be neat. But since they are in the Enclave faction, be careful antagonizing them.

      Honestly they shouldnt be in Enclave faction just for being pureblood humans. Let the player decide what to do with them, same as if you're playing any faction.
  2. cubbyman1
    cubbyman1
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    so i played this in my last playthrough and well i'm not sure what's causing the issue i ran into, but let me put it like this, so i played the lima detachment stuff first and later on i tried to activate the America rising mod and after letting the ppl out of the pods, they were all agro for some reason.

    idk if they were aggro because i pretty much killed the other Enclave guys in the lima mod with this mod enabled, or if i did something else, i just have no clue what made them aggro, i either had to go to an earlier save and try again, but when i did this it always ended the same, where they were aggro, so do they have built in bethesda telepathy that tells the NPC's for America rising that i'm someone not to be trusted or something like that?
    1. Ectoplas
      Ectoplas
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      My intuition tells me because this mod in a way turns all the npcs into the same faction that killing the lima detachment hostiles in turn makes the AR2 npcs hostile by extension. 
    2. cubbyman1
      cubbyman1
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      it didn't make sense at the time, but now reading this, i think i know which mod i should attempt playing first with them both installed, because i like them as an enemy in my game, they are quite fun when they hunt you down in their virtabirds, but because i chose to do the lima stuff first, that sabotaged the America rising mod so i couldn't get that fun outcome.

      so now i know that i should let the America rising ppl out of their pods and reject in helping them and then do the lima mod content, and that mod has a crap ton of content, i don't even think i have finished all the content in that mod because it's so extensive, but that's a good thing.
  3. whithebunny
    whithebunny
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    is it still necessary or is american rising already integrated?
    1. sterlingfox622
      sterlingfox622
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      YES is it still necessary
    2. sterlingfox622
      sterlingfox622
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      it's also being ported to xbox
    3. whithebunny
      whithebunny
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      thanks
  4. sterlingfox622
    sterlingfox622
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    can someone please port this to Xbox
    1. Dani50420
      Dani50420
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      If the author states here that they grant anyone permission, then it can be done. However nowhere do they say that permission is given, making this illegal to be ported to xbox under Bethesda's ToS. 
    2. sterlingfox622
      sterlingfox622
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      ok can someone please ask if they can allow it to be ported port this to Xbox
  5. psyyo
    psyyo
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    Absolutely essential if you run AR2 and Lima together. I'm not even up to reaching the Rig in AR2, but entering 2nd Lima bunker full of Enclave troops hostile for no good reason just felt so weird.

    Thanks for the patch, didn't realise how much i needed it until i did
  6. AgentMeta
    AgentMeta
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    You good sir just saved me from uninstalling the Lima Detachment mod because the mod was conflicting with America Rising's Enclave and made some hostile. Especially when you are doing the Downed Bird Missions
  7. sattyre
    sattyre
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    hey I added BLD edits to your patch and wondered if you'd like to post it here.  I have a catchall patch page I post patches in, but I thought I'd give you the option to post it here since it's mostly your work.  I posted it there for now, but would be happy to have it here instead
    1. MaiYass
      MaiYass
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      Good stuff, could you link the mod that is being patched?
    2. sattyre
      sattyre
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    3. sattyre
      sattyre
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      I made another patch to put all the Lima Detatchment Keys on the dead army guy in the 51b power armor in the Hidden Valley so you don't have to pick pocket anyone.  It only requires the Lima Detachment as a master
  8. bbeenexus
    bbeenexus
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    how about add another immersive(maybe?) version ,make them all feral ghouls. 
    i'll just kill them all then take the key cards.
    and because they are ghouls, so they don't response to enclave radio signals.

    ------
    found a bug, a bunker where need to open the big gate, when i get close to the door, they become hostile.
  9. shophopmcdrop2
    shophopmcdrop2
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    curious how you got the enclave logo on the x-02 and x-03
  10. Rookie2311
    Rookie2311
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    I would love an option to garrison lima detatchment with enclave soldiers just like atlas summit