required for attach pack patch version and also HIGHLY recomended.
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users
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RussianAuthor: DegenerateDak and Pig and NB - Nillck - translator
The Attachment Pack - RU
Changelogs
Version Implementation Patch
Notes about the Implementation Patch from DeathByPewPew:
1. I did not randomize attachment distributions for the unique weapons Broadsider and Deliverer as these weapons are available only via quest reward and are not part of the Legendary pool (i.e., pool of weapons that the game can choose from when spawning a legendary weapon). It makes more sense, and would be more rewarding, to learn about (and pay for) the new attachments for these weapons yourself at the weapons workbench.
2. I did not integrate randomized attachments for the Fat Man. The new barrel types are very disruptive (in a gameplay sense) and could cause issues if put into the hands of enemy NPCs.
3. The laser musket weapon combinations are implemented by the vanilla game files in a very unique way, and attempting to natively integrate additional attachments would require significant work and modifying the laser musket Weapon record. I've added one additional scope, as that was easy, but left the rest untouched.
4. I chose not to add the launcher barrel to the Plasma gun, as it basically turns the weapon into an insta-kill grenade launcher, which you don't want in enemy NPC hands. I also didn't add the "Grenade Launcher Sight" as it's primarily intended to be used with the launcher barrel.
5. I did not add the "Accelerator Break" launcher for the Missile Launcher as it turns the projectile into an instant / hitscan projectile, which could negatively affect gameplay if put into the hands of enemy NPCs.
Hello everyone, the attachment pack is finally here! This project features new attachments for nearly every weapon in the game, offering both aesthetic and functional changes. Updates may add even more options and some remodels, but for now, enjoy and Merry Christmas!
Over 400+ brand new lore friendly hand crafted attachments for vanilla and DLC weapons! Highlights include:
Stick mags for the SMG (with animations)!
Classic Fallout attachments for weapons (like Wattz parts for laser rifle)!
Remade cut and concept art parts!
Pipe gun parts that don't look ugly!
Elemental damage attachments for Radium Rifle and others!
New ammo types for the Fatman, Harpoon Gun, and others!
Laser sights (only for some, more are planned)!
And many many more!
Compatibility with most reanimations and remeshes! Vanilla and retexture friendly textures on new parts! Patch to fully implemented injection into weapons found in the world (thanks deathbypewpew)!