It's an old fallout 76 to fallout 4 mod, I had downloaded long ago but deleted on nexus, as I am not his créator and it was removed from nexus, I will not share it.
Reversed the name of the basic textures with the texutres sigma, or duplicated the sigma textures (if you want to keep the sigma in MAT color)personally, with the GECK, I deflected the sigma paint as a basic paint scheme for the appearance of the X-02 armor, so that all my soldiers appear directly like this, the same for the Hellfire, without losing the opportunity to repaint with a more worn paint scheme.
Please explain how this mod works? I installed it but I don't see any new skins for the armor. In the creativity club, I saw that a new mod has appeared with the emblem of the enclave and it is free, should this mod add the colors themselves or not?
Works but doesnt look like the pictures. My troops dont have the baddass matte colour or the enclave symbol on chest. I looked at the other fixes on the comments and im not too geck savy and cant load the esp files since i cant find it. Hopefully there is a more user friendly version later on but the textures look very nice on the screen shots so thank you for your work. God bless the enclave.
For those wondering why the textures don't seem to be changing, it's because the Enclave symbol skins only apply to the "Squad Sigma" paint that requires Gunslinger 4 and Commando 4 to use and not the default one. The X-02 default skin gets the Ulysses-style American flag emblem, but the stock X-03 gets nothing.
I have tried and tried to get this mod to work to no avail. Installing through vortex does nothing. I went into data to play around and see if I can find a way to replace the original textures of the X-02 to no avail. Can you please explain in detail how to make this work properly please and thanks.
Hey noticed your comment, I had the same issue. The problem is how the mod was installed via vortex. It placed the mod files for the X-02 and X-03 in the main data folder rather than in the textures sub-folder. If you open up the X-02 folder in your data folder you will see that the proper file structure for install is there, then all you have to do is drop textures folder back into the data folder for it to install correctly. If it asks you to overwrite files, click yes. Everything should work now. If you have issues with CTD on loading your save, go back into the textures following it down into actors > PowerArmor > X02 folders and then try deleting the managed by vortex file. Just understand you may have to manually go in and delete it yourself if you ever want to uninstall the textures. I hope this helps because this is how I was able to get it to work.
Here is the TLDR if you just want to skip to direct instructions:
Find "X02" and "X03" folders in "Data" folder Open "X02" folder and move "textures" folder back into "Data" folder Overwrite any files Launch game Verify it doesn't crash on loading your save IF YOU CRASH then delete "_folder_managed_by_vortex" file by navigating to install folder through Data > textures > actors > PowerArmor > X02 Try again it should work now Repeat for "X03" folder (optional if you have the X03 armor installed) Enjoy
Cool pictures. It'd be great if it worked in game too. Installed it via Vortex, double checked file path just in case, the textures seem to be there. But sadly not in game. I switched from CC version to nexus one for orange eyes and had to start new game. Sad.
Also your description says: "Dogtooth/Unoctium's X-02 and X-03 armor", but the file path that we see in "files" tab for X-03 clearly states Creation Club content. What's the deal there?
I made three textures folder, one for the CC, one for the X02 and one for the X03 of Nexus, it is necessary to merge this textures file with that of DATA, there is a variant for the CC, to use replace its name, and for X02 and X03, the OLD files is my first tries, finally all variants with skull can be used as a replacement (replace its name too) or if you add them in the basic ESP file the GECK.
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be happy!
Where can the armor be found?
https://mega.nz/file/rRsSXKIC#XcfaU1i3Fb4qqx0OFjvENEj6BbIkMuJG3RRGYzoR5Ss
TuttoPeinture
Here is the TLDR if you just want to skip to direct instructions:
Find "X02" and "X03" folders in "Data" folder
Open "X02" folder and move "textures" folder back into "Data" folder
Overwrite any files
Launch game
Verify it doesn't crash on loading your save
IF YOU CRASH then delete "_folder_managed_by_vortex" file by navigating to install folder through Data > textures > actors > PowerArmor > X02
Try again it should work now
Repeat for "X03" folder (optional if you have the X03 armor installed)
Enjoy
Installed it via Vortex, double checked file path just in case, the textures seem to be there. But sadly not in game.
I switched from CC version to nexus one for orange eyes and had to start new game. Sad.
Also your description says: "Dogtooth/Unoctium's X-02 and X-03 armor", but the file path that we see in "files" tab for X-03 clearly states Creation Club content.
What's the deal there?
In : Document \ MyGame \ Fallout4 -> Fallout4.INI
[Archive]
bInvalidateOlderFiles=1